//1. 完成三子棋游戏代码
//打印棋盘
#define ROW 3
#define COL 3
void init(char** board) {//初始化棋盘各个位置为0,设0为未落子时的状态
for (int i = 0; i < ROW; ++i) {
for (int j = 0; j < COL; ++j) {
board[i][j] = 0;
}
}
}
void print(char board[ROW][COL], int row, int col) {//打印棋盘
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
//先打印数据
printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
//再打印分割行
if (i < row - 1)
printf("---|---|---\n");
}
}
bool verdict(char board[ROW][COL], int i, int j) {//判定真人下的棋坐标是否符合范围且没有下重
if (i<0 || i>ROW - 1 || j<0 || j>COL - 1) {
return false;
}
if (board[i][j] != 0) {
return false;
}
return true;
}
bool verdictrobot(char board[ROW][COL], int a, int b) {//判定电脑下的棋坐标是否符合范围且没有下重
if (a<0 || a>ROW - 1 || b<0 || b>COL - 1) {
return false;
}
if (board[a][b] != 0) {
return false;
}
return true;
}
bool isFull(char board[ROW][COL], int row, int col) {//判断棋盘是否满了
for (int i = 0; i < row; ++i) {
for (int j = 0; j < col; ++j) {
if (board[i][j] == 0) {
return false;
}
}
}
return true;
}
char iswin(char board[ROW][COL], int row, int col) {//判断谁赢了
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] == board[i][0] && board[i][2] !=0)//行连成线
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] == board[2][i] && board[0][i] != 0)//列连成线
{
return board[i][0];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] == board[2][2] && board[0][0] != 0)//斜方连成线
{
return board[0][0];
}
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[0][2] == board[2][0] && board[1][1] != 0)//斜方连成线
{
return board[1][1];
}
if (isFull(board, ROW, COL))
{
return 'Q';//返回平局
}
return 'C';//没有赢家和平局,继续游戏
}
int main() {
char board[ROW][COL] = { {0} };
int row = ROW;
int col = COL;
char ret = 0;
print(board, row, col);
int i = 0; int j = 0;
srand((unsigned)time(NULL));
do {
printf("请输入一个坐标:\n");
scanf("%d%d", &i, &j);
if (verdict(board, i, j)) {
board[i][j] = '*';
print(board, row, col);
printf("真人下的位置:%d %d\n", i, j);
}
else {
printf("您输入的坐标有误,请重新输入\n");
continue;
}
ret = iswin(board, row, col);
if (ret != 'C')
{
break;
}
//电脑下棋
while (1) {
int a = rand() % 3; int b = rand() % 3;
if (verdictrobot(board, a, b)) {
board[a][b] = '#';
print(board, row, col);
printf("电脑下的位置:%d %d\n", a, b);
break;
}
ret = iswin(board, row, col);
if (ret != 'C')
{
break;
}
}
} while (1);
if (ret == '*')
{
printf("玩家嬴\n");
}
else if (ret == '#')
{
printf("电脑嬴\n");
}
else
{
printf("平局\n");
}
}
C实现简易三子棋
最新推荐文章于 2024-07-12 15:51:39 发布
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