AVL树插入及旋转的模拟实现

AVL树 是 高度平衡二叉搜索树  ,通过平衡因子来严格控制二叉搜索树的高度差不大于1  ,以达到提高增删查改为O(logn)的复杂度

bf 因子为正则说明右子树大,为负则相反

AVL树 的旋转

主要分为4种情况 

1.  左单旋(bf因子为正,右边过高,提高左边高度,减少右边高度)(六个指针的改变

旋转后 节点的 bf 均为 0

3. 右左双旋

初始父亲结点bf=2,儿子bf=-1 ,

先考虑儿子,左树大右旋,在考虑父亲,右树大左旋

4.双旋过后 父子 bf 取值 的3种情况

a. 上图为第一种 3rd 的左边树大 parent(1st) bf =-1 其他 =0

b. 3rd 的右树小 接到了1st上左边    2nd bf =1, 其他 =0

c. 3rd 结点bf 为0  最后bf全是 0

代码实现如下,注意画图包含所有情况即可

#include <iostream>
#include <cmath>
#include <assert.h>


using namespace std;


template <class T>
struct AVLTreeNode
{
    AVLTreeNode(const T &data = T())
        : _pLeft(nullptr), _pRight(nullptr), _pParent(nullptr), _data(data), _bf(0)
    {
    }


    AVLTreeNode<T> *_pLeft;
    AVLTreeNode<T> *_pRight;
    AVLTreeNode<T> *_pParent;
    T _data;
    int _bf; // 节点的平衡因子
};


// AVL: 二叉搜索树 + 平衡因子的限制
template <class T>
class AVLTree
{
    typedef AVLTreeNode<T> Node;


public:
    AVLTree()
        : _pRoot(nullptr)
    {
    }


    // 在AVL树中插入值为data的节点
    bool Insert(const T &data)
    {
        if (_pRoot == nullptr)
        {
            _pRoot = new Node(data);
            return true;
        }


        Node *parent = nullptr;
        Node *cur = _pRoot;
        while (cur)
        {
            if (data < cur->_data)
            {
                parent = cur;
                cur = cur->_pLeft;
            }
            else if (data > cur->_data)
            {
                parent = cur;
                cur = cur->_pRight;
            }
            else
            {
                return false;
            }
        }
        
        cur = new Node(data);
        if (data < parent->_data)
        {
            parent->_pLeft = cur;
        }
        else
        {
            parent->_pRight = cur;
        }
        cur->_pParent = parent;


        while (parent)
        {
            if (cur == parent->_pLeft)
            {
                parent->_bf--;
            }
            else
            {
                parent->_bf++;
            }


            if (parent->_bf == 0)
            {
                break;
            }
            else if (abs(parent->_bf) == 1)
            {
                cur = cur->_pParent;
                parent = parent->_pParent;
            }
            else if (abs(parent->_bf) == 2)
            {
                if (parent->_bf == 2 && cur->_bf == 1)
                {
                    RotateL(parent);
                }
                else if (parent->_bf == 2 && cur->_bf == -1)
                {
                    RotateRL(parent);
                }
                else if (parent->_bf == -2 && cur->_bf == 1)
                {
                    RotateLR(parent);
                }
                else if (parent->_bf == -2 && cur->_bf == -1)
                {
                    RotateR(parent);
                }
                else
                {
                    cout << parent->_bf << ' ' << cur->_bf <<'\n';
                    assert(false);
                }
                break;
            }
            else
            {
                assert(false);
            }
        }


        return true;
    }


    // AVL树的验证
    bool IsAVLTree()
    {
        return _IsAVLTree(_pRoot);
    }


    void InOrder()
    {
        _Inordered(_pRoot);
    }


private:
    // 根据AVL树的概念验证pRoot是否为有效的AVL树
    bool _IsAVLTree(Node *pRoot)
    {
        if (pRoot)
        {
            return true;
        }


        int Hleft = _Height(pRoot->_pLeft);
        int Hright = _Height(pRoot->_pRight);
        int diff = Hright - Hleft;


        if (diff != pRoot->_bf)
        {
            cout << pRoot->_data << "异常" <<'\n';
        }


        return abs(diff) <= 2
        && _IsAVLTree(pRoot->_pLeft)
        && _IsAVLTree(pRoot->_pRight);
    }
    size_t _Height(Node *pRoot)
    {
        if (pRoot == nullptr)
        {
            return 0;
        }
        return max(_Height(pRoot->_pLeft), _Height(pRoot->_pRight)) + 1;
    }
    // 右单旋
    void RotateR(Node *pParent)
    {
        Node *ppNode = pParent->_pParent;
        Node *subL = pParent->_pLeft;
        Node *subLR = subL->_pRight;


        pParent->_pLeft = subLR;
        if (subLR)
        {
            subLR->_pParent = pParent;
        }


        pParent->_pParent = subL;
        subL->_pRight = pParent;


        if (pParent == _pRoot)
        {
            _pRoot = subL;
            subL->_pParent = nullptr;
        }
        else
        {
            if (ppNode->_pLeft == pParent)
            {
                ppNode->_pLeft = subL;
                subL->_pParent = ppNode;
            }
            else
            {
                ppNode->_pRight = subL;
                subL->_pParent = ppNode;
            }
        }
        pParent->_bf = subL->_bf = 0;
    }
    // 左单旋
    void RotateL(Node *pParent)
    {
        Node *ppNode = pParent->_pParent;
        Node *subR = pParent->_pRight;
        Node *subRL = subR->_pLeft;


        pParent->_pRight = subRL;
        if (subRL)
        {
            subRL->_pParent = pParent;
        }


        pParent->_pParent = subR;
        subR->_pLeft = pParent;


        if (pParent == _pRoot)
        {
            _pRoot = subR;
            subR->_pParent = nullptr;
        }
        else
        {
            if (ppNode->_pLeft == pParent)
            {
                ppNode->_pLeft = subR;
                subR->_pParent = ppNode;
            }
            else
            {
                ppNode->_pRight = subR;
                subR->_pParent = ppNode;
            }
        }
        pParent->_bf = subR->_bf = 0;
    }
    // 右左双旋
    void RotateRL(Node *pParent)
    {
        Node *subR = pParent->_pRight;
        Node *subRL = subR->_pLeft;


        RotateR(subR);
        RotateL(pParent);
        int bf = subRL->_bf;


        subRL->_bf = 0;
        if (bf == 0)
        {
            pParent->_bf = 0;
            subR->_bf = 0;
        }
        else if (bf == 1)
        {
            subR->_bf = 0;
            pParent->_bf = -1;
        }
        else if (bf == -1)
        {
            subR->_bf = 1;
            pParent->_bf = 0;
        }
        else
        {
            assert(false);
        }
    }
    // 左右双旋
    void RotateLR(Node *pParent)
    {
        Node *subL = pParent->_pLeft;
        Node *subLR = subL->_pRight;
        RotateL(pParent->_pLeft);
        RotateR(pParent);
        int bf = subLR->_bf;


        subLR->_bf = 0;
        if (bf == 0)
        {
            pParent->_bf = 0;
            subL->_bf = 0;
        }
        else if (bf == 1)
        {
            pParent->_bf = 0;
            subL->_bf = -1;
        }
        else if (bf == -1)
        {
            pParent->_bf = 1;
            subL->_bf = 0;
        }
        else
        {
            assert(false);
        }
    }


    void _Inordered(Node *root)
    {
        if (root == nullptr)
        {
            return;
        }


        _Inordered(root->_pLeft);
        cout << root->_data << ' ';
        _Inordered(root->_pRight);
    }


private:
    Node *_pRoot;
};

int main()
{
    size_t N = 10000;
    srand(time(0));
    AVLTree<int> t1;
    for (size_t i = 0; i < N; ++i)
    {
        int x = rand();
        cout << x << ' ';
        t1.Insert(x);
    }
    cout << 666 <<'\n';
    cout << "IsBalance:" << t1.IsAVLTree() << endl;
    return 0;
}

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