Tank.java
public class Main{
double speed=0;
int bulletAmount=0;
void speedUp(int s){
speed=s+speed;
}
void speedDown(int d){
if(speed-d>=0)
speed=speed-d;
else
speed=0;
}
void setBulletAmount(int m){
bulletAmount=m;
}
int getBulletAmount(){
return bulletAmount;
}
double getSpeed(){
return speed;
}
void fire(){
if(bulletAmount>=1){
bulletAmount=bulletAmount-1;
System.out.println("打出一发炮弹");
}
else{
System.out.println("没有炮弹了,无法开火");
}
}
}
Fight.java
public class Main {
public static void main(String args[]){
Tank tank1,tank2;
tank1=new Tank();
tank2=new Tank();
tank1.setBulletAmount(10);
tank2.setBulletAmount(10);
System.out.println("tank1的炮弹数量:"+tank1.getBulletAmount());
System.out.println("tank2的炮弹数量:"+tank2.getBulletAmount());
tank1.speedUp(80);
tank2.speedUp(90);
System.out.println("tank1目前的速度:"+tank1.getSpeed());
System.out.println("tank2目前的速度:"+tank2.getSpeed());
tank1.speedDown(15);
tank2.speedDown(30);
System.out.println("tank1目前的速度:"+tank1.getSpeed());
System.out.println("tank2目前的速度:"+tank2.getSpeed());
System.out.println("tank1开火:");
tank1.fire();
System.out.println("tank2开火:");
tank2.fire();
tank2.fire();
System.out.println("tank1的炮弹数量:"+tank1.getBulletAmount());
System.out.println("tank2的炮弹数量:"+tank2.getBulletAmount());
}
}
运行结果: