因为刚学,所以本蒟蒻用了一晚上肝出来了……(doge
下面展示的是不含主函数的部分代码(含加、减、乘、快速幂):
const int N = 110;
struct mat //矩阵结构体
{
int n, m, a[N][N]; //行数,列数,以及保存整个矩阵的二维数组
void input()
{
for (int i = 1; i <= n; i++)
for (int j = 1; j <= m; j++) scanf("%d", &a[i][j]);
}
void print()
{
for (int i = 1; i <= n; i++, printf("\n"))
for (int j = 1; j <= m; j++) printf("%d ", a[i][j]);
}
}I;
mat operator + (mat x, mat y)
{
mat z;
z.n = x.n, z.m = x.m;
for (int i = 1; i <= z.n; i++)
for (int j = 1; j <= z.m; j++) z.a[i][j] += x.a[i][j] + y.a[i][j];
return z;
}
mat operator - (mat x, mat y)
{
mat z;
z.n = x.n, z.m = x.m;
for (int i = 1; i <= z.n; i++)
for (int j = 1; j <= z.m; j++) z.a[i][j] += x.a[i][j] - y.a[i][j];
return z;
}
mat operator * (mat x, mat y)
{
mat z;
z.n = x.n, z.m = y.m;
for (int i = 1; i <= z.n; i++)
for (int j = 1; j <= z.m; j++)
for (int k = 1; k <= x.m; k++) z.a[i][j] += x.a[i][k] * y.a[k][j];
return z;
}
mat calc(mat x, int y) //快速幂
{
mat ret = I;
while (y)
{
if (y & 1) ret = ret * x;
x = x * x, y /= 2;
}
return ret;
}
记得加上头文件和主函数!!!(不然编译错误别怪我)