keyAlias ‘china’
keyPassword ‘123456’
storeFile file(‘D:/work/release.jks’)
storePassword ‘123456’
} catch (ex) {
throw new InvalidUserDataException(ex.toString())
}
}
debug {
storeFile file(‘D:/work/debug.jks’)
keyAlias ‘china’
keyPassword ‘123456’
storePassword ‘123456’
}
}
defaultConfig {
applicationId “tinker.sample.android”
minSdkVersion 10
targetSdkVersion 22
versionCode 1
versionName “1.0.0”
/**
- you can use multiDex and install it in your ApplicationLifeCycle implement
*/
multiDexEnabled true
/**
-
buildConfig can change during patch!
-
we can use the newly value when patch
*/
buildConfigField “String”, “MESSAGE”, ““I am the base apk””
// buildConfigField “String”, “MESSAGE”, ““I am the patch apk””
/**
-
client version would update with patch
-
so we can get the newly git version easily!
*/
buildConfigField “String”, “TINKER_ID”, "“1.0"”
buildConfigField “String”, “PLATFORM”, ““all””
}
// aaptOptions{
// cruncherEnabled false
// }
// //use to test flavors support
// productFlavors {
// flavor1 {
// applicationId ‘tinker.sample.android.flavor1’
// }
//
// flavor2 {
// applicationId ‘tinker.sample.android.flavor2’
// }
// }
buildTypes {
release {
minifyEnabled true
signingConfig signingConfigs.release
proguardFiles getDefaultProguardFile(‘proguard-android.txt’), ‘proguard-rules.pro’
}
debug {
debuggable true
minifyEnabled false
signingConfig signingConfigs.debug
proguardFiles getDefaultProguardFile(‘proguard-android.txt’), ‘proguard-rules.pro’
}
}
sourceSets {
main {
jniLibs.srcDirs = [‘libs’]
}
}
}
def bakPath = file("${buildDir}/bakApk/")
/**
-
you can use assembleRelease to build you base apk
-
use tinkerPatchRelease -POLD_APK= -PAPPLY_MAPPING= -PAPPLY_RESOURCE= to build patch
-
add apk from the build/bakApk
*/
//老版本的文件所在的位置,大家也可以动态配置,不用每次都在这里修改
ext {
//for some
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reason, you may want to ignore tinkerBuild, such as instant run debug build?
tinkerEnabled = true
//for normal build
//old apk file to build patch apk
tinkerOldApkPath = “${bakPath}/app-release-0313-16-16-16.apk”
//proguard mapping file to build patch apk
tinkerApplyMappingPath = “${bakPath}/app-release-0313-16-16-mapping.txt”
//resource R.txt to build patch apk, must input if there is resource changed
tinkerApplyResourcePath = “${bakPath}/app-release-0313-16-16-R.txt”
//only use for build all flavor, if not, just ignore this field
tinkerBuildFlavorDirectory = “${bakPath}/app-1018-17-32-47”
}
def getOldApkPath() {
return hasProperty(“OLD_APK”) ? OLD_APK : ext.tinkerOldApkPath
}
def getApplyMappingPath() {
return hasProperty(“APPLY_MAPPING”) ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}
def getApplyResourceMappingPath() {
return hasProperty(“APPLY_RESOURCE”) ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}
//废弃
/*def getTinkerIdValue() {
return hasProperty(“TINKER_ID”) ? TINKER_ID : gitSha()
}*/
def buildWithTinker() {
return hasProperty(“TINKER_ENABLE”) ? TINKER_ENABLE : ext.tinkerEnabled
}
def getTinkerBuildFlavorDirectory() {
return ext.tinkerBuildFlavorDirectory
}
if (buildWithTinker()) {
apply plugin: ‘com.tencent.tinker.patch’
tinkerPatch {
/**
-
necessary,default ‘null’
-
the old apk path, use to diff with the new apk to build
-
add apk from the build/bakApk
*/
oldApk = getOldApkPath()
/**
-
optional,default ‘false’
-
there are some cases we may get some warnings
-
if ignoreWarning is true, we would just assert the patch process
-
case 1: minSdkVersion is below 14, but you are using dexMode with raw.
-
it must be crash when load.
-
case 2: newly added Android Component in AndroidManifest.xml,
-
it must be crash when load.
-
case 3: loader classes in dex.loader{} are not keep in the main dex,
-
it must be let tinker not work.
-
case 4: loader classes in dex.loader{} changes,
-
loader classes is ues to load patch dex. it is useless to change them.
-
it won't crash, but these changes can't effect. you may ignore it
-
case 5: resources.arsc has changed, but we don’t use applyResourceMapping to build
*/
ignoreWarning = true
/**
-
optional,default ‘true’
-
whether sign the patch file
-
if not, you must do yourself. otherwise it can’t check success during the patch loading
-
we will use the sign config with your build type
*/
useSign = true
/**
-
optional,default ‘true’
-
whether use tinker to build
*/
tinkerEnable = buildWithTinker()
/**
- Warning, applyMapping will affect the normal android build!
*/
buildConfig {
/**
-
optional,default ‘null’
-
if we use tinkerPatch to build the patch apk, you’d better to apply the old
-
apk mapping file if minifyEnabled is enable!
-
Warning:
-
you must be careful that it will affect the normal assemble build!
*/
applyMapping = getApplyMappingPath()
/**
-
optional,default ‘null’
-
It is nice to keep the resource id from R.txt file to reduce java changes
*/
applyResourceMapping = getApplyResourceMappingPath()
/**
-
necessary,default ‘null’
-
because we don’t want to check the base apk with md5 in the runtime(it is slow)
-
tinkerId is use to identify the unique base apk when the patch is tried to apply.
-
we can use git rev, svn rev or simply versionCode.
-
we will gen the tinkerId in your manifest automatic
*/
tinkerId = “1.0”/getTinkerIdValue()/
/**
-
if keepDexApply is true, class in which dex refer to the old apk.
-
open this can reduce the dex diff file size.
*/
keepDexApply = false
}
dex {
/**
-
optional,default ‘jar’
-
only can be ‘raw’ or ‘jar’. for raw, we would keep its original format
-
for jar, we would repack dexes with zip format.
-
if you want to support below 14, you must use jar
-
or you want to save rom or check quicker, you can use raw mode also
*/
dexMode = “jar”
/**
-
necessary,default ‘[]’
-
what dexes in apk are expected to deal with tinkerPatch
-
it support * or ? pattern.
*/
pattern = [“classes*.dex”,
“assets/secondary-dex-?.jar”]
/**
-
necessary,default ‘[]’
-
Warning, it is very very important, loader classes can’t change with patch.
-
thus, they will be removed from patch dexes.
-
you must put the following class into main dex.
-
Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
-
own tinkerLoader, and the classes you use in them
*/
loader = [
//use sample, let BaseBuildInfo unchangeable with tinker
“tinker.sample.android.app.BaseBuildInfo”
]
}
lib {
/**
-
optional,default ‘[]’
-
what library in apk are expected to deal with tinkerPatch
-
it support * or ? pattern.
-
for library in assets, we would just recover them in the patch directory
-
you can get them in TinkerLoadResult with Tinker
*/
pattern = [“lib//.so”]
}
res {
/**
-
optional,default ‘[]’
-
what resource in apk are expected to deal with tinkerPatch
-
it support * or ? pattern.
-
you must include all your resources in apk here,
-
otherwise, they won’t repack in the new apk resources.
*/
pattern = [“res/", "assets/”, “resources.arsc”, “AndroidManifest.xml”]
/**
-
optional,default ‘[]’
-
the resource file exclude patterns, ignore add, delete or modify resource change
-
it support * or ? pattern.
-
Warning, we can only use for files no relative with resources.arsc
*/
ignoreChange = [“assets/sample_meta.txt”]
/**
-
default 100kb
-
for modify resource, if it is larger than ‘largeModSize’
-
we would like to use bsdiff algorithm to reduce patch file size
*/
largeModSize = 100
}
packageConfig {
/**
-
optional,default ‘TINKER_ID, TINKER_ID_VALUE’ ‘NEW_TINKER_ID, NEW_TINKER_ID_VALUE’
-
package meta file gen. path is assets/package_meta.txt in patch file
-
you can use securityCheck.getPackageProperties() in your ownPackageCheck method
-
or TinkerLoadResult.getPackageConfigByName
-
we will get the TINKER_ID from the old apk manifest for you automatic,
-
other config files (such as patchMessage below)is not necessary
*/
configField(“patchMessage”, “tinker is sample to use”)
/**
-
just a sample case, you can use such as sdkVersion, brand, channel…
-
you can parse it in the SamplePatchListener.
-
Then you can use patch conditional!
*/
configField(“platform”, “all”)
/**
- patch version via packageConfig
*/
configField(“patchVersion”, “1.0”)
}
//or you can add config filed outside, or get meta value from old apk
//project.tinkerPatch.packageConfig.configField(“test1”, project.tinkerPatch.packageConfig.getMetaDataFromOldApk(“Test”))
//project.tinkerPatch.packageConfig.configField(“test2”, “sample”)
/**
- if you don’t use zipArtifact or path, we just use 7za to try
*/
sevenZip {
/**
-
optional,default ‘7za’
-
the 7zip artifact path, it will use the right 7za with your platform
*/
zipArtifact = “com.tencent.mm:SevenZip:1.1.10”
/**
-
optiona