1、即时通信是什么含义,要实现怎么样的设计?
- 即时通信,是指一个客户端的消息发出去,其他客户端可以接收到
- 即时通信需要进行端口转发的设计思想
- 服务端需要把在线的Socket管道存储起来
- 一旦收到一个消息要推送给其他管道
服务端
package com.csdn.demo07_tcp5_sms;
import java.io.*;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.ArrayList;
import java.util.List;
/**
* 目标:实现 服务端 可以同时处理 多个客户端 的消息
*/
public class ServerDemo2 {
//定义一个静态的List集合存储当前全部在线的socket管道
public static List<Socket> allOnlineSockets = new ArrayList<>();
public static void main(String[] args) {
try {
System.out.println("===服务端启动成功===");
//1、注册端口
ServerSocket serverSocket = new ServerSocket(7777);
//a.定义一个死循环由主线程负责不断的接收客户端的Socket管道连接
while (true) {
//2、每接收到一个客户端的Socket管道,交给一个独立的子线程负责读取消息
Socket socket = serverSocket.accept();
//上线逻辑
System.out.println(socket.getRemoteSocketAddress() + "上线了,来了老弟!!");
allOnlineSockets.add(socket);//上线完成
//3、开始创建独立线程处理socket
new ServerReaderThread(socket).start();
}
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}
class ServerReaderThread extends Thread {
private Socket socket;
public ServerReaderThread(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
try {
//3、从socket通信管道中得到一个字节输入流
InputStream is = socket.getInputStream();
//4、把字节输入流包装成缓冲字符输入流进行消息的接收
BufferedReader br = new BufferedReader(new InputStreamReader(is));
//5、按照行读取消息
String msg;
while ((msg = br.readLine()) != null) {
System.out.println(socket.getRemoteSocketAddress() + "发来了:" + msg);
//把这个消息进行端口转发给全部客户端socket管道
sendMsgToAll(msg);
}
} catch (IOException e) {
System.out.println(socket.getRemoteSocketAddress() + "下线了,下次再来哦,老弟!!");
ServerDemo2.allOnlineSockets.remove(socket);
}
}
private void sendMsgToAll(String msg) throws IOException {
for (Socket socket : ServerDemo2.allOnlineSockets) {
PrintStream ps = new PrintStream(socket.getOutputStream());
ps.println(msg);
ps.flush();
}
}
}
客户端
package com.csdn.demo07_tcp5_sms;
import java.io.*;
import java.net.Socket;
import java.util.Scanner;
/**
* 目标:完成 Socket 客户端开发,实现 多发 和 多收
*/
public class ClientDemo1 {
public static void main(String[] args) {
try{
System.out.println("===客户端启动===");
//1、创建Socket通信管道请求有服务端的连接
Socket socket = new Socket("127.0.0.1", 7777);
//创建一个独立的线程专门负责这个客户端的读消息(服务端随时可能转发消息过来!)
new ClientReaderThread(socket).start();
//2、从socket通信管道中得到一个字节输出流 负责发送数据
OutputStream os = socket.getOutputStream();
//3、把低级的字节流包装成打印流
PrintStream ps = new PrintStream(os);
Scanner sc = new Scanner(System.in);
while (true) {
System.out.println("请说:");
String msg = sc.nextLine();
//4、发送消息
ps.println(msg);
ps.flush();
}
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}
class ClientReaderThread extends Thread {
private Socket socket;
public ClientReaderThread(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
try {
//3、字节输入流
InputStream is = socket.getInputStream();
//4、把低级的字节输入流包装成高级的缓冲字符输入流
BufferedReader br = new BufferedReader(new InputStreamReader(is));
//5、按照行读取
String line;
while ((line = br.readLine()) != null) {
System.out.println("收到消息" + line);
}
} catch (IOException e) {
System.out.println("服务器把你踢出去了~~~");
}
}
}