C++小游戏:1.0 灵宠世界(原创)

突发奇想,自编一个小游戏代码,欢迎私信或评论,提供建议、不足之处、bug。

代码:

#include<bits/stdc++.h>
#include <windows.h>
using namespace std;
#define scta(a) SetConsoleTextAttribute( GetStdHandle(STD_OUTPUT_HANDLE),a);
void clean1();
void clean();
void Duan();
void DJJ(); 
void dW_1();
void dw_();	
void DQ_sj();
void dW_2(); 
void PM_zzl(); 
void LC_xhl_dj();
void qt(); 
void xy(int y,int x); 
long long  LC_chose,LC_num=1, LC_zzl=0,LC_zzl_pm=0, LC_num_pm=0,xhl_dj=1,xhl_zdl=100,LC_mj,aa,bb,sm1=150,cc,sh_xhl1=100,sm_1,sh_xhl2=50,sh_src1=30,dd=70,f,sm1_1,smm1,zdl1,Sm_p1=8000,Sh_p1=2200;
long long ee=1,jbb=0,djj=0,jyy,Dw_2,DWW,Dw_1,ff,gg,smm=10,zdl,sm1_,sm1_b=150,sw,sw_nr,kk=20,xhl1=1,xhl2=1,nn=100,oo=50,bj=4,xhl3=1,sh_xhl3=200,pp=150,sw_mxsy; 
long long HH=1,jj=50,ll,mm;
long long h_ly,ft;
string Name,xhl_xt="幼兽",Dw="青铜";
string gw[]={"食人草","尖牙怪","僵尸","丧尸"};
int main(){
	DQ_sj();
	dw_();
	sm1_1=sm1_b;	
	if(bj==4){
		system("color E1");
	}
	if(bj==2){
		system("color F1");																						
	}
	if(bj==3){
		system("color 07");
	}
	if(bj==5){
		system("color 97");
	}
	clean1();
	while(1){
	dW_2(); 
	LC_zzl=xhl_zdl;
	cout<<"	 	======================================================================="<<endl;
	cout<<"	 	||                                                                   ||"<<endl;
	cout<<"	 	||                                                                   ||"<<endl;
	cout<<"	 	||                                                                   ||"<<endl;
	cout<<"	 	||                           灵 宠 世 界                             ||"<<endl;
	cout<<"	 	||                                                                   ||"<<endl;
	cout<<"	 	||                                                                   ||"<<endl;
	cout<<"	 	||                                                                   ||"<<endl;
	cout<<"	 	======================================================================="<<endl;
	
	cout<<"======================================================================================================"<<endl; 
	DJJ();
	dW_1();	
	cout<<"||";
	Duan(); 
	cout<<"||等级:"<<djj<<endl;
	cout<<"||金币:"<<jbb<<endl;
	cout<<"||灵宠:"<< LC_num<<endl;
	cout<<"||经验值:"<<jyy<<endl;
	cout<<"||总战力:"<< LC_zzl<<endl;
	cout<<"||灵宠排名:";
	if(LC_num==1){
		srand(time(0));
		LC_num_pm=rand()%9999+90000;
		cout<<LC_num_pm<<endl;
	}
	cout<<"||总战力排名:";
	PM_zzl();
	cout<<"======================================================================================================"<<endl; 
	cout<<"||           ||            ||           ||          ||             ||         ||         ||         ||"<<endl;
	cout<<"|| 1. 灵宠   || 2. 试炼塔  || 3. 对战   || 4. 背包  || 5.野外探索  || 6.退出  || 7.商店  || 8.设置  ||"<<endl; 
	cout<<"||           ||            ||           ||          ||             ||         ||         ||         ||"<<endl;
	cin>>LC_chose;
	if(LC_chose==1){
		while(1){
		system("cls");
		cout<<" 	======================================================================="<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                              灵 宠                                ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	======================================================================="<<endl;
		cout<<"\n========================================================================================\n"<<endl;
		cout<<"1.返回 2.宠物图鉴 3.";
		LC_xhl_dj();
		cin>>LC_chose;
		cout<<"\n========================================================================================"<<endl;
		
		if(LC_chose==1){
			
			clean1(); 
			break;
		} 
		
		if(LC_chose==2){
			while(1){
			
			cout<<" 	======================================================================="<<endl;
			cout<<" 	||                                                                   ||"<<endl;
			cout<<" 	||                                                                   ||"<<endl;
			cout<<" 	||                           宠 物 图 鉴                             ||"<<endl;
			cout<<" 	||                                                                   ||"<<endl;
			cout<<" 	||                                                                   ||"<<endl;
			cout<<" 	======================================================================="<<endl;
			cout<<"\n========================================================================================\n"<<endl;
			cout<<"1.返回 2.小火龙 3.神木猿 ";
			scta(236);	
			cout<<"4.九天寒冰鹿 "<<endl;
			
			cin>>aa;
			if(bj==4){
				system("color E1");
			}
			if(bj==2){
				system("color F1");																						
			}
			if(bj==3){
				system("color 07");
			}
			
			if(aa==1){
				break;
			} 
		}
		}
			
		if(LC_chose==3){
			while(1){
			LC_xhl_dj();
			xhl_zdl=sh_xhl1+sh_xhl2+sh_xhl3; 
			cout<<"等级:"<<xhl_dj<<endl;
			cout<<"生命值:"<<sm1<<endl;
			cout<<"战斗力:"<<xhl_zdl<<endl;
			cout<<"========================================================================================\n"<<endl;
			cout<<"1.返回 2.使用秘籍 3.技能 4.装备 5.食物 6.升级"<<endl;
			cin>>LC_chose;
			
			if(LC_chose==1) {
				clean1();
				break;
			}
			if(LC_chose==2) {
				if(LC_mj==0){
					cout<<"========================================================================================\n"<<endl;
					cout<<"暂无秘籍可用!"; 
					clean();
				}
				
				
			}
			if(LC_chose==3) {
				while(1){
				cout<<"========================================================================================\n"<<endl;
				cout<<"1.火球"<<xhl1<<"级	伤害"<<sh_xhl1<<endl;
				cout<<"2.拳击"<<xhl2<<"级	伤害"<<sh_xhl2<<endl;
				if(ft==1){
				cout<<"3.焚天"<<xhl3<<"级	伤害"<<sh_xhl3<<endl;	
				}
			
				cout<<"========================================================================================\n"<<endl;
				cout<<"1.返回 2.升级技能" <<endl;
				cin>>LC_chose;
				if(LC_chose==1) {
				clean1();
				break;
			}
				if(LC_chose==2) {
					
					while(1){
		
				cout<<"========================================================================================\n"<<endl;
				cout<<"1.返回	\n"; 
				cout<<"2.火球 "<<nn<<"金币	"<<endl<<"3.拳击 "<<oo<<"金币"<<endl;
				if(ft==1){
					cout<<"4.焚天 "<<pp<<"金币"<<endl; 
				}
				cin>>aa;
				if(aa==1){
					clean1();
					break;
				}
				if(aa==2){
					if(jbb<nn){
						cout<<"金币不足"<<endl; 
						continue;
					}
					if(jbb>=nn){
						cout<<"升级成功!"<<endl; 
						xhl1++;
						sh_xhl1+=80;
						jbb-=nn;
						nn+=110;
					}														
					
				} 
				if(aa==3){
					if(jbb<mm){
						cout<<"金币不足"<<endl; 
						continue;
					}
					if(jbb>=mm){
						cout<<"升级成功!"<<endl;
						xhl2++;
						sh_xhl2+=50;
						jbb-=oo;
						oo+=80;				
					}
					
				} 
				
				if(aa==4&&ft==1){
					if(jbb<pp){
						cout<<"金币不足"<<endl; 
						continue;
					}
					if(jbb>=pp){
						cout<<"升级成功!"<<endl;
						xhl3++;
						sh_xhl3+=100;
						jbb-=pp;
						pp+=160;				
					}
					
				} 
				
				
			}
			}
		}
			}
			
			if(LC_chose==4) {
				cout<<"暂无装备可用!"; 
				clean();
			}
			
			if(LC_chose==5) {
				while(1){
				if(sw==0){
					cout<<"无食物可喂食"<<endl; 
					clean();
					break;
				}
				if(sw>0){
					cout<<"1.返回 ";
					if(sw==1){
						cout<<"2.";
						if(sw_nr>0){
							cout<<"牛肉 "<<sw_nr<<"个   使用1个"<<endl; 
							
						}
						if(sw_mxsy>0){
							cout<<"满血盛宴 "<<sw_mxsy<<"个   使用1个"<<endl; 
							
						}
					cin>>aa;
					if(aa==1){
						break;
					}
					if(aa==2){
						if(sm1==sm1_b){
							cout<<"生命值已满!"<<endl; 
						}
						
						if(sm1<sm1_b){
							if(sw_nr>0) {
								sw_nr--;
							if(sw_nr==0){
								sw--;
							}
							sm1+=100;
							if(sm1>sm1_b){
								sm1=sm1_b;
							}
							cout<<"已使用"<<endl; 
							}
							
							
							if(sw_mxsy){
								sw_mxsy--;
								if(sw_mxsy==0){
								sw--;
							}
								sm1=sm1_b;
								cout<<"已使用"<<endl; 
							}
							
						}
					} 
				}
			}
		}
			}
																	//升级 
			if(LC_chose==6) {
				while(1){
				cout<<"1.返回 2.升级 需要"<<jj<<"金币"<<endl;
				cin>>aa;
				if(aa==1){
					clean1();
					break;
				} 
				if(aa==2){
					if(jj>jbb){
						cout<<"金币不足!"<<endl;
						clean();
						break;
					}
					if(jj<=jbb){
						cout<<"升级成功!"<<endl; 
						xhl_dj++;
						jbb-=jj;
						if(xhl_dj<10){
							jj+=80;
						}
						if(xhl_dj>=10){
							jj+=110;
						}
						sm1_b+=50;
						sm1_1=sm1=sm1_b;
						sh_xhl1+=30;
						sh_xhl2+=15;
						sh_xhl2+=70;
						clean();
						
					} 
					
				}
			}
			}
			}
		} 
		
	}
}

													//二 

	if(LC_chose==2){
		while(1){
		clean1(); 
		cout<<" 	======================================================================="<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                             试 炼 塔                              ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	======================================================================="<<endl;
		cout<<"\n========================================================================================\n"<<endl;
		cout<<"1.返回 2.开始试炼"<<endl;
		cin>>aa;
		cout<<"\n========================================================================================"<<endl;
		
		if(aa==1){
			clean1();
			break;
		} 
		
		if(aa==2){
			while(1){
			cout<<"\n=====================================第 "<<ee<<" 层===========================================\n"<<endl;
			srand(time(0));
			gg=rand()%4;
			cout<<"\n                                     "<<gw[gg]<<"                                            "<<endl;
			if(f>0){
			dd+=20*ee;
			sm_1=dd;
			sh_src1+=25*ee;
			f=0;
			}
			cout<<"生命值:"<<dd<<endl;
			cout<<"技能:毒液 伤害:"<<sh_src1; 
			cout<<"\n----------------------------------------------------------------------------------------"<<endl;
			cout<<"选择灵宠出战:";
			if(LC_num==1){
				cout<<"1.返回 2.小火龙"<<endl; 
			} 
			cin>>aa;
			
			if(aa==1){
				clean1();
				break;
			} 
			
			if(aa==2){
			while(1){
				if(sm1>0){
					cout<<"\n-------------------------------------玩家对战-------------------------------------------"<<endl; 
			
					cout<<"小火龙\n"<<"生命值:"<<sm1<<endl; 
					cout<<"释放技能:1.火球 2.拳击";
					if(ft==1){
						cout<<" 3.焚天";
					}
					cout<<endl;
					cin>>aa;
					if(aa==1){
						cout<<"伤害:"<<sh_xhl1<<endl;
						sm_1-=sh_xhl1;
					} 
					if(aa==2){
						cout<<"伤害:"<<sh_xhl2<<endl;
						sm_1-=sh_xhl2;
					} 
					if(ft==1&&aa==3){
						cout<<"伤害:"<<sh_xhl3<<endl;
						sm_1-=sh_xhl3;
					}
				} 
				
				cout<<"\n----------------------------------------------------------------------------------------\n"<<endl;
				
				if(sm_1>0&&sm1>0){
					cout<<"\n-------------------------------------敌方对战-------------------------------------------"<<endl; 
					cout<<"食人草\n"<<"生命值:"<<sm_1 <<endl;
					cout<<"释放技能:毒液\n伤害:"<<sh_src1<<endl;		
					sm1-=sh_src1;
				}
				
				
				if(sm1<=0&&sm_1>0){
					cout<<"\n========================================================================================"<<endl;
					cout<<"你输了!"<<endl;
					sm1=0;
					cout<<"1.返回\n";
					cin>>aa; 
					if(aa==1){
						clean1() ;
						break;	
					}
					
				}
				if(sm_1<=0){
					cout<<"\n========================================================================================"<<endl;
					cout<<"你赢了!"<<endl;
					jbb+=20*ee;
					jyy+=10*ee;
					cout<<"获得:\n金币+"<<20*ee<<endl<<"经验值+"<<10*ee<<endl; 
					ee++;
					f++;
					cout<<"1.下一关"<<endl;
					cin>>bb;
					if(bb==1){
						clean1();
						break;
					}
				
				} 
			
		}
		}
		
		}	
		} 
		
	}
	}	
	if(LC_chose==3){
		while(1){
		system("cls");
		cout<<" 	======================================================================="<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                              对 战                                ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	======================================================================="<<endl;
		cout<<"\n========================================================================================\n"<<endl;
		cout<<"1.返回 2.开始匹配对手"<<endl;
		cin>>aa;
		if(aa==1){
			clean1();
			break;
		} 
											//smm1,zdl1
		if(aa==2){
			ab:
			cout<<"\n========================================================================================\n"<<endl; 
			cout<<"您的当前"; 
			Duan();
			cout<<"\n========================================================================================\n"<<endl; 
			Sleep(1000);
			cout<<"匹配成功!"<<endl;
			sm1_=sm1_b; 
			clean();
			cout<<"\n========================================================================================\n"<<endl; 
			srand(time(0));
			ll=rand()%9999+1000;
			cout<<"游客_"<<ll<<endl;
			srand(time(0));
			mm=rand()%4+1;
			if(mm<=3){
			if(Dw=="青铜"){
			smm1=150+50*mm;
			zdl1=100+35*mm;
		}
			if(Dw=="白银"){
			smm1=450+50*mm;
			zdl1=350+35*mm;
		}
			if(Dw=="黄金"){
			smm1=850+50*mm;
			zdl1=550+35*mm;
		}
			if(Dw=="铂金"){
			smm1=1000+50*mm;
			zdl1=600+35*mm;
		}
			if(Dw=="钻石"){
			smm1=2000+200*mm;
			zdl1=1000+350*mm;
		}
			if(Dw=="星耀"){
			smm1=3000+500*mm;
			zdl1=1900+350*mm;
		}
			if(Dw=="王者"){
			smm1=4000+500*mm;
			zdl1=2900+350*mm;
		}
			if(Dw=="星光"){
			smm1=5000+500*mm;
			zdl1=4000+350*mm;
		}
	}
			if(mm==4){
				smm1=sm1_+655;
				zdl1=xhl_zdl+700;
			}
			cout<<"生命值:"<<smm1<<endl;
			cout<<"战斗力:"<<zdl1<<endl; 
			cout<<"\n========================================================================================\n"<<endl;
				
				while(1){
							
				if(sm1_>0){
					cout<<"\n-------------------------------------玩家对战-------------------------------------------"<<endl; 
			
					cout<<"小火龙\n"<<"生命值:"<<sm1_<<endl; 
					cout<<"释放技能:1.火球 2.拳击";
					if(ft==1){
						cout<<" 3.焚天";
					}
					cout<<endl;
					cin>>aa;
					if(aa==1){
						cout<<"伤害:"<<sh_xhl1<<endl;
						smm1-=sh_xhl1;
					} 
					if(aa==2){
						cout<<"伤害:"<<sh_xhl2<<endl;
						smm1-=sh_xhl2;
					} 
					if(ft==1&&aa==3){
						cout<<"伤害:"<<sh_xhl3<<endl;
						smm1-=sh_xhl3;
					} 
				} 
				
				cout<<"\n----------------------------------------------------------------------------------------\n"<<endl;
				
				if(smm1>0&&sm1_>0){
					cout<<"\n-------------------------------------"<<"游客_"<<ll<<"对战-------------------------------------------"<<endl; 
					cout<<"小火龙\n"<<"生命值:"<<smm1 <<endl;
					cout<<"释放技能:火球\n伤害:"<<zdl1<<endl;		
					sm1_-=zdl1;
				}
				
				
				if(sm1_<=0&&smm1>0){
					cout<<"\n========================================================================================"<<endl;
					cout<<"你输了!"<<endl;
					DWW--;
					Dw_1--;
					if(DWW<=0){
						DWW=0;
					}
					if(Dw_1<=0){
						Dw_1=0;
						dw_(); 
						dW_2(); 
					}
					dw_();
					dW_2(); 
					sm1_=0;
					cout<<"1.返回\n";
					cin>>aa; 
					if(aa==1){
						clean1() ;
						break;	
					}
					
				}
				if(smm1<=0){
					cout<<"\n========================================================================================"<<endl;
					cout<<"你赢了!"<<endl;
					DWW++;
					Dw_1++;
					if(Dw=="青铜"){
						jbb+=50;
					}
					if(Dw!="青铜")
					jbb+=100;
					
					smm1=0;
					if(Dw=="青铜"){
						cout<<"获得:\n金币+"<<50<<endl;
					}
					if(Dw!="青铜"){
						cout<<"获得:\n金币+"<<100<<endl;
					}
	
				//	HH++;
				//	ff++;
					cout<<"1.返回 2.匹配对手"<<endl;
					cin>>bb;
					if(bb==1){
						clean1();
						break;
					}
					if(bb==2){
						goto ab;
					} 
				
				} 
			
		}
		
		
			 
		}
	}
	}
	
	
	
	
																															//野 外 探 索
	
	if(LC_chose==5){
		while(1){
		clean1(); 
		cout<<" 	======================================================================="<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                           野 外 探 索                             ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	======================================================================="<<endl;
		cout<<"\n========================================================================================\n"<<endl;
		cout<<"1.返回 2.开始探索 3.怪兽领主"<<endl;
		cin>>aa;
		
		if(aa==1){
			clean1();
			break;
		} 
		
		if(aa==2){
				while(1){
				
				cout<<"\n=====================================第 "<<ff<<" 米==========================================="<<endl;
				srand(time(0));
				gg=rand()%4;
				cout<<"\n                                     "<<gw[gg]<<"                                            "<<endl;
				sm1_=sm1_1;
				smm=70+15*HH;
				zdl=30+10*HH;
				cout<<"生命值:"<<smm<<endl;
				cout<<"战斗力:"<<zdl<<endl; 
				cout<<"\n========================================================================================\n"<<endl;
				cout<<"1.返回 2.开始 "<<endl;
				cin>>aa; 
				
				while(aa<=0||aa>2){
				if(aa<=0||aa>2){
				cout<<"输入错误,请重新输入!\n"<<endl; 
			}
				cout<<"\n========================================================================================\n"<<endl;
				cout<<"1.返回 2.开始 "<<endl;
				cin>>aa; 
		}
			
				if(aa==1){
					break;
				}
				
				
				if(aa==2){
					
				while(1){
							
				if(sm1_>0){
					cout<<"\n-------------------------------------玩家对战-------------------------------------------"<<endl; 
			
					cout<<"小火龙\n"<<"生命值:"<<sm1_<<endl; 
					cout<<"释放技能:1.火球 2.拳击";
					if(ft==1){
						cout<<" 3.焚天";
					}
					cout<<endl;
					cin>>aa;
					if(aa==1){
						cout<<"伤害:"<<sh_xhl1<<endl;
						smm-=sh_xhl1;
					} 
					if(aa==2){
						cout<<"伤害:"<<sh_xhl2<<endl;
						smm-=sh_xhl2;
					}
					if(ft==1&&aa==3){
						cout<<"伤害:"<<sh_xhl3<<endl;
						smm-=sh_xhl3;
					} 
				} 
				
				cout<<"\n----------------------------------------------------------------------------------------\n"<<endl;
				
				if(smm>0&&sm1_>0){
					cout<<"\n-------------------------------------敌方对战-------------------------------------------"<<endl; 
					cout<<"食人草\n"<<"生命值:"<<smm <<endl;
					cout<<"释放技能:毒液\n伤害:"<<sh_src1<<endl;		
					sm1_-=sh_src1;
				}
				
				
				if(sm1_<=0&&smm>0){
					cout<<"\n========================================================================================"<<endl;
					cout<<"你输了!"<<endl;
					sm1_=0;
					cout<<"1.返回\n";
					cin>>aa; 
					if(aa==1){
						clean1() ;
						break;	
					}
					
				}
				if(smm<=0){
					cout<<"\n========================================================================================"<<endl;
					cout<<"你赢了!"<<endl;
					jbb+=10+1*HH;
					jyy+=5+1*HH;
					smm=0;
					cout<<"获得:\n金币+"<<10+1*HH<<endl<<"经验值+"<<5+1*HH<<endl; 
					HH++;
					ff++;
					cout<<"1.继续前进"<<endl;
					cin>>bb;
					if(bb==1){
						clean1();
						break;
					}
				
				} 
			
		}
		
				}
					
			}
				 
		}
		
		if(aa==3){
		while(1){
		clean1(); 
		sm1_=sm1_b; 
		cout<<" 	======================================================================="<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                           怪 兽 领 主                             ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	======================================================================="<<endl;
		cout<<"\n========================================================================================\n"<<endl;
		cout<<"1.返回 2.普通领主 3.宇宙领主"<<endl;
		cin>>bb;
		if(bb==1){
			clean1();
			break;
		}
		if(bb==2){
			cout<<"\n========================================================================================\n"<<endl;
			cout<<"1.金角巨兽 2.黑湖藤"<<endl;
			cin>>bb;
			if(bb==1){
				clean1();
				cout<<"\n========================================================================================\n"<<endl;
				cout<<"金角巨兽\n生命值:"<<Sm_p1<<"\n攻击力:"<<Sh_p1<<endl;
				cout<<"\n========================================================================================\n"<<endl;
				
				while(1){
				if(Sm_p1>0){
					cout<<"\n-------------------------------------玩家对战-------------------------------------------"<<endl; 
			
					cout<<"小火龙\n"<<"生命值:"<<sm1_<<endl; 
					cout<<"释放技能:1.火球 2.拳击";
					if(ft==1){
						cout<<" 3.焚天";
					}
					cout<<endl;
					cin>>aa;
					if(aa==1){
						cout<<"伤害:"<<sh_xhl1<<endl;
						Sm_p1-=sh_xhl1;
					} 
					if(aa==2){
						cout<<"伤害:"<<sh_xhl2<<endl;
						Sm_p1-=sh_xhl2;
					} 
					if(ft==1&&aa==3){
						cout<<"伤害:"<<sh_xhl3<<endl;
						Sm_p1-=sh_xhl3;
					} 
				} 
				
				cout<<"\n----------------------------------------------------------------------------------------\n"<<endl;
				
				if(sm1_>0&&Sm_p1){
					cout<<"\n-------------------------------------领主对战-------------------------------------------"<<endl; 
					cout<<"金角巨兽\n生命值:"<<Sm_p1<<endl;
					cout<<"释放技能:斩空\n伤害:"<<Sh_p1<<endl;		
					sm1_-=Sh_p1;
				}
				
				
				if(sm1_<=0&&Sm_p1>0){		 
					cout<<"\n========================================================================================"<<endl;
					cout<<"你输了!"<<endl;
					sm1_=0;
					cout<<"1.返回\n";
					cin>>aa; 
					if(aa==1){
						clean1() ;
						break;	
					}
					
				}
				if(Sm_p1<=0){
					cout<<"\n========================================================================================"<<endl;
					cout<<"你赢了!"<<endl;
					jbb+=750;
					jyy+=350;
					cout<<"获得:\n金币+"<<750<<endl<<"经验值+"<<350<<endl; 
					cout<<"1.返回"<<endl;
					cin>>bb;
					if(bb==1){
						clean1();
						break;
					}
				
				} 
			
		}
		
		
		
			} 
		}
	}
		} 
		
		
	}
	}
	
	
																				//数据 
	if(LC_chose==6){
		clean1();
		cout<<"1.保存数据 2.清除数据 3.不保存数据 4.返回"<<endl;
		cin>>aa;
		
		if(aa==1){
		ofstream is;
		is.open("灵 宠 世 界.txt",ios::out);
		is <<LC_num<<" "<<xhl_dj<<" "<<xhl_zdl<<" " <<LC_mj<<" "<<DWW<<" " <<Dw_1<<" "<<djj<<" "<<Dw_2<<" " <<sm1<<" "<<sh_xhl1<<" "<<sm_1<<" " <<sh_xhl2<<" "<<sh_src1<<" "<<dd<<" "<<ee<<" "<<jbb<<" "<<djj<<" "<<jyy<<" "<<HH<<" "<<sm1_b<<" "<<ff<<" "<<jj<<" "<<sw<<" "<<sw_nr<<" "<<kk<<" "<<xhl1<<" "<<xhl2<<" "<<nn<<" "<<oo<<" "<<bj<<" "<<xhl3<<" "<<sh_xhl3<<" "<<pp;			//写入 cin>>
		is.close();// 关闭文件,可不写 																																													=1,=1,nn=100,oo=50
		
		cout<<"数据保存成功!\n"; 
		clean();
		qt();
		break;
	}
	
		if(aa==2){
			cout<<"提示:是否确认要删除所有数据\n\n1.返回	2.确认\n";
			cin>>aa;
			if(aa==1){
				continue;
			}
			
			if(aa==2){
				ofstream outfile("灵 宠 世 界.txt",ios::trunc);//灵 宠 世 界.txt里面的内容会被清空
			}
			clean1();
			qt();
			break;
		}
		
		if(aa==3){
			clean1();
			qt();
			break;
		}
		
		if(aa==4){
			clean1();
			continue;
		} 
		
	}
	
	
	
	if(LC_chose==7) {
		while(1){
		system("cls");
		cout<<" 	======================================================================="<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                              商 店                                ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	======================================================================="<<endl;
		cout<<"\n========================================================================================\n"<<endl;
		cout<<"1.返回 2.食物 3.秘籍 4.药水 5.装备 "<<endl;
		cin>>aa;
		cout<<"\n========================================================================================"<<endl;
		if(aa==1){
			clean1();
			break;
		}
		if(aa==2){
			while(1){
			cout<<"1.返回  2.牛肉 60金币  3.苹果 20金币  4.金苹果 50金币 5.小零食10金币 6.满血盛宴 140金币"<<endl;
			cin>>aa;
			if(aa==1){
				clean1(); 
				break;
			} 
			if(aa==2){
				if(jbb<60){
					cout<<"金币不足!"<<endl; 
				}
				
				if(jbb>=60){
					sw++;
					jbb-=60;
					sw_nr++;
					cout<<"购买成功!"<<endl;
				}
				clean();
			}
			if(aa==6){
				if(jbb<140){
					cout<<"金币不足!"<<endl; 
				}
				
				if(jbb>=140){
					sw++;
					jbb-=140;
					sw_mxsy++;
					cout<<"购买成功!"<<endl;
				}
				clean();
			}
			
			
		}
	}
}
}

	if(LC_chose==8){
		while(1){
		ac:
		system("cls");
		cout<<" 	======================================================================="<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                              设 置                                ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	||                                                                   ||"<<endl;
		cout<<" 	======================================================================="<<endl;
		cout<<"\n========================================================================================\n"<<endl;
		cout<<"1.返回\n\n2.寻找作者(作者主页)\n\n3.背景颜色\n"<<endl;
		cin>>aa;
		if(aa==1){
			clean1();
			break;
		} 
		
		if(aa==2){
			system("start https://blog.csdn.net/m0_66072738?type=blog");//打开网站 
			cout<<"\n========================================================================================\n"<<endl;
			cout<<"1.返回"<<endl;
			cin>>aa;
			if(aa==1){
				goto ac;
			}
			
		}
		
		if(aa==3){
			cout<<"\n========================================================================================\n"<<endl;
			cout<<"1.返回 2.灰色 3.黑白 4.黄色 5.蓝色"<<endl;
			cin>>aa;
			if(aa==1){
				goto ac;
			}
			if(aa==2){
				system("color F1");
				bj=2;;
			}
			if(aa==3){
				system("color 07");
				bj=3;
			}
			if(aa==4){
				system("color E1");
				bj=4;
			}
			if(aa==5){
				system("color 97");
				bj=5;
			}
			
		}
	}
	
	}



}
	return 0;
}

void qt(){
	for (int i=1;i<=50;i++)
	{
		xy(3,i);
		cout <<"Tommy6gn独家出品";
		Sleep(70);
		xy(3,i);
		cout <<"                    ";
	}
	Sleep(500);
	for (int i=20;i>0;i--)
	{
		xy(i,i);
		cout <<"欢迎提供建议";
		Sleep(110);
		xy(i,i);
		cout <<"            \n";
	}
	Sleep(500);
}

void xy(int y,int x) 
{
    COORD  coord;    
    coord.X=x;         
    coord.Y=y;
    HANDLE a=GetStdHandle(STD_OUTPUT_HANDLE);
    SetConsoleCursorPosition(a,coord);
}

void LC_xhl_dj(){
	if(xhl_dj<=3){		//
			cout<<"小火龙\n";
		}
			if(xhl_dj>3&&xhl_dj<10){		//
			cout<<"大火龙\n";
		}
			if(xhl_dj>=10){		//
			cout<<"焚天巨龙\n";
			ft=1;
		}
			if(xhl_dj>=18){		//
			cout<<"焚天神龙\n";
			h_ly=1;
		}
}

void PM_zzl(){
	if(LC_zzl>=100&&LC_zzl<150){
		srand(time(0));
		LC_zzl_pm=rand()%9100+90000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=150&&LC_zzl<=500){
		srand(time(0));
		LC_zzl_pm=rand()%9000+80000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=500&&LC_zzl<=900){
		srand(time(0));
		LC_zzl_pm=rand()%9000+70000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=900&&LC_zzl<=1300){
		srand(time(0));
		LC_zzl_pm=rand()%9000+60000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=1300&&LC_zzl<=1700){
		srand(time(0));
		LC_zzl_pm=rand()%9000+50000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=1700&&LC_zzl<=2100){
		srand(time(0));
		LC_zzl_pm=rand()%9000+40000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=2100&&LC_zzl<=2500){
		srand(time(0));
		LC_zzl_pm=rand()%9000+30000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=2500&&LC_zzl<=3500){
		srand(time(0));
		LC_zzl_pm=rand()%9000+20000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=3500&&LC_zzl<=4500){
		srand(time(0));
		LC_zzl_pm=rand()%9000+10000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=4500&&LC_zzl<=5500){
		srand(time(0));
		LC_zzl_pm=rand()%1000+9000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=5500&&LC_zzl<=6500){
		srand(time(0));
		LC_zzl_pm=rand()%1000+8000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=6500&&LC_zzl<=8000){
		srand(time(0));
		LC_zzl_pm=rand()%1000+7000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=8000&&LC_zzl<=10000){
		srand(time(0));
		LC_zzl_pm=rand()%1000+6000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=10000&&LC_zzl<=12000){
		srand(time(0));
		LC_zzl_pm=rand()%1000+5000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=12000&&LC_zzl<=14000){
		srand(time(0));
		LC_zzl_pm=rand()%1000+4000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=14000&&LC_zzl<=16000){
		srand(time(0));
		LC_zzl_pm=rand()%1000+3000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=16000&&LC_zzl<=18000){
		srand(time(0));
		LC_zzl_pm=rand()%1000+2000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=18000&&LC_zzl<=20000){
		srand(time(0));
		LC_zzl_pm=rand()%1000+1000;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=20000&&LC_zzl<=22000){
		srand(time(0));
		LC_zzl_pm=rand()%500;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=22000&&LC_zzl<=24000){
		srand(time(0));
		LC_zzl_pm=rand()%200;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>=24000&&LC_zzl<=26000){
		srand(time(0));
		LC_zzl_pm=rand()%100;
		cout<<LC_zzl_pm<<endl;
	}
	if(LC_zzl>26000){
		LC_zzl_pm=1;
		cout<<LC_zzl_pm<<endl;
	}
}

void dW_2(){
	if(Dw=="青铜"&&Dw_1==3){
		DWW=3;
	}
	if(Dw=="白银"&&Dw_1==8){
		DWW=4;
	}
	if(Dw=="黄金"&&Dw_1==14){
		DWW=5;
	}
	if(Dw=="铂金"&&Dw_1==21){
		DWW=6;
	}
	if(Dw=="钻石"&&Dw_1==29){
		DWW=7;
	}
	if(Dw=="星耀"&&Dw_1==38){
		DWW=8;
	}
	if(Dw=="王者"&&Dw_1==48){
		DWW=9;
	}
	if(Dw=="星光"&&Dw_1==59){
		DWW=10;
	}
}

void DQ_sj(){					//>>>>
	vector<string>test; 
	ifstream os;
	os.open("灵 宠 世 界.txt",std::ios::in);
	string put;
	while (getline(os,put)){
		
	}
	
	stringstream ss;
	ss<<put;
	string temp;
	while(getline(ss,temp,' '))
	test.push_back(temp);			//向量 
	
	
	stringstream sss,s1,s2,s3,s4,s5,s6,s7,s8,s9,s10,s11,s12,s13,s14,s15,s16,s17,s18,s19,s20,s21,s22,s23,s24,s25,s26,s27,s28,s29,s30,s31,s32,s33;
	for(int i=0;i<test.size();i++){
		
		if(i==0){
			sss<<test[i];
			sss>>LC_num;	
			
		}
		
		if(i==1){
			s1<<test[i];
			s1>>xhl_dj;		
		}
	
		if(i==2){
			s2<<test[i];
			s2>>xhl_zdl;		
		}
		if(i==3){
			s3<<test[i];
			s3>>LC_mj;		
		}
		if(i==4){
			s4<<test[i];
			s4>>DWW;		//>>>>>>>>>>>>>>
		}
		if(i==5){
			s5<<test[i];
			s5>>Dw_1;		
		}
		if(i==6){
			s6<<test[i];
			s6>>djj;		
		}
		if(i==7){
			s7<<test[i];
			s7>>Dw_2;		
		}
		if(i==8){
			s8<<test[i];
			s8>>sm1;		
		}
		if(i==9){
			s9<<test[i];
			s9>>sh_xhl1;	//sm_1	
		}
		if(i==10){
			s10<<test[i];
			s10>>sm_1;
		}
		if(i==11){
			s11<<test[i];
			s11>>sh_xhl2;	
		}
		if(i==12){
			s12<<test[i];
			s12>>sh_src1;		
		}
		if(i==13){
			s13<<test[i];
			s13>>dd;		
		}
		if(i==14){
			s14<<test[i];
			s14>>ee;		
		}
		if(i==15){
			s15<<test[i];
			s15>>jbb;		
		}
		if(i==16){
			s16<<test[i];
			s16>>djj;		
		}
		if(i==17){
			s17<<test[i];
			s17>>jyy;		
		}
		if(i==18){
			s18<<test[i];
			s18>>HH;
		}
		if(i==19){
			s19<<test[i];
			s19>>sm1_b;		
		}
		if(i==20){
			s20<<test[i];
			s20>>ff;		
		}
		if(i==21){
			s21<<test[i];
			s21>>jj;		
		}
		if(i==22){
			s22<<test[i];
			s22>>sw;		
		}
		if(i==23){
			s23<<test[i];
			s23>>sw_nr;		
		}
		if(i==24){
			s24<<test[i];	
			s24>>kk;		
		}
		if(i==25){
			s25<<test[i];		
			s25>>xhl1;		
		}
		if(i==26){
			s26<<test[i];	
			s26>>xhl2;		
		}
		if(i==27){
			s27<<test[i];	
			s27>>nn;		
		}
		if(i==28){
			s28<<test[i];	
			s28>>oo;		
		}
		if(i==29){
			s29<<test[i];		
			s29>>bj;		
		}
		if(i==30){
			s30<<test[i];		
			s30>>xhl3;		
		}
		if(i==31){
			s31<<test[i];		
			s31>>sh_xhl3;		
		}
		if(i==32){
			s32<<test[i];		
			s32>>pp;		
		}
		if(i==33){
			s33<<test[i];		
			s33>>sw_mxsy;		
		}
	}
}



void clean1(){
	system("cls");
}

void clean(){
	Sleep(1100);
	system("cls");
}



void Duan(){
	if(Dw=="青铜"){
		
		if(DWW==0){
			cout<<"段位:"<<Dw;
			cout<<"  ☆ ☆ ☆\n";
		}
		if(DWW==1){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ☆ ☆\n";
		//	Dw_1++;
		}
		if(DWW==2){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ☆\n";
		//	Dw_1++;
		}
		if(DWW==3){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★\n";
		//	Dw_1++;
		}
		if(DWW>=4){
			Dw="白银";
			DWW-=4;
		//	Dw_1++;
		}
	}
	
	if(Dw=="白银"){
		if(DWW==0){
			cout<<"段位:"<<Dw;
			cout<<"  ☆ ☆ ☆ ☆\n";
		//	Dw_1++;
		}
		if(DWW==1){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ☆ ☆ ☆\n";
		//	Dw_1++;
		}
		if(DWW==2){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ☆ ☆\n";
		//	Dw_1++;
		}
		if(DWW==3){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ☆\n";
		//	Dw_1++;
		}
		if(DWW==4){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★\n";
		//	Dw_1++;
		}
		if(DWW>=5){
			Dw="黄金";
			DWW-=5;
		//	Dw_1++;//9 
		}
	}
	
	if(Dw=="黄金"){
		if(DWW==0){
			cout<<"段位:"<<Dw;
			cout<<"  ☆ ☆ ☆ ☆ ☆\n";
		//	Dw_1++;
		}
		if(DWW==1){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ☆ ☆ ☆ ☆\n";
		//	Dw_1++;
		}
		if(DWW==2){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ☆ ☆ ☆\n";
		//	Dw_1++;
		}
		if(DWW==3){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ☆ ☆\n";
		//	Dw_1++;
		}
		if(DWW==4){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ☆\n";
		//	Dw_1++;
		}
		if(DWW==5){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★\n";
		//	//Dw_1++;
		}
		if(DWW>=6){
			Dw="铂金";
			DWW-=6;
			//Dw_1++;//15 
		}
	}
	if(Dw=="铂金"){
		if(DWW==0){
			cout<<"段位:"<<Dw;
			cout<<"  ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==1){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==2){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==3){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==4){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==5){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ☆\n";
			//Dw_1++;
		}
		if(DWW==6){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★\n";
			//Dw_1++;
		}
		if(DWW>=7){
			Dw="钻石";
			DWW-=7;
			//Dw_1++;//22 
		}
	}
	
	if(Dw=="钻石"){
		if(DWW==0){
			cout<<"段位:"<<Dw;
			cout<<"  ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==1){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==2){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==3){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==4){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==5){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==6){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ☆\n";
			//Dw_1++;
		}
		if(DWW==7){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★\n";
			//Dw_1++;
		}
		if(DWW>=8){
			Dw="星耀";
			DWW-=8;
			//Dw_1++;//30
		}
	}
	
	if(Dw=="星耀"){
		if(DWW==0){
			cout<<"段位:"<<Dw;
			cout<<"  ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==1){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==2){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==3){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==4){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==5){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==6){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==7){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ☆\n";
			//Dw_1++;
		}
		if(DWW==8){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ★\n";
			//Dw_1++;
		}
		if(DWW>=9){
			Dw="王者";
			DWW-=9;
			//Dw_1++;//39
		}
	}
	
	if(Dw=="王者"){
		if(DWW==0){
			cout<<"段位:"<<Dw;
			cout<<"  ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==1){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==2){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==3){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==4){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==5){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==6){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==7){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==8){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ★ ☆\n";
			//Dw_1++;
		}
		if(DWW==9){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ★ ★\n";
			//Dw_1++;
		}
		if(DWW>=10){
			Dw="星光";
			DWW-=10;
			//Dw_1++;//49
		}
	}
	
	if(Dw=="星光"){
		if(DWW==0){
			cout<<"段位:"<<Dw;
			cout<<"  ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==1){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==2){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==3){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ☆ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==4){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ☆ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==5){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ☆ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==6){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ☆ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==7){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ☆ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==8){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ★ ☆ ☆\n";
			//Dw_1++;
		}
		if(DWW==9){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ★ ★ ☆\n";
			//Dw_1++;
		}
		if(DWW==10){
			cout<<"段位:"<<Dw;
			cout<<"  ★ ★ ★ ★ ★ ★ ★ ★ ★ ★\n";
			//Dw_1++;
		}
		if(DWW>=11){
			Dw="宇宙";
			DWW-=11;
			//Dw_1++;//60
		}
	}
	
}
	
	

void dW_1(){
	for(int q=0;q<=10;q++){
	if(Dw_2/3>=1){
		
		DWW++;
		Dw_2-=3;
	}
}
}

void DJJ(){
	for(int j=0;j<=10;j++){
	if(jyy/kk>=1){
		djj++;
		jyy-=kk;
		Dw_2++;
		kk+=5;
	}
}
}

void dw_(){
	if(Dw_1<4){
		Dw="青铜";
	}
	if(Dw_1>=4&&Dw_1<9){
		Dw="白银";
	}
	if(Dw_1>=9&&Dw_1<15){
		Dw="黄金";
	}
	if(Dw_1>=15&&Dw_1<22){
		Dw="铂金";
	}
	if(Dw_1>=22&&Dw_1<30){
		Dw="钻石";
	}
	if(Dw_1>=30&&Dw_1<39){
		Dw="星耀";
	}
	if(Dw_1>=39&&Dw_1<49){
		Dw="王者";
	}
	if(Dw_1>=49&&Dw_1<60){
		Dw="星光";
	}
	
}




6gn.

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