三子棋分为三个板块分别是:
* test.c (主函数)
* game.c(游戏部分代码实现)
* game.h(头文件,宏定义,函数的声明)
test.c
#include"game.h"
void menu()
{
printf("###########################\n");
printf("##### 1.play #######\n");
printf("##### 0.exit #######\n");
printf("###########################\n");
}//打印三子棋目录
void game()
{
int ret = 0;
char board[ROW][COL] = {0};
init_board(board, ROW, COL);//初始化表格
display_board(board, ROW, COL);//打印表格
while (1)
{
player_move(board, ROW, COL);//玩家输入坐标
display_board(board, ROW, COL);//打印表格
ret = is_win(board, ROW, COL);//判断对局情况
if (ret != 'C')
break;
computer_move(board, ROW, COL);//电脑输入坐标
display_board(board, ROW, COL);//打印表格
ret = is_win(board, ROW, COL);//判断对局情况
if (ret != 'C')
break;
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
display_board(board, ROW, COL);//打印对局结束的表格
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));//产生随机数
do
{
menu();
printf("请输入》:\n");
scanf_s("%d", &input);
switch (input)//判断游戏的开始
{
case 1:
game();
break;
case 0:
printf("退出游戏");
break;
default :
printf("输入错误,请重新输入:\n");
}
} while (input);
return 0;
}
##################################################################
game.c
#include"game.h"
void init_board(char board[ROW][COL], int row, int col)
{//打印空格
int i = 0;
int j = 0;
for (i = 0; i < ROW; i++)
{
for (j = 0; j < COL; j++)
{
board[i][j] = ' ';
}
}
}
void display_board(char board[ROW][COL], int row, int col)
{//打印表格
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)//会出现少 | 的情况
printf("|");
}
printf("\n");
//printf(" | | \n")
if (i < row - 1)
{
//printf("---|---|---\n");
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void player_move(char board[ROW][COL], int row, int col)
{//玩家输入坐标
int i = 0;
int j = 0;
printf("玩家请下棋:");
scanf_s("%d %d", &i, &j);
printf("\n");
while (1)
{
if (i >= 1 && i <= ROW && j >= 1 && j <= COL)
{
if (board[i - 1][j - 1] == ' ')
{
board[i - 1][j - 1] = '*';
break;
}
else
{
printf("你输入的地方已被占用");
}
}
printf("你输入的值有误");
}
}
void computer_move(char board[ROW][COL], int row, int col)
{//电脑输入坐标
while (1)
{
int i = rand() % ROW;
int j = rand() % COL;
if (board[i][j] == ' ')
{
board[i][j] = '#';
break;
}
}
printf("电脑下棋\n");
}
static int is_full(char board[ROW][COL], int row, int col)
{//判断位置是否全部占用,static是防止跨文件访问
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
if (' ' == board[i][j])
{
return 0;
}
}
}
return 1;
}
char is_win(char board[ROW][COL], int row, int col)
{//判断对局情况,分为三行三列两斜
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//判断平局
if (is_full(board, row, col) == 1)
{
return 'Q';
}
//继续
return 'C';
}
表格打印图片
#####################################################################
game.h
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3//使用宏更容易修改
#define COL 3
extern void init_board(char board[ROW][COL], int row, int col);
extern void display_board(char board[ROW][COL],int row,int col);
extern void player_move(char board[ROW][COL], int row, int col);
extern void computer_move(char board[ROW][COL], int row, int col);
extern char is_win(char board[ROW][COL], int row, int col);
###############################################################
游戏演示
############################################
############################################
############################################
############################################
############################################
############################################
############################################