写菜单
#include"标头.h"
void menu()
{
printf("**************************\n");
printf("******* 1.play ******\n");
printf("******* 0.exit ******\n");
printf("**************************\n");
}
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
//初始化扫雷
Init(mine, ROWS, COLS, '0');
Init(show, ROWS, COLS, '*');//打印
//Print(mine, ROW, COL);
//设置雷
Set(mine, ROW, COL);
//Print(mine, ROW, COL);
//排雷
Print(show, ROW, COL);
FineMine(mine, show, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择\n");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
defaut:
printf("输入错误\n");
break;
}
} while (input);
return 0;
}
写函数
#include"标头.h"
void Init(char board[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for (i = 0;i < rows;i++)
{
for (j = 0;j < cols;j++)
{
board[i][j] = set;
}
printf("\n");
}
}void Print(char board[ROWS][COLS], int row, int col)
{
printf("************************************\n");
int i = 0;
int j = 0;
for (j = 0;j <= col;j++)
{
printf(" %d ", j);
}
printf("\n");
for (i = 1;i <= row;i++)
{
printf(" %d ", i);
for (j = 1;j <= col;j++)
{
printf(" %c ", board[i][j]);
}
printf("\n");
}
}void Set(char board[ROWS][COLS], int row, int col)
{
int count = COUNT;
while (count)
{//要生成10次雷,所以要把x y放进循环
int x = rand() % row + 1;
int y = rand() % col + 1;
if (board[x][y] == '0')
{
board[x][y] = '1';
count--;
}
//else
//{ 不需要
// //????
// printf("此处有雷\n");
// break;
//}
}
}
int GetMine(char mine[ROWS][COLS], int x, int y)
{
return (mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] + mine[x][y - 1] + mine[x][y + 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0');
}
void FineMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while (win< row * col - COUNT)//赢了的情况
{
printf("请输入坐标\n");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)//加个条件
{
if (mine[x][y] == '1')
{
printf("你被炸死了\n");
show[x][y] = '1';
Print(mine, ROW, COL);
//打印雷的棋盘
break;
}
else
{
int count = GetMine(mine, x, y);
show[x][y] = count + '0';
Print(show, ROW, COL);
win++;
}
}
else
{
printf("坐标非法\n");
}
}
}
头文件
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdlib.h>
#include<time.h>
#pragma once
#include<stdio.h>#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define COUNT 10
void Init(char board[ROWS][COLS], int rows, int cols, char set);void Print(char board[ROWS][COLS], int row, int col);
void Set(char board[ROWS][COLS], int row, int col);
void FineMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);