windows C++-避免死锁(下)

使用 join 防止死锁

下面介绍了如何使用消息缓冲区和消息传递函数来消除死锁的可能性。

为了将该示例与上一示例相关联,philosopher 类通过使用 concurrency::unbounded_buffer 对象和 join 对象来替换每个 critical_section 对象。 join 对象充当为哲学家提供筷子的仲裁程序。

此示例使用 unbounded_buffer 类,因为当目标从 unbounded_buffer 对象收到消息时,会将该消息从消息队列中移除。 这样,包含一条消息的 unbounded_buffer 对象就可以指示有筷子可用。 不包含消息的 unbounded_buffer 对象会指示筷子正在使用中。

此示例使用非贪婪 join 对象,因为非贪婪联接仅当两个 unbounded_buffer 对象都包含消息时,才允许每个 philosopher 对象访问两根筷子。 贪婪联接不会阻止死锁,因为贪婪联接会在消息可用后立即接受消息。 如果所有贪婪 join 对象都收到其中一条消息,但一直要等待另一条消息变为可用,则会发生死锁。

在此示例中防止死锁

1. 从示例中移除以下代码。

// A shared array of critical sections. Each critical section 
// guards access to a single chopstick.
critical_section locks[philosopher_count];

2. 将 philosopher 类的 _left 和 _right 数据成员的类型更改为 unbounded_buffer。

// Message buffer for the left chopstick.
unbounded_buffer<chopstick>& _left;
// Message buffer for the right chopstick.
unbounded_buffer<chopstick>& _right;

3. 修改 philosopher 构造函数以将 unbounded_buffer 对象作为其参数。

// Gains access to the chopsticks.
vector<int> pickup_chopsticks()
{
   // Create a non-greedy join object and link it to the left and right 
   // chopstick.
   join<chopstick, non_greedy> j(2);
   _left.link_target(&j);
   _right.link_target(&j);

   // Receive from the join object. This resolves the deadlock situation
   // because a non-greedy join removes the messages only when a message
   // is available from each of its sources.
   return receive(&j);
}

4. 修改 putdown_chopsticks 方法,以通过向两根筷子的消息缓冲区发送消息来释放对筷子的访问。 

// Releases the chopsticks for others.
void putdown_chopsticks(int left, int right)
{
   // Add the values of the messages back to the message queue.
   asend(&_left, left);
   asend(&_right, right);
}

5. 修改 run 方法以包含 pickup_chopsticks 方法的结果,并将这些结果传递给 putdown_chopsticks 方法。

// Performs the main logic of the dining philosopher algorithm.
void run()
{
   // Repeat the thinks/eat cycle a set number of times.
   for (int n = 0; n < eat_count; ++n)
   {
      think();
      
      vector<int> v = pickup_chopsticks(); 
      
      eat();
               
      send(_times_eaten, n+1);

      putdown_chopsticks(v[0], v[1]);
   }

   done();
}

6. 将 wmain 函数中 chopsticks 变量的声明修改为每个包含一条消息的 unbounded_buffer 对象数组。

// Create an array of message buffers to hold the chopsticks.
array<unbounded_buffer<chopstick>, philosopher_count> chopsticks;

// Send a value to each message buffer in the array.
// The value of the message is not important. A buffer that contains
// any message indicates that the chopstick is available.
for_each (begin(chopsticks), end(chopsticks), 
   [](unbounded_buffer<chopstick>& c) {
      send(c, 1);
});

完整代码

// philosophers-join.cpp
// compile with: /EHsc
#include <agents.h>
#include <string>
#include <array>
#include <iostream>
#include <algorithm>
#include <random>

using namespace concurrency;
using namespace std;

// Defines a single chopstick.
typedef int chopstick;

// The total number of philosophers.
const int philosopher_count = 5;

// The number of times each philosopher should eat.
const int eat_count = 50;

// Implements the logic for a single dining philosopher.
class philosopher : public agent 
{
public:
   explicit philosopher(unbounded_buffer<chopstick>& left, 
      unbounded_buffer<chopstick>& right, const wstring& name)
      : _left(left)
      , _right(right)
      , _name(name)
      , _random_generator(42)
   {
      send(_times_eaten, 0);
   }

   // Retrieves the number of times the philosopher has eaten.
   int times_eaten()
   {
      return receive(_times_eaten);
   }

   // Retrieves the name of the philosopher.
   wstring name() const
   {
      return _name;
   }

protected:
   // Performs the main logic of the dining philosopher algorithm.
   void run()
   {
      // Repeat the thinks/eat cycle a set number of times.
      for (int n = 0; n < eat_count; ++n)
      {
         think();
         
         vector<int> v = pickup_chopsticks(); 
         
         eat();
                  
         send(_times_eaten, n+1);

         putdown_chopsticks(v[0], v[1]);
      }

      done();
   }

   // Gains access to the chopsticks.
   vector<int> pickup_chopsticks()
   {
      // Create a non-greedy join object and link it to the left and right 
      // chopstick.
      join<chopstick, non_greedy> j(2);
      _left.link_target(&j);
      _right.link_target(&j);

      // Receive from the join object. This resolves the deadlock situation
      // because a non-greedy join removes the messages only when a message
      // is available from each of its sources.
      return receive(&j);
   }

   // Releases the chopsticks for others.
   void putdown_chopsticks(int left, int right)
   {
      // Add the values of the messages back to the message queue.
      asend(&_left, left);
      asend(&_right, right);
   }

   // Simulates thinking for a brief period of time.
   void think()
   {
      random_wait(100);
   }

   // Simulates eating for a brief period of time.
   void eat()
   {      
      random_wait(100);      
   }

private:
   // Yields the current context for a random period of time.
   void random_wait(unsigned int max)
   {
      concurrency::wait(_random_generator()%max);
   }

private:
   // Message buffer for the left chopstick.
   unbounded_buffer<chopstick>& _left;
   // Message buffer for the right chopstick.
   unbounded_buffer<chopstick>& _right;

   // The name of the philosopher.
   wstring _name;
   // Stores the number of times the philosopher has eaten.
   overwrite_buffer<int> _times_eaten;

   // A random number generator.
   mt19937 _random_generator;
};

int wmain()
{
   // Create an array of message buffers to hold the chopsticks.
   array<unbounded_buffer<chopstick>, philosopher_count> chopsticks;
   
   // Send a value to each message buffer in the array.
   // The value of the message is not important. A buffer that contains
   // any message indicates that the chopstick is available.
   for_each (begin(chopsticks), end(chopsticks), 
      [](unbounded_buffer<chopstick>& c) {
         send(c, 1);
   });
   
   // Create an array of philosophers. Each pair of neighboring 
   // philosophers shares one of the chopsticks.
   array<philosopher, philosopher_count> philosophers = {
      philosopher(chopsticks[0], chopsticks[1], L"aristotle"),
      philosopher(chopsticks[1], chopsticks[2], L"descartes"),
      philosopher(chopsticks[2], chopsticks[3], L"hobbes"),
      philosopher(chopsticks[3], chopsticks[4], L"socrates"),
      philosopher(chopsticks[4], chopsticks[0], L"plato"),
   };
   
   // Begin the simulation.
   for_each (begin(philosophers), end(philosophers), [](philosopher& p) {
      p.start();
   });

   // Wait for each philosopher to finish and print his name and the number
   // of times he has eaten.
   for_each (begin(philosophers), end(philosophers), [](philosopher& p) {
      agent::wait(&p);
      wcout << p.name() << L" ate " << p.times_eaten() << L" times." << endl;
   });
}

编译代码

复制示例代码,并将它粘贴到 Visual Studio 项目中,或粘贴到名为 philosophers-join.cpp 的文件中,再在 Visual Studio 命令提示符窗口中运行以下命令。

cl.exe /EHsc philosophers-join.cpp

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