点、线、三角形(C++)

【问题描述】

根据点的类构造线三角形类,并测试

【点的定义】

//根据点的定义,写出线段和三角形的定义,并通过主程序进行验证
//mypoint.h
class  myPoint
{
public:
        myPoint();
        myPoint(double  x,  double  y);
        double  getX();
        double  getY();
private:
        double  mX,mY;
};

【函数实现】

#include<iostream>
#include<cmath>
using namespace std;

myPoint::myPoint(double x, double y) {
    mX = x;
    mY = y;
}

myPoint::myPoint() {
    mX = 0;
    mY = 0;
}

double myPoint::getX() {
    return mX;
}

double myPoint::getY() {
    return mY;
}

class Line {
protected:
    myPoint x;//定义2个点
    myPoint y;
public:
    Line(myPoint b, myPoint k) {
        this->x = b;
        this->y = k;
    }
    double GetDistance() {
        double b;
        b = sqrt((x.getX() - y.getX()) * (x.getX() - y.getX()) + ((x.getY() - y.getY()) * (x.getY() - y.getY())));
        return b;
    }
};

class Triangle {
protected:
    myPoint x, y, z;
public:
    Triangle(myPoint h, myPoint s, myPoint a) {
        this->x = h;
        this->y = s;
        this->z = a;
    }

    double getGirth(){
        Line a(x, y);//定义三条线段
        Line b(y, z);
        Line c(x, z);
        double C;
        C = a.GetDistance() + b.GetDistance() + c.GetDistance();//调用线类的函数
        return C;
    }

    double getArea() {
        //海伦公式=√[p(p-a)(p-b)(p-c)],计算三角形面积的函数
        Line a(x, y);//定义三条线段
        Line b(y, z);
        Line c(x, z);
        double p;
        p = (this->getGirth()) / 2;
        double f;
        f = sqrt(p * (p - a.GetDistance()) * (p - b.GetDistance()) * (p - c.GetDistance()));//海伦公式计算三角形面积
        return f;
    }
};

 【主函数】

int main() {
    double x1, x2, x3, y1, y2, y3;
    cout << "请输入点1的x的值:";
    cin >> x1;
    cout << "请输入点1的y的值:";
    cin >> y1;
    cout << "请输入点2的x的值:";
    cin >> x2;
    cout << "请输入点2的y的值:";
    cin >> y2;
    cout << "请输入点3的x的值:";
    cin >> x3;
    cout << "请输入点3的y的值:";
    cin >> y3;
    cout << "点1的坐标为:(" << x1 << "," << y1 << ")" << endl;
    cout << "点2的坐标为:(" << x2 << "," << y2 << ")" << endl;
    cout << "点3的坐标为:(" << x3 << "," << y3 << ")" << endl;
    myPoint p1(x1, y1), p2(x2, y2), p3(x3, y3);
    Line line1(p1, p2);
    cout << "线长度:" << line1.GetDistance() << endl;
    Triangle t(p1, p2, p3);
    cout << "该三角形的周长为:" << t.getGirth() << endl;
    cout << "该三角形的面积为:" << t.getArea() << endl;
    return 0;
}

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