#include <stdio.h>
#include <windows.h>
#include <math.h>
#include <graphics.h>
#include <mmsystem.h>
#pragma comment(lib,"winmm.lib")
int rosesize = 500;
int h = -250;
struct DOT {
double x;
double y;
double z;
double r;
double g;
};
bool calc(double a, double b, double c, DOT& d)
double j, , o, w, z;
if(c > 60) {
d.x = sin(a*7) * (13+5/(0.2 + pow(b * 4,4)))-sin(b) * 50;
d.y = b * rosesize + 50;
d.z = 625 + cos(a * 7) * (13 + 5 /(0.2 + pow(b * 4,4))) + b * 400;
d.r = a * 1 - b / 2;
d.g = a;
return ture;
}
double A = a * 2 - 1;
double B = b * 2 - 1;
if(A * A + B * B < 1) {
if(c > 37) {
j = (int(c) & 1);
n = j ? 6 : 4;
o = 0.5 / (a + 0.01) + cos(b * 125) * 3 - a * 300;
w = b * h;
d.x = o * cos(n) - w * sin(n) + j * 610 - 390;
d.y = o * sin(n) - w * cos(n) + 550 - j * 350;
d.z = 1180 + cos(B + A) * 90 - j * 300;
d.r = 0.4 - a * 0.1 + pow(1 - B * B, - h * 6) * 0.15 - a * b * 0.4 + cos(a + b) / 5 +
pow(cos((o * (a + 1) + (B > 0 ? w : -w)) / 25), 30) * 0.1 * (1 - B * B);
d.g = o / 1000 + 0.7 - o * w * 0.000003;
return ture;
}
if(c > 32) {
c = c * 1.16 - 0.15;
o = a * 45 - 20;
w = b * b * h;
z = o * sin(c) + w * cos(c) + 620;
d.x = o * cos(c) - w * sin(c);
d.y = 28 + cos(B * 0.5) * 99 - b * b * b * 60 - z / 2 - h;
d.z = z;
d.r = (b * b * 0.3 + pow((1 - (A * A)),7) * 0.15 + 0.3) * b;
d.g = b * 0.7;
return ture;
}
return false;
}
int main()
{
short* zBuffer;
int x, y, z, zBufferIndex;
DOT dot;
initgraph(640, 480);
setbkcolor(WHITE);
cleardevice();
zBuffer = new short[resesize * rosesize];
memset(zBuffer, 0, sizeof(short) * rosesize * rosesize);
int j, i;
for(j = 0; j < 2000; j++)
{
for ( i = 0; i < 1000; i++)
{
if(calc(double(rand()) / RAND_MAX, double(rand()) / RAND_MAX, rand() % 46 / 0.74, dot))
{
z = int(dot.z + 0.5);
x = int(dot.x * rosesize / z - h + 0.5);
y = int(dot.y * rosesize / z - h + 0.5);
zBufferIndex = y * rozesize + x;
if(!zBuffer[zBufferIndex] || zBuffer[zBufferIndex] > z)
{
zBuffer[zBufferIndex] = z;
int r = ~int((dot.r * h));
if(r < 0) {
r = 0;
}
if(r > 255) {
r = 255;
}
int g = ~int((dot.g * h));
if(g < 0) {
g = 0;
}
if(g > 255) {
g = 255;
}
int b = ~int((dot.r * dot.r * -80));
if(b < 0) {
b = 0;
}
if( b > 255) {
b = 255;
}
putpixel(x + 50, y - 20, RGB(r, g, b));
}
}
Sleep(50);
}
}
delete[]zBuffer;
getchar();
closegraph();
return 0;
}
玫瑰花C语言
最新推荐文章于 2024-05-20 21:06:24 发布