题目:
You are playing a simplified Pacman game. You start at the point (0, 0)
, and your destination is (target[0], target[1])
. There are several ghosts on the map, the i-th ghost starts at (ghosts[i][0], ghosts[i][1])
.
Each turn, you and all ghosts simultaneously *may* move in one of 4 cardinal directions: north, east, west, or south, going from the previous point to a new point 1 unit of distance away.
You escape if and only if you can reach the target before any ghost reaches you (for any given moves the ghosts may take.) If you reach any square (including the target) at the same time as a ghost, it doesn't count as an escape.
Return True if and only if it is possible to escape.
Example 1: Input: ghosts = [[1, 0], [0, 3]] target = [0, 1] Output: true Explanation: You can directly reach the destination (0, 1) at time 1, while the ghosts located at (1, 0) or (0, 3) have no way to catch up with you.
Example 2: Input: ghosts = [[1, 0]] target = [2, 0] Output: false Explanation: You need to reach the destination (2, 0), but the ghost at (1, 0) lies between you and the destination.
Example 3: Input: ghosts = [[2, 0]] target = [1, 0] Output: false Explanation: The ghost can reach the target at the same time as you.
Note:
- All points have coordinates with absolute value <=
10000
. - The number of ghosts will not exceed
100
.
思路:
对于ghost而言,其最好的策略就是在pacman之前到达出口,然后在出口处阻止pacman。因此,我们仅仅需要计算pacman是否可以在每个gphost到达出口之前到达出口。如果是,则说明pacman可成功脱险;否则pacman就一定会被ghost堵死在门口。
代码:
class Solution {
public:
bool escapeGhosts(vector<vector<int>>& ghosts, vector<int>& target) {
int d = abs(target[0]) + abs(target[1]); // the minimal path that the pacman need to go through
for(auto ghost: ghosts) { // this ghost's path is shorter than the pacman
if (abs(target[0] - ghost[0]) + abs(target[1] - ghost[1]) <= d) {
return false;
}
}
return true;
}
};