FFmpeg是一個跨平台的影音編解碼函式庫,我們可以用來實作一個在Android平台上的 media player。首先先build出一個Android版本的FFmpeg。
以下是這次我所用到的開發環境:
- Cygwin
- Android NDK:android-ndk-r4b-windows
- FFmpeg:0.6.1
《Step 1》
在Android NDK上建立一個project。
《Step 2》
將FFmpeg的source code整包copy到 $(PROJECT)/jni 底下。
《Step 3》
在 $(PROJECT)/jni/ffmpeg 底下建立一個 config.sh:
#!/bin/bash
PREBUILT=/android-ndk-r4b/build/prebuilt/windows/arm-eabi-4.4.0
PLATFORM=/android-ndk-r4b/build/platforms/android-8/arch-arm
./configure --target-os=linux /
--arch=arm /
--enable-version3 /
--enable-gpl /
--enable-nonfree /
--disable-stripping /
--disable-ffmpeg /
--disable-ffplay /
--disable-ffserver /
--disable-ffprobe /
--disable-encoders /
--disable-muxers /
--disable-devices /
--disable-protocols /
--enable-protocol=file /
--enable-avfilter /
--disable-network /
--disable-mpegaudio-hp /
--disable-avdevice /
--enable-cross-compile /
--cc=$PREBUILT/bin/arm-eabi-gcc /
--cross-prefix=$PREBUILT/bin/arm-eabi- /
--nm=$PREBUILT/bin/arm-eabi-nm /
--extra-cflags="-fPIC -DANDROID" /
--disable-asm /
--enable-neon /
--enable-armv5te /
--extra-ldflags="-Wl,-T,$PREBUILT/arm-eabi/lib/ldscripts/armelf.x -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib $PREBUILT/lib/gcc/arm-eabi/4.4.0/crtbegin.o $PREBUILT/lib/gcc/arm-eabi/4.4.0/crtend.o -lc -lm -ldl"
PREBUILT和PLATFORM應該要符合你自己的配置。
《Step 4》
在Cygwin中,$(PROJECT)/jni/ffmpeg 底下執行config.sh:
$ ./config.sh
configure會依據 config.sh內的設定將config.mak及config.h建立出來。
《Step 5》
在剛剛生成的 config.h中找到這句:
#define restrict restrict
因為Android的gcc並不認得restrict這個keyword,所以把它改寫 成:
#define restrict
《Step 6》
將/libavutil/libm.h中所有的static函式,全都mark起來。
《Step 7》
分 別修改libavcodec、libavfilter、libavformat、libavutil、libpostproc和libswscale下的 Makefile,將下面兩句mark起來:
include $(SUBDIR)../config.mak
include $(SUBDIR)../subdir.mak
《Step 8》
在$(PROJECT)/jni /ffmpeg下建立一個檔案av.mk,內容如下:
# LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale
include $(LOCAL_PATH)/../config.mak
OBJS :=
OBJS-yes :=
MMX-OBJS-yes :=
include $(LOCAL_PATH)/Makefile
# collect objects
OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes)
OBJS += $(OBJS-yes)
FFNAME := lib$(NAME)
FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME))
FFCFLAGS = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign
FFCFLAGS += -DTARGET_CONFIG=/"config-$(TARGET_ARCH).h/"
ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S)
ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES)))
ifneq ($(ALL_S_FILES),)
ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES))
C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS))
S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS))
else
C_OBJS := $(OBJS)
S_OBJS :=
endif
C_FILES := $(patsubst %.o,%.c,$(C_OBJS))
S_FILES := $(patsubst %.o,%.S,$(S_OBJS))
FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))
《Step 9》
在$(PROJECT)/jni底下修改Android.mk, 內容如下:
include $(all-subdir-makefiles)
《Step 10》
在 /ffmpeg底下新增一個Android.mk:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale
LOCAL_MODULE := ffmpeg
include $(BUILD_SHARED_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))
《Step 11》
在/ffmpeg /libavformat底下新增一個Android.mk:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := /
$(LOCAL_PATH) /
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex
LOCAL_LDLIBS := -lz
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
《Step 12》
在/ffmpeg/libavcodec 底下新增一個Android.mk:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := /
$(LOCAL_PATH) /
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_LDLIBS := -lz
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
《Step 13》
在libavfilter、 libavutil、libpostproc和libswscale底下都分別新增一個Android.mk:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := /
$(LOCAL_PATH) /
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
《Step 14》
在$(PROJECT) 底下執行ndk-build:
$ /android-ndk-r4b/ndk-build
《Step 15》
完成,產 生出libavcodec.a、libavformat.a、libavutil.a、libpostproc.a、 libswscale.a和libffmpeg.so。
http://blog.csdn.net/banyao2006/archive/2011/01/10/6126244.aspx
转自