C++实现线性表之单链表
Node.h
#ifndef NODE_H
#define NODE_H
#include <iostream>
using namespace std;
class Node
{
public:
int data;
Node *next;
void printNode();
private:
};
void Node::printNode()
{
cout << data << endl;
}
#endif // !NODE_H
List.h
#ifndef LIST_H
#define LIST_H
#include <iostream>
#include "Node.h"
using namespace std;
class List
{
public:
List(); //创建线性表
~List(); //销毁线性表
void ClearList(); //清空线性表
bool ListEmpty(); //判断线性表是否为空
int ListLength(); //获取线性表的长度
bool GetElem(int n, Node *pNode); //获取指定元素
int LocateElem(Node *pNode); //寻找第一个满足e的数据元素的位序
bool PriorElem(Node *pCurrentNode, Node *pPreNode); //获取指定元素的前驱
bool NextElem(Node *pCurrentNode, Node *pNextNode); //获取指定元素的后继
bool ListInsert(int n, Node *pNode); //在第n个位置上插入元素
bool ListDelete(int n, Node *pNode); //删除第n个位置上的元素
bool ListInsertHead(Node *pNode);
bool ListInsertTail(Node *pNode);
void ListTraverse(); //便利线性表
private:
Node *m_pList;
int m_iLength;
};
List::List()
{
m_pList = new Node;
m_pList->data = 0;
m_pList->next = NULL;
m_iLength = 0;
}
List::~List()
{
ClearList();
delete m_pList;
m_pList = NULL;
}
void List::ClearList()
{
Node *currentNode = m_pList->next;
while (currentNode != NULL)
{
Node *temp = currentNode->next;
delete currentNode;
currentNode = temp;
}
m_pList->next = NULL;
}
bool List::ListEmpty()
{
if (m_iLength == 0)
{
return true;
}
else
{
return false;
}
//return m_iLength == 0 ? true : false;
}
int List::ListLength()
{
return m_iLength;
}
bool List::GetElem(int n, Node *pNode)
{
if (n < 0 || n >= m_iLength)
{
return false;
}
else
{
Node *currentNode = m_pList;
for (int i = 0; i <= n; i++)
{
currentNode = currentNode->next;
}
pNode->data = currentNode->data;
return true;
}
}
int List::LocateElem(Node *pNode)
{
Node *currentNode = m_pList;
int count = 0;
while (currentNode != NULL)
{
currentNode = currentNode->next;
if (currentNode->data == pNode->data)
{
return count;
}
count++;
}
return -1;
}
bool List::PriorElem(Node *pCurrentNode, Node *pPreNode)
{
Node *currentNode = m_pList;
Node *tempNode = NULL;
while (currentNode != NULL)
{
tempNode = currentNode;
currentNode = currentNode->next;
if (currentNode->data == pCurrentNode->data)
{
if (tempNode == m_pList)
{
return false;
}
pPreNode->data = tempNode->data;
return true;
}
}
return false;
}
bool List::NextElem(Node *pCurrentNode, Node *pNextNode)
{
Node *currentNode = m_pList;
Node *tempNode = NULL;
while (currentNode != NULL)
{
currentNode = currentNode->next;
if (currentNode->data == pCurrentNode->data)
{
if (currentNode->next == NULL)
{
return false;
}
pNextNode->data = currentNode->next->data;
return true;
}
}
return false;
}
void List::ListTraverse()
{
Node *currentNode = m_pList;
while (currentNode->next != NULL)
{
currentNode = currentNode->next;
currentNode->printNode();
}
}
bool List::ListInsert(int n, Node *pNode)
{
if (n < 0 || n > m_iLength)
{
return false;
}
else
{
Node *currentNode = m_pList;
for (int i = 0; i < n ; i++)
{
currentNode = currentNode->next;
}
Node *newNode = new Node;
if (newNode == NULL)
{
return false;
}
newNode->data = pNode->data;
newNode->next = currentNode->next;
currentNode->next = newNode;
m_iLength++;
return true;
}
}
bool List::ListDelete(int n, Node *pNode)
{
if (n < 0 || n >= m_iLength)
{
return false;
}
else
{
Node *currentNode = m_pList;
Node *currentNodeBefore = NULL;
for (int i = 0; i <= n; i++)
{
currentNodeBefore = currentNode;
currentNode = currentNode->next;
}
currentNodeBefore->next = currentNode->next;
pNode->data = currentNode->data;
currentNode = NULL;
m_iLength--;
return true;
}
}
bool List::ListInsertHead(Node *pNode)
{
Node *temp = m_pList->next;
Node *newNode = new Node;
if (newNode == NULL)
{
return false;
}
newNode->data = pNode->data;
newNode->next = temp;
m_pList->next = newNode;
m_iLength++;
return true;
}
bool List::ListInsertTail(Node *pNode)
{
Node *currentNode = m_pList;
Node *tempNode = NULL;
while (currentNode != NULL)
{
tempNode = currentNode;
currentNode = currentNode->next;
}
Node *newNode = new Node;
if (newNode == NULL)
{
return false;
}
newNode->data = pNode->data;
newNode->next = NULL;
tempNode->next = newNode;
m_iLength++;
return true;
}
#endif // !LIST_H
main.cpp
#include "List.h"
#include "Node.h"
int main()
{
List *pList = new List();
Node e1, e2, e3, e4, e5, e6, e7, e8;
e1.data = 1;
e2.data = 2;
e3.data = 3;
e4.data = 4;
e5.data = 5;
e6.data = 6;
e7.data = 7;
pList->ListInsertHead(&e1);
pList->ListInsertHead(&e2);
pList->ListInsertHead(&e3);
pList->ListInsertHead(&e4);
pList->ListInsertHead(&e5);
pList->ListInsertHead(&e6);
pList->ListInsertTail(&e1);
pList->ListInsertTail(&e2);
pList->ListInsertTail(&e3);
pList->ListInsertTail(&e4);
pList->ListInsertTail(&e5);
pList->ListInsertTail(&e6);
pList->ListInsert(6, &e7);
//pList->ListDelete(6, &e8);
pList->NextElem(&e4, &e8);
pList->ListTraverse();
cout << "& " << pList->ListLength() << " " << e8.data << endl;
delete pList;
pList = NULL;
system("pause");
return 0;
}