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原创 Cocos2d 截取屏幕图像。
void screenShoot::menuCallBack(Ref *pSender){ RenderTexture *shoot = RenderTexture::create(visibleSize.width, visibleSize.height); shoot->begin(); Director::sharedDirector()->getRunningSc
2014-07-17 22:58:20 507
原创 skillCd icon.
Size visibleSize = Director::getInstance()->getVisibleSize(); ProgressTo *to = ProgressTo::create(3.0f, 100); Sprite *skill_icon = Sprite::create("icon.png"); ProgressTimer *skill = ProgressTime
2014-07-11 22:24:38 592
原创 Animation and Animate.
SpriteFrameCache *framecache = SpriteFrameCache::getInstance(); framecache->addSpriteFramesWithFile("grossini.plist"); Vector array(15); char str[50] = { 0 }; for (int i = 1; i < 15; i++) { s
2014-07-09 23:12:26 382
原创 Follow and callFunc.
Sprite *sprite1 = Sprite::create("person/poster_char_xiaohai2.png"); sprite1->setScale(0.5f); addChild(sprite1, 1, 1); sprite1->setPosition(0, 0); ActionInterval *action1 = MoveTo::create(3.0f, cc
2014-07-08 23:23:03 446
原创 Scale9Sprite
使用前请先导入 auto *test = Scale9Sprite::create("CloseNormal.png"); test->setScaleX(3.0f); test->setScaleY(3.0f); test->setPosition(visibleSize.width / 2, visibleSize.height / 2); tes
2014-07-05 23:36:28 497
另类俄罗斯方块
2016-05-21
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