c++ 获取windows cpu利用率
工作中遇到,需要获取本机的cpu利用率,网上查了很多,获取数值大多不准确。在window10系统上得到的cpu利用率都不准确,window7上的准确。
#include <iostream>
#include <Windows.h>
#include<string>
using namespace std;
__int64 Filetime2Int64(const FILETIME &ftime)
{
LARGE_INTEGER li;
li.LowPart = ftime.dwLowDateTime;
li.HighPart = ftime.dwHighDateTime;
return li.QuadPart;
}
__int64 CompareFileTime2(const FILETIME &preTime, const FILETIME &nowTime)
{
return Filetime2Int64(nowTime) - Filetime2Int64(preTime);
}
void get_CpuUsage()
{
FILETIME preIdleTime;
FILETIME preKernelTime;
FILETIME preUserTime;
GetSystemTimes(&preIdleTime, &preKernelTime, &preUserTime);
while (true)
{
Sleep(1000);
FILETIME idleTime;
FILETIME kernelTime;
FILETIME userTime;
GetSystemTimes(&idleTime, &kernelTime, &userTime);
auto idle = CompareFileTime2(preIdleTime, idleTime);
auto kernel = CompareFileTime2(preKernelTime, kernelTime);
auto user = CompareFileTime2(preUserTime, userTime);
__int64 cpusage = 100*(kernel + user - idle) / (kernel + user);
std::cout << "cpu利用率:" << cpusage << "%" << std::endl;
}
}
后来上司出手教导之下,写出来的程序,发现在我这里依然不准确,同事那边可以,我怀疑是我电脑的问题了。
#define HARDWARE_PLATFORM_STAT_SYSTEMINFO
#include <winsock2.h> // include must before window.h
#include <windows.h>
#include <iostream>
#include <sstream>
#include<stdio.h>
#include <stdlib.h> //该头文件定义了一些通用函数
#include <httpext.h> //该头文件支持HTTP请求
#include <windef.h> //该头文件定义了Windows的所有数据基本型态
#include <Nb30.h> //该头文件声明了netbios的所有的函数
#include<string>
#include <Iphlpapi.h>
#include <Assert.h>
#include <Winternl.h>
#include<iostream>
using namespace std;
#include "windows.h"
#include "Wlanapi.h"
#pragma comment(lib, "Wlanapi.lib")
#pragma comment(lib,"ws2_32.lib") //连接ws2_32.lib库.只要程序中用到Winsock API 函数,都要用到 Ws2_32.lib
#pragma comment(lib,"netapi32.lib") //连接Netapi32.lib库,MAC获取中用到了NetApi32.DLL的功能
#pragma comment(lib, "iphlpapi.lib")
#pragma comment(lib,"ntdll.lib")
#pragma warning(disable : 4996)
typedef struct _UINT64_DELTA
{
ULONG64 Value;
ULONG64 Delta;
} UINT64_DELTA, *PUINT64_DELTA;
typedef struct _UINTPTR_DELTA
{
ULONG_PTR Value;
ULONG_PTR Delta;
} UINTPTR_DELTA, *PUINTPTR_DELTA;
#define InitializeDelta(DltMgr) \
((DltMgr)->Value = 0, (DltMgr)->Delta = 0)
#define UpdateDelta(DltMgr, NewValue) \
((DltMgr)->Delta = (NewValue) - (DltMgr)->Value, \
(DltMgr)->Value = (NewValue), (DltMgr)->Delta)
ULONG64 total_time = 0;
ULONG64 sys_time = 0;
/*上述头文件和宏定义,不知道那个可用,哪个不可用,直接拿过来了*/
string GetSystemCpuUsePrecent()
{
static SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION CpuInformation[1024] = { 0 };
static SYSTEM_INFO sys_info;
static UINT64_DELTA cpu_kernel_delta;
static UINT64_DELTA cpu_user_delta;
static UINT64_DELTA cpu_idle_delta;
static SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION cpu_totals;
memset(&cpu_totals, 0, sizeof(SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION));
GetSystemInfo(&sys_info);
NtQuerySystemInformation(
SystemProcessorPerformanceInformation,
&CpuInformation,
sizeof(SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION) * (ULONG)sys_info.dwNumberOfProcessors,
NULL
);
for (int i = 0; i < (int)sys_info.dwNumberOfProcessors; i++)
{
SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION& cpu_info = CpuInformation[i];
// KernelTime includes idle time.
LONGLONG dpc_time = cpu_info.Reserved1[0].QuadPart;
LONGLONG interrupt_time = cpu_info.Reserved1[i].QuadPart;
cpu_info.KernelTime.QuadPart -= cpu_info.IdleTime.QuadPart;
cpu_info.KernelTime.QuadPart += dpc_time + interrupt_time;
cpu_totals.Reserved1[0].QuadPart += dpc_time;
cpu_totals.IdleTime.QuadPart += cpu_info.IdleTime.QuadPart;
cpu_totals.Reserved2 += cpu_info.Reserved2;
cpu_totals.Reserved1[1].QuadPart += cpu_info.Reserved1[1].QuadPart;
cpu_totals.KernelTime.QuadPart += cpu_info.KernelTime.QuadPart;
cpu_totals.UserTime.QuadPart += cpu_info.UserTime.QuadPart;
}
UpdateDelta(&cpu_kernel_delta, cpu_totals.KernelTime.QuadPart);
UpdateDelta(&cpu_user_delta, cpu_totals.UserTime.QuadPart);
UpdateDelta(&cpu_idle_delta, cpu_totals.IdleTime.QuadPart);
total_time = cpu_kernel_delta.Delta + cpu_user_delta.Delta + cpu_idle_delta.Delta;
sys_time = cpu_idle_delta.Delta;
int cpu = 0;
if (total_time)
{
cpu = 110 - sys_time * 100 / total_time;
if (cpu < 0) {
cpu = 0;
}
if (cpu > 100) {
cpu = 100;
}
}
return std::to_string(cpu);
}
博客做个记录,防止以后忘了。