GestureDetector类可以让我们快速的处理手势事件,如点击,滑动等。 回调方法有点多做个笔记先。
public class GestureDemoView extends LinearLayout {
//1,定义GestureDetector类
private GestureDetector m_gestureDetector;
public GestureDemoView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public GestureDemoView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
//设置为可点击
setClickable(true);
//2,初始化手势类,同时设置手势监听
m_gestureDetector = new GestureDetector(context, onGestureListener);
//双击监听-一般很少用到
m_gestureDetector.setOnDoubleTapListener(onDoubleTapListener);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
//3,将touch事件交给gesture处理
m_gestureDetector.onTouchEvent(event);
return super.onTouchEvent(event);
}
//初始化手势监听对象,使用GestureDetector.OnGestureListener的实现抽象类,因为实际开发中好多方法用不上
private final GestureDetector.OnGestureListener onGestureListener = new GestureDetector.SimpleOnGestureListener() {
@Override
public boolean onSingleTapUp(MotionEvent e) {
Log.d("GestureDemoView", "onSingleTapUp() ");
return super.onSingleTapUp(e);
}
@Override
public void onLongPress(MotionEvent e) {
Log.d("GestureDemoView", "onLongPress() ");
super.onLongPress(e);
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
Log.d("GestureDemoView", "onScroll() distanceX = " + distanceX);
return super.onScroll(e1, e2, distanceX, distanceY);
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
Log.d("GestureDemoView", "onFling() velocityX = " + velocityX);
return super.onFling(e1, e2, velocityX, velocityY);
}
@Override
public void onShowPress(MotionEvent e) {
Log.d("GestureDemoView", "onShowPress() ");
super.onShowPress(e);
}
@Override
public boolean onDown(MotionEvent e) {
Log.d("GestureDemoView", "onDown() ");
return super.onDown(e);
}
@Override
public boolean onDoubleTap(MotionEvent e) {
Log.d("GestureDemoView", "onDoubleTap() ");
return super.onDoubleTap(e);
}
@Override
public boolean onDoubleTapEvent(MotionEvent e) {
Log.d("GestureDemoView", "onDoubleTapEvent() ");
return super.onDoubleTapEvent(e);
}
@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
Log.d("GestureDemoView", "onSingleTapConfirmed() ");
return super.onSingleTapConfirmed(e);
}
@Override
public boolean onContextClick(MotionEvent e) {
Log.d("GestureDemoView", "onContextClick() ");
return super.onContextClick(e);
}
};
private final GestureDetector.OnDoubleTapListener onDoubleTapListener = new GestureDetector.OnDoubleTapListener() {
@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
Log.d("GestureDemoView", "onSingleTapConfirmed() OnDoubleTapListener");
return false;
}
@Override
public boolean onDoubleTap(MotionEvent e) {
Log.d("GestureDemoView", "onDoubleTap() OnDoubleTapListener");
return false;
}
@Override
public boolean onDoubleTapEvent(MotionEvent e) {
Log.d("GestureDemoView", "onDoubleTapEvent() OnDoubleTapListener");
return false;
}
};
}
回调方法:
//这两个函数都是在touch down后又没有滑动(onScroll),又没有长按(onLongPress),然后Touchup时触发。
boolean onSingleTapUp(MotionEvent e)
boolean onSingleTapConfirmed(MotionEvent e)
//Touch了不移动一直Touch down时触发
void onLongPress(MotionEvent e)
//Touch了滑动时触发。
boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY)
//Touch了滑动一点距离后,up时触发。
boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)
//Touch了还没有滑动时触发
void onShowPress(MotionEvent e)
//Touch down时触发
boolean onDown(MotionEvent e)
//双击的第二下Touch down时触发
boolean onDoubleTap(MotionEvent e)
//双击的第二下Touch down和up都会触发,可用e.getAction()区分。
boolean onDoubleTapEvent(MotionEvent e)