凸包求法,先给每个点排好序,然后按顺时针或者逆时针选取每个点看是否在土包上,运用回朔选取各个点...然后注意点细节,比如sort,四舍五入啊...什么一些很麻烦但又很基础的东西...
#include <cstdio>
#include <cstring>
#include <cmath>
#include <iostream>
#include <algorithm>
using namespace std;
#define ling 1e-10
#define pi 3.1415926535
int sp;
struct point
{
int x,y;
}p[1010];
point pp[1010];
double dis(point a,point b)
{
return sqrt( (a.x-b.x)*(a.x-b.x)*1.0+(a.y-b.y)*(a.y-b.y) );
}
double fff(point a,point b,point c)
{
return (b.x-a.x)*(c.y-a.y)-(c.x-a.x)*(b.y-a.y);
}
bool cmp(point a,point b)
{
double k=fff(p[0],a,b);
if (k<-ling)
return false;
else if (fabs(k)<ling && (dis(a,p[0])-dis(b,p[0])>ling))
return false;
else return true;
}
int ff(int n)
{
int i,j;
point k=p[0];
for (i=1;i<n;i++)
{
if (k.y>p[i].y)
{
k=p[i];
j=i;
}
else
if (k.y==p[i].y && k.x>p[i].x)
{
k.x=p[i].x;
j=i;
}
}
point t;
t=p[0];
p[0]=p[j];
p[j]=t;
sort(p+1,p+n,cmp);
pp[0]=p[n-1];
pp[1]=p[0];
sp=1;
int l=1;
while (l<=n-1)
{
double d=fff(pp[sp],pp[sp-1],p[l]);
if(d <= ling)
{
sp++;
pp[sp]=p[l];
l++;
}
else sp--;
}
}
int main()
{
int n,m;
scanf("%d%d",&n,&m);
for (int i=0;i<n;i++)
scanf("%d%d",&p[i].x,&p[i].y);
ff(n);
double s=0;
for (int i=1;i<=sp;i++)
s+=dis(pp[i-1],pp[i]);
s+=dis(pp[0],pp[sp]);
s+=2*pi*m+0.5;
printf("%d\n",(int)s);
return 0;
}