package com.example.myapplication;
import androidx.appcompat.app.AppCompatActivity;
import android.content.Context;
import android.os.Bundle;
import android.util.Log;
public class AudioManager extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_audio_manager);
android.media.AudioManager audioManager = (android.media.AudioManager) getSystemService(Context.AUDIO_SERVICE);
//通话音量 max 最大 current 当前
int max = audioManager.getStreamMaxVolume(android.media.AudioManager.STREAM_VOICE_CALL);
int current = audioManager.getStreamVolume(android.media.AudioManager.STREAM_VOICE_CALL);
Log.e("通话音量StartActivity","VOICE_CALL:"+ "max : "+max + " current: "+current);
//系统音量
max = audioManager.getStreamMaxVolume(android.media.AudioManager.STREAM_SYSTEM);
current = audioManager.getStreamVolume(android.media.AudioManager.STREAM_SYSTEM);
Log.e("系统音量StartActivity","SYSTEM:"+ "max : "+max + " current: "+current);
//铃声音量
max = audioManager.getStreamMaxVolume(android.media.AudioManager.STREAM_RING);
current = audioManager.getStreamVolume(android.media.AudioManager.STREAM_RING);
Log.e("铃声音量StartActivity","RING:"+ "max : "+max + " current: "+current);
//音乐音量
max = audioManager.getStreamMaxVolume(android.media.AudioManager.STREAM_MUSIC);
current = audioManager.getStreamVolume(android.media.AudioManager.STREAM_MUSIC);
Log.e("音乐音量StartActivity","MUSIC:"+ "max : "+max + " current: "+current);
//提示声音音量
max = audioManager.getStreamMaxVolume(android.media.AudioManager.STREAM_ALARM);
current = audioManager.getStreamVolume(android.media.AudioManager.STREAM_ALARM);
Log.e("提示声音音量StartActivity","ALARM:"+ "max : "+max + " current: "+current);
/*E/StartActivity: VOICE_CALL:max : 11 current: 9
*E/StartActivity: SYSTEM:max : 15 current: 9
*E/StartActivity: RING:max : 15 current: 9
*E/StartActivity: MUSIC:max : 15 current: 7
*E/StartActivity: ALARM:max : 15 current: 11*/
//音量調整
/**
* 參數一:声音
* 参数二:设置声音升降{#ADJUST_LOWER 降低音量}, {#ADJUST_RAISE 升高音量},{#ADJUST_SAME 保持不变}.
* 参数三:附加参数 {FLAG_PLAY_SOUND 调整音量时播放声音,FLAG_SHOW_UI 调整时显示音量条,就是按音量键出现的那个, ADJUST_SAME表示什么也没有}
* */
// audioManager.adjustStreamVolume (android.media.AudioManager.STREAM_MUSIC, android.media.AudioManager.ADJUST_RAISE, android.media.AudioManager.ADJUST_SAME);
//
设置当前模式音量大小
audioManager.setStreamVolume(android.media.AudioManager.STREAM_MUSIC, 5, android.media.AudioManager.FLAG_PLAY_SOUND);//设置值为Val
//
切换播放模式需要使用AudioManager,默认音频播放使用的是外放(扬声器)
//
切换到听筒
// audioManager.setMode(android.media.AudioManager.MODE_IN_CALL);
// audioManager.setSpeakerphoneOn(false);
//
切换到外放前,必须设置模式为MODE_IN_CALL.
// audioManager.setMode(android.media.AudioManager.MODE_IN_CALL);
// audioManager.setSpeakerphoneOn(true);
//
切换到耳机
// audioManager.setSpeakerphoneOn(false);
//
注意:每次使用完后,应该切换到正常的模式
// audioManager.setMode(android.media.AudioManager.MODE_NORMAL);
}
}
android获取手机各个音量
最新推荐文章于 2021-09-10 14:35:40 发布