射线碰撞:
http://www.cnblogs.com/sunxun/p/5721935.html
http://www.jianshu.com/p/d6d3d7bf5151
加载资源:
http://www.cnblogs.com/lixiang-share/p/4639288.html
鼠标悬停事件:
http://blog.csdn.net/kitok/article/details/53032424
gameObject active:
http://blog.csdn.net/czlilove/article/details/23827267
退出UNITY3d
http://blog.csdn.net/u010841622/article/details/34429651
SceneManager:
using UnityEngine.SceneManagement;
public class button_manager : MonoBehaviour {
public void OnClick(string SceneName){
SceneManager.LoadScene(SceneName);
}
//public void OnClick(){
//SceneManager.LoadScene(SceneManager.GetActiveScene().name);
//}
}