- function Update ()
- {
- if (Input.GetMouseButton (0))
- {
- var ray = Camera.main.ScreenPointToRay (Input.mousePosition);
- var hit : RaycastHit;
- if (Physics.Raycast (ray, hit))
- {
- Debug.DrawLine (ray.origin, hit.point);
- print(hit.collider.gameObject.name);
- }
- }
- }
Unity3d 鼠标拾取
最新推荐文章于 2023-11-22 19:22:15 发布