reactor模式:多线程的reactor模式

上文说到单线程的reactor模式 reactor模式:单线程的reactor模式

单线程的reactor模式并没有解决IO和CPU处理速度不匹配问题,所以多线程的reactor模式引入线程池的概念,把耗时的IO操作交由线程池处理,处理完了之后再同步到selectionkey中,服务器架构图如下

 

 

上文(reactor模式:单线程的reactor模式)提到,以read和send阶段IO最为频繁,所以多线程的reactor版本里,把这2个阶段单独拎出来。

下面看看代码实现

 

    // Reactor線程 (该类与单线程的处理基本无变动) 
    package server;  
      
    import java.io.IOException;  
    import java.net.InetSocketAddress;  
    import java.nio.channels.SelectionKey;  
    import java.nio.channels.Selector;  
    import java.nio.channels.ServerSocketChannel;  
    import java.util.Iterator;  
    import java.util.Set;  
      
    public class TCPReactor implements Runnable {  
      
        private final ServerSocketChannel ssc;  
        private final Selector selector;  
      
        public TCPReactor(int port) throws IOException {  
            selector = Selector.open();  
            ssc = ServerSocketChannel.open();  
            InetSocketAddress addr = new InetSocketAddress(port);  
            ssc.socket().bind(addr); // 在ServerSocketChannel綁定監聽端口  
            ssc.configureBlocking(false); // 設置ServerSocketChannel為非阻塞  
            SelectionKey sk = ssc.register(selector, SelectionKey.OP_ACCEPT); // ServerSocketChannel向selector註冊一個OP_ACCEPT事件,然後返回該通道的key  
            sk.attach(new Acceptor(selector, ssc)); // 給定key一個附加的Acceptor對象  
        }  
      
        @Override  
        public void run() {  
            while (!Thread.interrupted()) { // 在線程被中斷前持續運行  
                System.out.println("Waiting for new event on port: " + ssc.socket().getLocalPort() + "...");  
                try {  
                    if (selector.select() == 0) // 若沒有事件就緒則不往下執行  
                        continue;  
                } catch (IOException e) {  
                    // TODO Auto-generated catch block  
                    e.printStackTrace();  
                }  
                Set<SelectionKey> selectedKeys = selector.selectedKeys(); // 取得所有已就緒事件的key集合  
                Iterator<SelectionKey> it = selectedKeys.iterator();  
                while (it.hasNext()) {  
                    dispatch((SelectionKey) (it.next())); // 根據事件的key進行調度  
                    it.remove();  
                }  
            }  
        }  
      
        /* 
         * name: dispatch(SelectionKey key) 
         * description: 調度方法,根據事件綁定的對象開新線程 
         */  
        private void dispatch(SelectionKey key) {  
            Runnable r = (Runnable) (key.attachment()); // 根據事件之key綁定的對象開新線程  
            if (r != null)  
                r.run();  
        }  
      
    }  

 

    // 接受連線請求線程  
    package server;  
      
    import java.io.IOException;  
    import java.nio.channels.SelectionKey;  
    import java.nio.channels.Selector;  
    import java.nio.channels.ServerSocketChannel;  
    import java.nio.channels.SocketChannel;  
      
    public class Acceptor implements Runnable {  
      
        private final ServerSocketChannel ssc;  
        private final Selector selector;  
          
        public Acceptor(Selector selector, ServerSocketChannel ssc) {  
            this.ssc=ssc;  
            this.selector=selector;  
        }  
          
        @Override  
        public void run() {  
            try {  
                SocketChannel sc= ssc.accept(); // 接受client連線請求  
                System.out.println(sc.socket().getRemoteSocketAddress().toString() + " is connected.");  
                  
                if(sc!=null) {  
                    sc.configureBlocking(false); // 設置為非阻塞  
                    SelectionKey sk = sc.register(selector, SelectionKey.OP_READ); // SocketChannel向selector註冊一個OP_READ事件,然後返回該通道的key  
                    selector.wakeup(); // 使一個阻塞住的selector操作立即返回  
                    sk.attach(new TCPHandler(sk, sc)); // 給定key一個附加的TCPHandler對象  
                }  
                  
            } catch (IOException e) {  
                // TODO Auto-generated catch block  
                e.printStackTrace();  
            }  
        }  
      
          
    }  

 

    // Handler線程  
    package server;  
      
    import java.io.IOException;  
    import java.nio.channels.SelectionKey;  
    import java.nio.channels.SocketChannel;  
    import java.util.concurrent.LinkedBlockingQueue;  
    import java.util.concurrent.ThreadPoolExecutor;  
    import java.util.concurrent.TimeUnit;  
      
    public class TCPHandler implements Runnable {  
      
        private final SelectionKey sk;  
        private final SocketChannel sc;  
        private static final int THREAD_COUNTING = 10;  
        private static ThreadPoolExecutor pool = new ThreadPoolExecutor(  
                THREAD_COUNTING, THREAD_COUNTING, 10, TimeUnit.SECONDS,  
                new LinkedBlockingQueue<Runnable>()); // 線程池  
      
        HandlerState state; // 以狀態模式實現Handler  
      
        public TCPHandler(SelectionKey sk, SocketChannel sc) {  
            this.sk = sk;  
            this.sc = sc;  
            state = new ReadState(); // 初始狀態設定為READING  
            pool.setMaximumPoolSize(32); // 設置線程池最大線程數  
        }  
      
        @Override  
        public void run() {  
            try {  
                state.handle(this, sk, sc, pool);  
                  
            } catch (IOException e) {  
                System.out.println("[Warning!] A client has been closed.");  
                closeChannel();  
            }  
        }  
          
        public void closeChannel() {  
            try {  
                sk.cancel();  
                sc.close();  
            } catch (IOException e1) {  
                e1.printStackTrace();  
            }  
        }  
      
        public void setState(HandlerState state) {  
            this.state = state;  
        }  
    }  

 

    package server;  
      
    import java.io.IOException;  
    import java.nio.channels.SelectionKey;  
    import java.nio.channels.SocketChannel;  
    import java.util.concurrent.ThreadPoolExecutor;  
      
    public interface HandlerState {  
      
        public void changeState(TCPHandler h);  
      
        public void handle(TCPHandler h, SelectionKey sk, SocketChannel sc,  
                ThreadPoolExecutor pool) throws IOException ;  
    }  

 

    package server;  
      
    import java.io.IOException;  
    import java.nio.ByteBuffer;  
    import java.nio.channels.SelectionKey;  
    import java.nio.channels.SocketChannel;  
    import java.util.concurrent.ThreadPoolExecutor;  
      
    public class ReadState implements HandlerState{  
      
        private SelectionKey sk;  
          
        public ReadState() {  
        }  
          
        @Override  
        public void changeState(TCPHandler h) {  
            // TODO Auto-generated method stub  
            h.setState(new WorkState());  
        }  
      
        @Override  
        public void handle(TCPHandler h, SelectionKey sk, SocketChannel sc,  
                ThreadPoolExecutor pool) throws IOException { // read()  
            this.sk = sk;  
            // non-blocking下不可用Readers,因為Readers不支援non-blocking  
            byte[] arr = new byte[1024];  
            ByteBuffer buf = ByteBuffer.wrap(arr);  
              
            int numBytes = sc.read(buf); // 讀取字符串  
            if(numBytes == -1)  
            {  
                System.out.println("[Warning!] A client has been closed.");  
                h.closeChannel();  
                return;  
            }  
            String str = new String(arr); // 將讀取到的byte內容轉為字符串型態  
            if ((str != null) && !str.equals(" ")) {  
                h.setState(new WorkState()); // 改變狀態(READING->WORKING)  
                pool.execute(new WorkerThread(h, str)); // do process in worker thread  
                System.out.println(sc.socket().getRemoteSocketAddress().toString()  
                        + " > " + str);  
            }  
              
        }  
          
        /* 
         * 執行邏輯處理之函數 
         */  
        synchronized void process(TCPHandler h, String str) {  
            // do process(decode, logically process, encode)..  
            // ..  
            h.setState(new WriteState()); // 改變狀態(WORKING->SENDING)  
            this.sk.interestOps(SelectionKey.OP_WRITE); // 通過key改變通道註冊的事件  
            this.sk.selector().wakeup(); // 使一個阻塞住的selector操作立即返回  
        }  
      
        /* 
         * 工作者線程 
         */  
        class WorkerThread implements Runnable {  
      
            TCPHandler h;  
            String str;  
      
            public WorkerThread(TCPHandler h, String str) {  
                this.h = h;  
                this.str=str;  
            }  
      
            @Override  
            public void run() {  
                process(h, str);  
            }  
      
        }  
    }  

 

    package server;  
      
    import java.io.IOException;  
    import java.nio.channels.SelectionKey;  
    import java.nio.channels.SocketChannel;  
    import java.util.concurrent.ThreadPoolExecutor;  
      
    public class WorkState implements HandlerState {  
      
        public WorkState() {  
        }  
          
        @Override  
        public void changeState(TCPHandler h) {  
            // TODO Auto-generated method stub  
            h.setState(new WriteState());  
        }  
      
        @Override  
        public void handle(TCPHandler h, SelectionKey sk, SocketChannel sc,  
                ThreadPoolExecutor pool) throws IOException {  
            // TODO Auto-generated method stub  
              
        }  
      
    }  

 

    package server;  
      
    import java.io.IOException;  
    import java.nio.ByteBuffer;  
    import java.nio.channels.SelectionKey;  
    import java.nio.channels.SocketChannel;  
    import java.util.concurrent.ThreadPoolExecutor;  
      
    public class WriteState implements HandlerState{  
      
        public WriteState() {  
        }  
          
        @Override  
        public void changeState(TCPHandler h) {  
            // TODO Auto-generated method stub  
            h.setState(new ReadState());  
        }  
      
        @Override  
        public void handle(TCPHandler h, SelectionKey sk, SocketChannel sc,  
                ThreadPoolExecutor pool) throws IOException { // send()  
            // get message from message queue  
              
            String str = "Your message has sent to "  
                    + sc.socket().getLocalSocketAddress().toString() + "\r\n";  
            ByteBuffer buf = ByteBuffer.wrap(str.getBytes()); // wrap自動把buf的position設為0,所以不需要再flip()  
      
            while (buf.hasRemaining()) {  
                sc.write(buf); // 回傳給client回應字符串,發送buf的position位置 到limit位置為止之間的內容  
            }  
              
            h.setState(new ReadState()); // 改變狀態(SENDING->READING)  
            sk.interestOps(SelectionKey.OP_READ); // 通過key改變通道註冊的事件  
            sk.selector().wakeup(); // 使一個阻塞住的selector操作立即返回  
        }  
    }  

 

    package server;  
      
    import java.io.IOException;  
      
    public class Main {  
      
          
        public static void main(String[] args) {  
            // TODO Auto-generated method stub  
            try {  
                TCPReactor reactor = new TCPReactor(1333);  
                reactor.run();  
            } catch (IOException e) {  
                // TODO Auto-generated catch block  
                e.printStackTrace();  
            }  
        }  
      
    }  

 

 

 

 

 

总的来说,多线程版本的reactor是为了解决单线程reactor版本的IO和CPU处理速度不匹配问题,从而达到高效处理的目的

 

参考文章:

https://blog.csdn.net/yehjordan/article/details/51017025

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