projectRootElement = ProjectRootElement.Create(projectPath)
//创建目录 Content和.contentproj文件
//创建目录 Content和.contentproj文件
projectRootElement.AddImport("$(MSBuildExtensionsPath)\\Microsoft\\XNA Game Studio\\" +
"v4.0\\Microsoft.Xna.GameStudio.ContentPipeline.targets");
//对应以下创建
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns=" http://schemas.microsoft.com/developer/msbuild/2003 ">
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio \v4.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
</Project>
buildProject = new Project(projectRootElement);
buildProject.SetProperty("XnaPlatform", "Windows");
buildProject.SetProperty("XnaProfile", "Reach");
buildProject.SetProperty("XnaFrameworkVersion", "v4.0");buildProject.SetProperty("Configuration", "Release");
buildProject.SetProperty("XnaPlatform", "Windows");
buildProject.SetProperty("XnaProfile", "Reach");
buildProject.SetProperty("XnaFrameworkVersion", "v4.0");buildProject.SetProperty("Configuration", "Release");