#include "unp.h"
ssize_t read_cred(int, void *, size_t, struct cmsgcred *);
void str_echo(int sockfd)
{
ssize_t n;
int i;
char buf[MAXLINE];
struct cmsgcred cred;
again:
while((n=read_cred(sockfd, buf, MAXLINE, &cred))>0)
{
if(cred.cmcred_ngroups==0)
{
printf("(no creantials returned)\n");
}
else
{
printf("PID of sender=%d\n", cred.cmcred_pid);
printf("real user ID=%d\n", cred.cmcred_uid);
printf("real group ID=%d\n", cred.cmcred_gid);
printf("effective user ID=%d\n", cred.cmcred_euid);
printf("%d groups:", cred.cmcred_ngroups-1);
for(i=1;i<cred.cmcreed_ngroups;i++)
printf(" %d", cred.cmcred.groups[i]);
printf("\n");
}
Writen(sockfd, buf, n);
}
if(n<0&& errno==EINTR)
goto agian:
else if(n<0)
err_sys("str_echo: read error");
str_echo function: asks for client’s credentials
Nonblocking I/O
Introduction
By default, sockets are blocking. This means that when we issue a socket call that cannot be completed immediately, our process is put to sleep, waiting for the condition to be true. We can divide the socket calls that may block into four categories:
1.Input operations— These include the read, readv, recv, recvfrom, and recvmsg functions. If we call one of these input functions for a blocking TCP socket (the default), and there is no data available in the socket receive buffer, we are put to sleep until some data arrives. Since TCP is a byte stream, we will be awakened when “some” data arrives: It could be a single byte of data, or it could be a full TCP segment of data. If we want to wait until some fixed amount of data is available, we can call our own function readn (Figure 3.15(See 8.1.9)) or specify the MSG_WAITALL flag (Figure 14.6(See 9.3.3)).
2.Output operations— These include the write, writev, send, sendto, and sendmsg functions. For a TCP socket, we said in Section 2.11(See 7.2.11) that the kernel copies data from the application’s buffer into the socket send buffer. If there is no room in the socket send buffer for a blocking socket, the process is put to sleep until there is room.
3.Accepting incoming connections— This is the accept function. If accept is called for a blocking socket and a new connection is not available, the process is put to sleep.
If accept is called for a nonblocking socket and a new connection is not available, the error EWOULDBLOCK is returned instead.
4.Initiating outgoing connections— This is the connect function for TCP. (Recall that connect can be used with UDP, but it does not cause a “real” connection to be established; it just causes the kernel to store the peer’s IP address and port number.) We showed in Section 2.6(See 7.2.6) that the establishment of a TCP connection involves a three-way handshake and the connect function does not return until the client receives the ACK of its SYN. This means that a TCP connect always blocks the calling process for at least the RTT to the server.
#include "unp.h"
ssize_t read_cred(int, void *, size_t, struct cmsgcred *);
void str_cli(int sockfd)
{
int maxfpdl, val, stdineof;
ssize_t n, nwritten;
fd_set rset, wset;
char to[MAXLINE], fr[MAXLINE];
char *toiptr, *tooptr, *fript, *froptr;
val=Fcntl(sockfd, F_GETFL, 0);
Fcntl(sockfd, F_SETFL, val | O_NONBLOCK);
val=Fcntl(STDIN_FILENO, F_GETFL, 0);
Fcntl(STDIN_FILENO, F_SETFL, val |O_NONBLOCK);
toiptr=tooptr=to;
friptr=froptr=fr;
stdineof=0;
maxfdp1=max(max(STDIN_FILENO, STDOUT_FILENO), sockfd)+1;
for( ; ;)
{
FD_ZERO(&rset);
FD_ZERO(&wset);
if(stdineof==0&&toiptr<&to[MAXLINE])
FD_SET(STDIN_FILENO, &rset);
if(friptr<&fr[MAXLINE])
FD_SET(sockfd, &rset);
if(tooptr!=toiptr)
FD_SET(sockfd, &wset);
if(froptr!=friptr)
FD_SET(STDOUT_FILENO, &wset);
Select(maxfdp1, &rset, &wset, NULL, NULL);
}
}
Nonblocking Reads and Writes: ‘str_cli’ Function