game.h
#define a1 3
#define b1 3
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void inputboard(char board[a1][b1],int a,int b);
void display(char board[a1][b1], int a, int b);
void playermove(char board[a1][b1], int a, int b);
void computermove(char board[a1][b1], int a, int b);
char win(char board[a1][b1], int a, int b);
game.c
void inputboard(char board[a1][b1], int a, int b)
{
int i, j;
for (i = 0; i < a; i++) {
for (j = 0; j < b; j++) {
board[i][j] = ' ';
}
}
}
void display(char board[a1][b1], int a, int b)
{
int i, j;
for (i = 0; i < a; i++)
{
for (j = 0; j < b; j++)
{
printf(" %c ",board[i][j]);
if (j < b- 1)
{
printf("|");
}
}
printf("\n");
if (i < a - 1)
{
for (j = 0; j < b; j++)
{
printf("___");
if (j < b - 1) {
printf("|");
}
}
printf("\n");
}
}
printf(" | | \n");
}
void playermove(char board[a1][b1], int a, int b)
{
int x, y;
printf("玩家走:>\n");
while (1) {
printf("请输入你要下子的坐标:");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= 3 && y >= 1 && y <= 3) {
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
break;
}
else {
printf("该坐标已被占用,请重新输入坐标。\n");
}
}
else {
printf("输入的坐标非法!请重新输入!\n");
}
}
}
void computermove(char board[a1][b1], int a, int b)
{
int x, y;
printf("电脑走:>\n");
while (1) {
x = rand() % a1;
y = rand() & b1;
if (board[x][y] == ' ') {
board[x][y] = '#';
break;
}
}
}
int fale(char board[a1][b1], int a, int b)
{
int i, j;
for (i = 0; i < a1; i++) {
for (j = 0; j < b1; j++) {
if (board[i][j] == ' ') {
return 0;
}
}
}
return 1;
}
char win(char board[a1][b1], int a, int b)
{
int i;
for (i = 0; i< a1; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') {
return board[i][1];
}
}
for (i = 0; i < a1; i++) {
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ') {
return board[1][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' ')
return board[1][1];
if(1==fale(board,a1,b1))
return 'o';
return '>';
}
text.c
#include "game.h"
int ret;
void game()
{
char board[a1][b1] = { 0 };
inputboard(board, a1, b1);
display(board, a1, b1);
while (1)
{
playermove(board, a1, b1);
display(board, a1, b1);
ret = win(board ,a1,b1);
if (ret != '>') {
break;
}
computermove(board, a1, b1);
display(board, a1, b1);
ret = win(board,a1,b1);
if (ret != '>') {
break;
}
}
switch (ret)
{
case '*':printf("你赢了!\n"); break;
case '#':printf("电脑赢了!\n"); break;
case 'o':printf("平局!\n"); break;
}
}
void menu()
{
printf("***************************\n");
printf("**** 1.play 0.exit ****\n");
printf("***************************\n\n");
printf("请选择:>");
}
int main()
{
int input;
srand((unsigned int)time(NULL));
do {
menu();
scanf("%d", &input);
switch (input) {
case 1:
game();
break;
case 0:
printf("退出游戏!\n");
break;
default:
printf("选择错误!请重新选择!\n\n");
}
} while (input);
return 0;
}