总结:
几个学到的东西:
这里可以错误查找(搜索你的错误码)
加断点调试:
实现的时候
先sever后client 启动新实例
然后client下就会有sever下面的图片,这里重命名为牛爷爷
若要实现其他文件的传输(如一个视频啥的或者其他东西)
把这个.c下面的文件大小改了就行 ,并且更换client.c下要传输的文件名称。
代码:
依次是fileOperation.h
#ifndef __FILEOP_H_
#define __FILEOP_H_
#include "tcpSocket.h"
//————服务器——————
//读取文件
bool readFile(const char* fileName);
//发文件
bool sendFile(SOCKET s, const char* fileName);
//————客户端————
//接受文件
bool recvFile(SOCKET s, const char* fileName);
//保存文件(写)
bool savefile(const char* fileName);
#endif //
tcpSocket.h
#ifndef _TCPSOCKET_H_ //头文件防止重复包含
#define _TCPSOCKET_H_
#include <stdbool.h>
#include <WinSock2.h>//头文件
#include <stdio.h>
#pragma comment(lib,"ws2_32.lib")//库文件
#define err(errMsg) printf("[error] %s failed,code %d \
line:%d\n",errMsg,WSAGetLastError(),__LINE__);//三个参数为错误信息,错误码,行
#define PORT 6789
//初始化网络库
bool init_Socket();
//关闭网络库
bool close_Socket();
//服务器:创建服务器socket
SOCKET create_serverSocket();
//客户端:创建客户端socket
SOCKET create_clientSocket(const char*ip);
#endif
client.c
#include "../tcpSocket/tcpSocket.h"
#include "../tcpSocket/fileOperation.h"
int main() {
init_Socket();
SOCKET fd = create_clientSocket("127.0.0.1");//本地回环
printf("connect server successed..\n");
recvFile(fd, "牛爷爷.png");
/*char recvBuf[1024] = "";
int ret=recv(fd, recvBuf, 1024, 0);
if (ret == 0)
printf("服务器正常下线...\n");
else if (ret < 0) {
err("recv");
}
puts(recvBuf);
char sendBuf[1024] = "你今天没洗头吧";
send(fd, sendBuf,strlen(sendBuf),0);*/
closesocket(fd);
close_Socket();
getchar();
return 0;
}
fileOperation.c
#include"fileOperation.h"
long g_fileSize=20222;//保存文件大小
char* g_fileBuf; //保存文件数据
bool readFile(const char* fileName)
{
FILE* read = fopen(fileName, "rb");//二进制方式打开
if (!read) {
perror("file open failed :\n");//获取错误码
return false;
}
//获取文件大小
fseek(read, 0, SEEK_END);//将文件位置指针移动到最后
g_fileSize = ftell(read);
fseek(read, 0, SEEK_SET); //移动到开头
printf("filesize :%d\n", g_fileSize);
//分配内存
g_fileBuf = (char*)calloc(g_fileSize, sizeof(char));//OK?
if (!g_fileBuf)
return false;
//把文件读到内存中来
fread(g_fileBuf, sizeof(char), g_fileSize, read);//read是前面创建的read文件
fclose(read);
return true;
}
bool sendFile(SOCKET s, const char* fileName)
{
readFile(fileName);
int ret = send(s, g_fileBuf, g_fileSize, 0);
if (ret == SOCKET_ERROR)
{
err("sendFile");
return false;
}
printf("发送成功(%d)Byte\n", ret);
return false;
}
bool recvFile(SOCKET s, const char* fileName)
{
if (g_fileBuf == NULL) {
g_fileBuf = (char*)calloc(g_fileSize, sizeof(char));
if (!g_fileBuf)
return false;
}
int ret=recv(s, g_fileBuf, g_fileSize, 0);
if (ret == 0)
printf("服务器正常下线...\n");
else if (ret < 0)
{
err("recv");
}
savefile(fileName);
return false;
}
bool savefile(const char* fileName)
{
FILE* write = fopen(fileName, "wb");
if (!write) {
perror("file open failed :\n");
return false;
}
fwrite(g_fileBuf, sizeof(char), g_fileSize, write);
fclose(write);
return true;
}
tcpSocket.c
#include "tcpSocket.h"
bool init_Socket()
{
WSADATA wsadata;
if(0 != WSAStartup(MAKEWORD(2,2),&wsadata)) //windows socket ansys windows异步套接字
{ //不等于0表示失败
//printf("[error]WSAStartup failed,code %d", WSAGetLastError());
err("WSAStartup");
return false;
}
return true;
}
bool close_Socket()
{
if (0 != WSACleanup()) //windows socket ansys windows异步套接字
{
err("WSACleanup");
return false;
}
return true;
}
SOCKET create_serverSocket()
{
//创建一个空的socket
SOCKET fd=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);//ipv4,流式,协议
if (INVALID_SOCKET == fd)
{
err("socket");
return INVALID_SOCKET;
}
//给socket绑定本地IP和端口号
struct sockaddr_in addr;
addr.sin_family = AF_INET; //ipv4
addr.sin_port = htons(PORT);//把本地字节序转为网络字节序
addr.sin_addr.S_un.S_addr = ADDR_ANY;//绑定本地任意ip
if (SOCKET_ERROR == bind(fd, (struct sockaddr*)&addr, sizeof(addr))) {
err("bind");
return INVALID_SOCKET;//理解成-1即可
}
//开始监听
listen(fd, 10);
return fd;
}
SOCKET create_clientSocket(const char* ip)
{
//创建一个空的socket
SOCKET fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == fd)
{
err("socket");
return INVALID_SOCKET;
}
//给socket绑定 服务端 IP和端口号
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(PORT);
addr.sin_addr.S_un.S_addr = inet_addr(ip);//绑定服务器ip
if (INVALID_SOCKET == connect(fd, &addr, sizeof(addr))) {
err("connect");
return INVALID_SOCKET;
}
return fd;
}
sever.c
#include "../tcpSocket/tcpSocket.h"
#include "../tcpSocket/fileOperation.h"
//int main11() {
// readFile("./niuyeye.png");
// //getchar();验证大小取消该行
// savefile("吹风.png");
// return 0;
//}
int main()
{
init_Socket();
SOCKET serfd = create_serverSocket();
printf("server create successed ,wait client connect...\n");
//等待客户端链接
SOCKET clifd = accept(serfd, NULL, NULL);
if (clifd == INVALID_SOCKET) err("accpet");
printf("友好的问候一下");
//可以和客户端通信了
sendFile(clifd,"./niuyeye.png");
/*if (SOCKET_ERROR == send(clifd, "fuck", 4, 0)) {
err("fuck send");
}*/
/*char recvBuf[1024] = "";
int ret = recv(clifd, recvBuf, 1024, 0);
if (ret == 0)
printf("客户端正常下线...\n");
else if (ret < 0) {
err("recv");
}
puts(recvBuf);*/
closesocket(clifd);
closesocket(serfd);
close_Socket();
getchar();
return 0;
}