CUDA模板使用

编译环境:

VS 2010    

CUDA 7.5

好处:核函数不需重载,可适应任意输入的数据类型


#include "cuda_runtime.h"
#include "device_launch_parameters.h"


#include <stdio.h>
#include <iostream>
using namespace std;
template <class T>
cudaError_t addWithCuda(T *c, const T *a, const T *b, unsigned int size);
template <class T>
__global__ void addKernel(T *c, const T *a, const T *b)
{
    int i = threadIdx.x;
    c[i] = a[i] + b[i];
}
//template <class T>
int main()
{
    const int arraySize = 5;
    const float a[arraySize] = { 1, 2, 3, 4, 5 };
    const float b[arraySize] = { 10, 20, 30, 40, 50 };
    float c[arraySize] = { 0 };


    // Add vectors in parallel.
    cudaError_t cudaStatus = addWithCuda(c, a, b, arraySize);
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "addWithCuda failed!");
        return 1;
    }


    printf("{1,2,3,4,5} + {10,20,30,40,50} = {%f,%f,%f,%f,%f}\n",
        c[0], c[1], c[2], c[3], c[4]);


    // cudaDeviceReset must be called before exiting in order for profiling and
    // tracing tools such as Nsight and Visual Profiler to show complete traces.
    cudaStatus = cudaDeviceReset();
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaDeviceReset failed!");
        return 1;
    }


    return 0;
}


// Helper function for using CUDA to add vectors in parallel.
template <class T>
cudaError_t addWithCuda(T *c, const T *a, const T *b, unsigned int size)
{
    T *dev_a = 0;
    T *dev_b = 0;
    T *dev_c = 0;
    cudaError_t cudaStatus;


    // Choose which GPU to run on, change this on a multi-GPU system.
    cudaStatus = cudaSetDevice(0);
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaSetDevice failed!  Do you have a CUDA-capable GPU installed?");
        goto Error;
    }


    // Allocate GPU buffers for three vectors (two input, one output)    .
    cudaStatus = cudaMalloc((void**)&dev_c, size * sizeof(T));
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaMalloc failed!");
        goto Error;
    }


    cudaStatus = cudaMalloc((void**)&dev_a, size * sizeof(T));
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaMalloc failed!");
        goto Error;
    }


    cudaStatus = cudaMalloc((void**)&dev_b, size * sizeof(T));
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaMalloc failed!");
        goto Error;
    }


    // Copy input vectors from host memory to GPU buffers.
    cudaStatus = cudaMemcpy(dev_a, a, size * sizeof(T), cudaMemcpyHostToDevice);
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaMemcpy failed!");
        goto Error;
    }


    cudaStatus = cudaMemcpy(dev_b, b, size * sizeof(T), cudaMemcpyHostToDevice);
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaMemcpy failed!");
        goto Error;
    }


    // Launch a kernel on the GPU with one thread for each element.
    addKernel<<<1, size>>>(dev_c, dev_a, dev_b);


    // Check for any errors launching the kernel
    cudaStatus = cudaGetLastError();
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "addKernel launch failed: %s\n", cudaGetErrorString(cudaStatus));
        goto Error;
    }
    
    // cudaDeviceSynchronize waits for the kernel to finish, and returns
    // any errors encountered during the launch.
    cudaStatus = cudaDeviceSynchronize();
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaDeviceSynchronize returned error code %d after launching addKernel!\n", cudaStatus);
        goto Error;
    }


    // Copy output vector from GPU buffer to host memory.
    cudaStatus = cudaMemcpy(c, dev_c, size * sizeof(T), cudaMemcpyDeviceToHost);
    if (cudaStatus != cudaSuccess) {
        fprintf(stderr, "cudaMemcpy failed!");
        goto Error;
    }


Error:
    cudaFree(dev_c);
    cudaFree(dev_a);
    cudaFree(dev_b);
    
    return cudaStatus;
}
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