#include <iostream>
#include <thread>
#include <functional>
#include <queue>
#include <mutex>
#include <condition_variable>
class ThreadPool {
public:
ThreadPool(int numThreads) : stop(false) {
for (int i = 0; i < numThreads; ++i) {
threads.emplace_back([this] {
while (true) {
std::function<void()> task;
{
std::unique_lock<std::mutex> lock(mutex);
condition.wait(lock, [this] {
return stop || !tasks.empty();
});
if (stop && tasks.empty()) {
return;
}
task = std::move(tasks.front());
tasks.pop();
}
task();
}
});
}
}
~ThreadPool() {
{
std::unique_lock<std::mutex> lock(mutex);
stop = true;
}
condition.notify_all();
for (std::thread& thread : threads) {
thread.join();
}
}
template<typename F, typename... Args>
void enqueue(F&& f, Args&&... args) {
{
std::unique_lock<std::mutex> lock(mutex);
tasks.emplace(std::bind(std::forward<F>(f), std::forward<Args>(args)...));
}
condition.notify_one();
}
private:
std::vector<std::thread> threads;
std::queue<std::function<void()>> tasks;
std::mutex mutex;
std::condition_variable condition;
bool stop;
};
void printNum(int num) {
std::cout << "Number: " << num << std::endl;
}
int main() {
ThreadPool pool(4);
for (int i = 0; i < 10; ++i) {
pool.enqueue(printNum, i);
}
// 等待所有任务完成
std::this_thread::sleep_for(std::chrono::seconds(1));
return 0;
}