设计模式C++ (基本原则)

1.设计模式的基本原则:

开放封闭原则:类的改动应该是通过增加代码实现而不是更改代码

class BankWorker
{
public:
    void save(){cout<<"存款"<<endl;}
    void moveM(){cout<<"转账"<<endl}
    void giveM(){cout<<"缴费"<<endl}
};
class AvBankeWorker
{
public:
    virtual void dothing()=0;
};
class SaveBanker:public AvBankWOrker
{
public:
    virtual void dothing(){cout<<"存款"<<endl;}
}
class moveMBanker:public AvBankWOrker
{
public:
    virtual void dothing(){cout<<"转账"<<endl;}
}
class giveMBanker:public AvBankWOrker
{
public:
    virtual void dothing(){cout<<"缴费"<<endl;}
}
void HowDo(AvBankWorker *bw)
{
    bw->dothing();//多态
}


void main01()
{
    BankWorker *bw=new BankWorker;
    bw->save();
    bw->moveM();
    bw->giveM();
}

void main02()
{
    AvBankWorker *bw = NULL;
    bw=new saveMBanker;
    HowDo();
    delete bw;

    bw=new moveMBanker;
    HowDo();
    delete bw;

    bw=new giveMBanker;
    HowDo();
    delete bw;
}

void main()
{
    //main01();
    main02();
}





依赖倒置原则:

class Memory{
public:
    virtual void work()=0;
};
class Cpu{
public:
    virtual void work()=0;
}
class HardDisk{
public:
    virtual void work()=0;
}
class Computer{
public:
    Computer(Memory *Memory,HardDisk *harddisk, Cpu *cpu)
    {
        m_Memory = Memory;
        m_harddisk = harddisk;
        m_cpu = cpu;
    }
    void work()
    {
        m_harddisk->work();
        m_cpu->work();
        m_Memory->work();
    }    
private:
    Memory *m_Memory;
    HardDisk *m_harddisk;
    Cpu *m_cpu;
}
class IntelCpu:public Cpu{
public:
    virtual void work(){cout<<"Intel"<<endl}
}
class LenovoCpu:public Cpu{
public:
    virtual void work(){cout<<"Lenovo"<<endl}
}
class WDHardDisk:public HardDisk{
public:
    virtual void work(){cout<<"WD"<<endl};
}
class JSD:public Memory{
public:
    virtual void work(){cout<<"JSD"<<endl};
};

void main()
{
    HardDisk *harddisk=new WDHardDisk;
    Memory *memory=new JSD;
    Cpu *cpu=new LenovoCpu;
    
    Computer *my_computer()=new Computer(harddisk,memory,cpu)

    my_computer->work();
    
    delete cpu;
    delete memory;
    delete harddisk;
}

接口隔离原则,里氏替换原则,优先使用组合而不是继承原则,迪米特原则

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值