注:
对于自己模糊处理得到的图片然后在去模糊使用 SRN。
注:
对于CV_EVENT_LBUTTONDOWN CV_RGB2GRAY CV_THRESH_BINARY 都显示未定义的标识符 我的头文件和你网页上显示的一样 使用的是vs2017 opencv4.1.0 这种情况该怎么解决?
#include<opencv2> #include<opencv2> 加入这两个头文件后 正常了 请问 为什么你的程序里不用加这个呢 是不在在哪里可以设置不用加这两个头文件呢?
CV_RGB2GRAY改成COLOR_RGB2GRAY CV_THRESH_BINARY改成THRESH_BINARY
正文:
void inpaint( InputArray src, InputArray inpaintMask,
OutputArray dst, double inpaintRadius, int flags );
#include <imgproc\imgproc.hpp>
#include <highgui\highgui.hpp>
#include <photo\photo.hpp>
using namespace cv;
//全区域阈值处理+Mask膨胀处理
int main()
{
Mat imageSource = imread("Test.jpg");
if (!imageSource.data)
{
return -1;
}
imshow("原图", imageSource);
Mat imageGray;
//转换为灰度图
cvtColor(imageSource, imageGray, CV_RGB2GRAY, 0);
Mat imageMask = Mat(imageSource.size(), CV_8UC1, Scalar::all(0));
//通过阈值处理生成Mask
threshold(imageGray, imageMask, 240, 255, CV_THRESH_BINARY);
Mat Kernel = getStructuringElement(MORPH_RECT, Size(3, 3));
//对Mask膨胀处理,增加Mask面积
dilate(imageMask, imageMask, Kernel);
//图像修复
inpaint(imageSource, imageMask, imageSource, 5, INPAINT_TELEA);
imshow("Mask", imageMask);
imshow("修复后", imageSource);
waitKey();
}
原始图像:
#include <imgproc/imgproc.hpp>
#include <highgui/highgui.hpp>
#include <core/core.hpp>
#include <photo/photo.hpp>
using namespace cv;
Point ptL, ptR; //鼠标画出矩形框的起点和终点
Mat imageSource, imageSourceCopy;
Mat ROI; //原图需要修复区域的ROI
//鼠标回调函数
void OnMouse(int event, int x, int y, int flag, void *ustg);
//鼠标圈定区域阈值处理+Mask膨胀处理
int main()
{
imageSource = imread("Test.jpg");
if (!imageSource.data)
{
return -1;
}
imshow("原图", imageSource);
setMouseCallback("原图", OnMouse);
waitKey();
}
void OnMouse(int event, int x, int y, int flag, void *ustg)
{
if (event == CV_EVENT_LBUTTONDOWN)
{
ptL = Point(x, y);
ptR = Point(x, y);
}
if (flag == CV_EVENT_FLAG_LBUTTON)
{
ptR = Point(x, y);
imageSourceCopy = imageSource.clone();
rectangle(imageSourceCopy, ptL, ptR, Scalar(255, 0, 0));
imshow("原图", imageSourceCopy);
}
if (event == CV_EVENT_LBUTTONUP)
{
if (ptL != ptR)
{
ROI = imageSource(Rect(ptL, ptR));
imshow("ROI", ROI);
waitKey();
}
}
//单击鼠标右键开始图像修复
if (event == CV_EVENT_RBUTTONDOWN)
{
imageSourceCopy = ROI.clone();
Mat imageGray;
cvtColor(ROI, imageGray, CV_RGB2GRAY); //转换为灰度图
Mat imageMask = Mat(ROI.size(), CV_8UC1, Scalar::all(0));
//通过阈值处理生成Mask
threshold(imageGray, imageMask, 235, 255, CV_THRESH_BINARY);
Mat Kernel = getStructuringElement(MORPH_RECT, Size(3, 3));
dilate(imageMask, imageMask, Kernel); //对Mask膨胀处理
inpaint(ROI, imageMask, ROI, 9, INPAINT_TELEA); //图像修复
imshow("Mask", imageMask);
imshow("修复后", imageSource);
}
}
#include <imgproc/imgproc.hpp>
#include <highgui/highgui.hpp>
#include <core/core.hpp>
#include <photo/photo.hpp>
using namespace cv;
Point ptL, ptR; //鼠标画出矩形框的起点和终点
Mat imageSource, imageSourceCopy;
Mat ROI; //原图需要修复区域的ROI
//鼠标回调函数
void OnMouse(int event, int x, int y, int flag, void *ustg);
//鼠标圈定区域
int main()
{
imageSource = imread("Test.jpg");
if (!imageSource.data)
{
return -1;
}
imshow("原图", imageSource);
setMouseCallback("原图", OnMouse);
waitKey();
}
void OnMouse(int event, int x, int y, int flag, void *ustg)
{
if (event == CV_EVENT_LBUTTONDOWN)
{
ptL = Point(x, y);
ptR = Point(x, y);
}
if (flag == CV_EVENT_FLAG_LBUTTON)
{
ptR = Point(x, y);
imageSourceCopy = imageSource.clone();
rectangle(imageSourceCopy, ptL, ptR, Scalar(255, 0, 0));
imshow("原图", imageSourceCopy);
}
if (event == CV_EVENT_LBUTTONUP)
{
if (ptL != ptR)
{
ROI = imageSource(Rect(ptL, ptR));
imshow("ROI", ROI);
waitKey();
}
}
//单击鼠标右键开始图像修复
if (event == CV_EVENT_RBUTTONDOWN)
{
imageSourceCopy = Mat(imageSource.size(), CV_8UC1, Scalar::all(0));
Mat imageMask = imageSourceCopy(Rect(ptL, ptR));
//生成一个跟ROI大小一样的值全为1的区域
Mat imageMaskCopy = Mat(imageMask.size(), CV_8UC1, Scalar::all(1));
imageMaskCopy.copyTo(imageMask);
inpaint(imageSource, imageSourceCopy, imageSource, 9, INPAINT_TELEA); //图像修复
imshow("Mask", imageSourceCopy);
imshow("修复后", imageSource);
}
}