In Android, to apply a color transform matrix using SurfaceFlinger
, you typically create a ColorMatrix
object and set it to the appropriate transformation matrix. Here’s an example of how you can create a color transform matrix for basic color adjustments:
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
// Example function to create a color matrix for adjusting brightness and contrast
public ColorMatrix getColorMatrix(float brightness, float contrast) {
ColorMatrix colorMatrix = new ColorMatrix(