cocos2dx实现网络通信
使用cocos2dx-3.16 编辑器Xcode9.2
头文件
//
// LayerStart.hpp
// CardGame
//
// Created by Apple on 2018/3/2.
//
#ifndef LayerStart_h
#define LayerStart_h
#include "cocos2d.h"
#include "network/HttpClient.h"
USING_NS_CC;
using namespace cocos2d::network;
class LayerStart : public cocos2d::Layer
{
public:
static cocos2d::Scene* createScene();
virtual bool init();
// a selector callback
void menuCloseCallback(cocos2d::Ref* pSender);