[转]asp.net中实现下载

/// <param name="_Request">页面的Request对象</param>
    /// <param name="_Response">页面的Response对象</param>
    /// <param name="_fullPath">带文件名的下载路径</param>
    /// <param name="_speed">每秒允许下载的字节数</param>
    /// <returns>返回一个Bool值,true表示下载成功,False表示下载失败</returns>

    public bool ResponseFile(HttpRequest _Request, HttpResponse _Response, string _fullPath, long _speed)
    {
        try
        {
            FileStream myFile = new FileStream(_fullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
            BinaryReader br = new BinaryReader(myFile);
            try
            {
                _Response.AddHeader("Accept-Ranges", "bytes");
                _Response.Buffer = false;
                long fileLength = myFile.Length;
                long startBytes = 0;

                int pack = 10240;   //10K   bytes  
                //int   sleep   =   200;   //每秒5次   即5*10K   bytes每秒  
                int sleep = ((int)(Math.Floor((double)(1000 * pack / _speed)))) + 1;
                if (_Request.Headers["Range"] != null)
                {
                    _Response.StatusCode = 206;
                    string[] range = _Request.Headers["Range"].Split(new char[] { '=', '-' });
                    startBytes = Convert.ToInt64(range[1]);
                }
                _Response.AddHeader("Content-Length", (fileLength - startBytes).ToString());
                if (startBytes != 0)
                {
                    _Response.AddHeader("Content-Range", string.Format("   bytes   {0}-{1}/{2}", startBytes, fileLength - 1, fileLength));
                }
                _Response.AddHeader("Connection", "Keep-Alive");
                _Response.ContentType = "application/octet-stream";
                _Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(myFile.Name, System.Text.Encoding.UTF8));

                br.BaseStream.Seek(startBytes, SeekOrigin.Begin);
                int maxCount = ((int)(Math.Floor((double)(fileLength - startBytes) / pack))) + 1;

                for (int i = 0; i < maxCount; i++)
                {
                    if (_Response.IsClientConnected)
                    {
                        _Response.BinaryWrite(br.ReadBytes(pack));
                        Thread.Sleep(sleep);
                    }
                    else
                    {
                        i = maxCount;
                    }
                }
            }
            catch
            {
                return false;
            }
            finally
            {
                br.Close();
                myFile.Close();
            }
        }
        catch
        {
            return false;
        }
        return true;
    }
 

 

 

// .aspx.cs
void Page_Init(...
{
      Response.Clear();
      bool success = ResponseFile(Request, Response, 文件物理路径, 1024*1024);
      if(success) {
            Response.End();
            // ...
      } else {
            // ...
      }
}

 

 

后续:

下载

// 方法一 
///   <summary>
///  文件下载
///   </summary>
///   <param name="FullFileName"></param>
private   void  FileDownload( string  FullFileName)
{
FileInfo DownloadFile 
=   new  FileInfo(FullFileName); 
Response.Clear();
Response.ClearHeaders();
Response.Buffer
= false ;
Response.ContentType
= " application/octet-stream " ;
Response.AppendHeader(
" Content-Disposition " , " attachment;filename= "   + HttpUtility.UrlEncode(DownloadFile.FullName,System.Text.Encoding.UTF8));
Response.AppendHeader(
" Content-Length " ,DownloadFile.Length.ToString());
Response.WriteFile(DownloadFile.FullName);
Response.Flush();
Response.End();
}

// 方法二
FileStream fileStream  =   new  FileStream(Server.MapPath(dataUrl),FileMode.Open); 
long  fileSize  =  fileStream.Length; 
Context.Response.ContentType
= " application/octet-stream "
Context.Response.AddHeader(
" Content-Disposition " , " attachment; filename=/ ""  + HttpUtility.UrlEncode(fileNameSystem.Text.Encoding.UTF8) +  " / "" ); 
Context.Response.AddHeader(
" Content-Length " ,fileSize.ToString()); 
byte [] fileBuffer = new   byte [fileSize]; 
fileStream.Read(fileBuffer, 
0 , ( int )fileSize); 
fileStream.Close(); 
Context.Response.BinaryWrite(fileBuffer); 
Context.Response.End();

// 方法三
//  输出硬盘文件,提供下载 支持大文件、续传、速度限制、资源占用小
//  输入参数 _Request: Page.Request对象,  _Response: Page.Response对象, _fileName: 下载文件名, _fullPath: 带文件名下载路径, _speed 每秒允许下载的字节数
//  返回是否成功
public   static   bool  ResponseFile(HttpRequest _Request,HttpResponse _Response, string  _fileName, string  _fullPath,  long  _speed)
{
try
{
FileStream myFile 
=   new  FileStream(_fullPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
BinaryReader br 
=   new  BinaryReader(myFile);
try
{
_Response.AddHeader(
" Accept-Ranges " " bytes " );
_Response.Buffer 
=   false ;
long  fileLength  =  myFile.Length;
long  startBytes  =   0 ;
     
int  pack  =   10240 // 10K bytes
// int sleep = 200;    // 每秒5次   即5*10K bytes每秒
int  sleep  =  ( int )Math.Floor( 1000   *  pack  /  _speed)  +   1 ;
if  (_Request.Headers[ " Range " !=   null )
{
_Response.StatusCode 
=   206 ;
string [] range  =  _Request.Headers[ " Range " ].Split( new   char [] { ' = ' ' - ' });
startBytes 
=  Convert.ToInt64(range[ 1 ]);
}
_Response.AddHeader(
" Content-Length " , (fileLength  -  startBytes).ToString());
if  (startBytes  !=   0 )
{
_Response.AddHeader(
" Content-Range " string .Format( "  bytes {0}-{1}/{2} " , startBytes, fileLength - 1 , fileLength));
}
_Response.AddHeader(
" Connection " " Keep-Alive " );
_Response.ContentType 
=   " application/octet-stream " ;
_Response.AddHeader(
" Content-Disposition " , " attachment;filename= "   +  HttpUtility.UrlEncode(_fileName,System.Text.Encoding.UTF8) );

br.BaseStream.Seek(startBytes, SeekOrigin.Begin);
int  maxCount  =  ( int ) Math.Floor((fileLength  -  startBytes)  /  pack)  +   1 ;

for  ( int  i  =   0 ; i  <  maxCount; i ++ )
{
if  (_Response.IsClientConnected)
{
_Response.BinaryWrite(br.ReadBytes(pack));
Thread.Sleep(sleep);
}
else
{
i
= maxCount; 
}
}
}
catch
{
return   false ;
}
finally
{
br.Close();
myFile.Close();
}
}
catch
{
return   false ;
}
return   true ;
}
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