computeSampleSize

转自:http://my.csdn.net/zljk000/code/detail/18212

computeSampleSize方法,返回一个合适的options.inSampleSize值

Java代码
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public class Util {
 
      /*
      * Compute the sample size as a function of minSideLength
      * and maxNumOfPixels.
      * minSideLength is used to specify that minimal width or height of a
      * bitmap.
      * maxNumOfPixels is used to specify the maximal size in pixels that is
      * tolerable in terms of memory usage.
      *
      * The function returns a sample size based on the constraints.
      * Both size and minSideLength can be passed in as IImage.UNCONSTRAINED,
      * which indicates no care of the corresponding constraint.
      * The functions prefers returning a sample size that
      * generates a smaller bitmap, unless minSideLength = IImage.UNCONSTRAINED.
      *
      * Also, the function rounds up the sample size to a power of 2 or multiple
      * of 8 because BitmapFactory only honors sample size this way.
      * For example, BitmapFactory downsamples an image by 2 even though the
      * request is 3. So we round up the sample size to avoid OOM.
      */
     public static int computeSampleSize(BitmapFactory.Options options,
             int minSideLength, int maxNumOfPixels) {
         int initialSize = computeInitialSampleSize(options, minSideLength,
                 maxNumOfPixels);
 
         int roundedSize;
         if (initialSize <= 8 ) {
             roundedSize = 1 ;
             while (roundedSize < initialSize) {
                 roundedSize <<= 1 ;
             }
         } else {
             roundedSize = (initialSize + 7 ) / 8 * 8 ;
         }
         return roundedSize;
     }
     
     public static int computeInitialSampleSize(BitmapFactory.Options options,
             int minSideLength, int maxNumOfPixels) {
         double w = options.outWidth;
         double h = options.outHeight;
         int lowerBound = (maxNumOfPixels == - 1 ) ? 1 :
                 ( int ) Math.ceil(Math.sqrt(w * h / maxNumOfPixels));
         int upperBound = (minSideLength == - 1 ) ? 128 :
                 ( int ) Math.min(Math.floor(w / minSideLength),
                 Math.floor(h / minSideLength));
 
         if (upperBound < lowerBound) {
             // return the larger one when there is no overlapping zone.
             return lowerBound;
         }
 
         if ((maxNumOfPixels == - 1 ) &&
                 (minSideLength == - 1 )) {
             return 1 ;
         } else if (minSideLength == - 1 ) {
             return lowerBound;
         } else {
             return upperBound;
         }
     }
     
}
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