//create an activeobject
/创建播放控件
CWnd *PlayerWnd;
PlayerWnd = CWnd::FromHandle(this-> m_hWnd);
m_pCActiveMovie3 =new CActiveMovie30;
ASSERT_VALID (m_pCActiveMovie3);
CRect rect;
PlayerWnd->GetWindowRect(rect);
PlayerWnd->ScreenToClient(rect);
m_pCActiveMovie3-> Create(_T ( "视频播放"), WS_OVERLAPPED|WS_VISIBLE,rect, PlayerWnd, IDC_ACTIVEMOVIECONTROL1);
// m_pCActiveMovie3->put_ShowControls(false);
m_pCActiveMovie3->put_FileName("C://Documents and Settings//new//My Documents//My Pictures//mov.avi");
m_pCActiveMovie3->Run();
/
CRect movieR,dlgR,clientR;
m_pCActiveMovie3->GetWindowRect(movieR);
//保证对话框客户区宽不小于300,高度>=55
if(movieR.Width()<300||movieR.Height()<255){
movieR.right = movieR.left+300;
movieR.bottom = movieR.top+255;
}
//得到窗口大小和客户区大小
this->GetWindowRect(dlgR);
this->GetClientRect(clientR);
//让对话框适应视频大小
this->MoveWindow(dlgR.left,dlgR.top,dlgR.Width()-clientR.Width()+movieR.Width(),dlgR.Height()-clientR.Height()+movieR.Height());
//居中到对话框
m_pCActiveMovie3->GetWindowRect(movieR);
this->GetClientRect(clientR);
m_pCActiveMovie3->MoveWindow((clientR.Width()-movieR.Width())/2,(clientR.Height()-movieR.Height())/2,movieR.Width(),movieR.Height());