上节,介绍了时间一到就触发计时器对象;
这节,主要介绍时间一到触发计时器对象,同时计时器向线程的APC队列添加一个APC函数。当计时器被触发的时候,如果线程处于可提醒状态,系统会让线程调用回调函数。
为了添加一个APC到队列中,需要按如下步骤操作:
1、实现一个APC函数
VOID APIENTRY TimerAPCToutine(
PVOID pvArgToCompletionRoutine, //SetWaitableTimer制定的值,传递一些上下文信息
DWORD dwTimeLowValue, DWORD dwTimeHighValue //两个值表示计时器被触发的时间
);
2、设置SetWaitableTimer的两个参数值pfnCompletionRoutine和pvArgToCompletionRoutine
pfnCompletionRoutine: 设置APC函数地址,用以将该函数加入到APC队列
pvArgToCompletionRoutine: 跟APC函数的一致
3、SetWaitableTimer调用者线程必须处于可提醒状态,且该APC函数应该被同一线程(SetWaitableTimer调用者线程)调用。
线程必须由如下函数进入等待状态:SleepEx, WaitForSingleObjectEx, WaitForMultipleObjectsEx, MsgWaitForMultipleObjectsEx, SignalObjectAndWait
4、确保APC函数会在计时器的下一次被触发之前执行结束
为什么要强调这一点呢?因为,只有当所有的APC函数都处理完毕后,才会返回到等待函数(WaiForSingleObjectEx等)。因此,必须确保自己的APC函数会在计时器再次触发前执行完毕,否则APC函数的加入队列的速度大于APC函数自身的执行速度。
// WaitableTimer.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <Windows.h>
#include <atlstr.h>
HANDLE g_hTimer = NULL;
HANDLE g_hThread= NULL;
DWORD g_dwThreadID_1 = 0;
DWORD g_dwThreadID_2 = 0;
SYSTEMTIME g_stime;
DWORD ThreadHander(LPVOID lpThreadParameter);
VOID TimerAPCRoutine(PVOID pvArgToCompletionRoutine, DWORD dwTimerLowValue, DWORD dwTimerHighValue);
int _tmain(int argc, _TCHAR* argv[])
{
#if 0
//Create Thread
g_hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&ThreadHander, &g_dwThreadID_1, 0, &g_dwThreadID_1);
if(g_hThread != NULL) {
printf("CreateThread() is succesful!\n");
printf("Thread:%p, ThreadID:%d\n", g_hThread, g_dwThreadID_1);
}
//CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)&ThreadHander, &g_dwThreadID_2, 0, &g_dwThreadID_2);
//启动线程
//ResumeThread(g_hThread);
#endif
//Create Waitable Timer
g_hTimer = CreateWaitableTimer(NULL, FALSE, NULL);
if(g_hTimer != NULL) {
printf("CreateWaitableTimer() call is successful!\n");
if (ERROR_ALREADY_EXISTS == GetLastError()) {
printf("WaitableTimer have Already exists!\n");
}
}
//设置定时器2014/1/25 21:02:00启动时间, 启动以后再间隔5秒启动一次
SYSTEMTIME st;
FILETIME ftLocal, ftUTC;
LARGE_INTEGER liUTC = {0};
st.wYear = 2014;
st.wMonth= 1;
st.wDayOfWeek = 0;
st.wDay = 25;
st.wHour= 21;
st.wMinute = 16;
st.wSecond = 0;
st.wMilliseconds = 0;
SystemTimeToFileTime(&st, &ftLocal);
//转换本地时间到UTC时间
LocalFileTimeToFileTime(&ftLocal, &ftUTC);
//转换FILETIME到LARGE_INTEGER
//liUTC.LowPart = ftUTC.dwLowDateTime;
//liUTC.HighPart= ftUTC.dwHighDateTime;
//liUTC.QuadPart= -5*10000000; //设置函数调用后5秒钟开始执行
GetLocalTime(&g_stime);
printf("开始时间:%02d:%02d:%02d %03d\n", g_stime.wHour, g_stime.wMinute, g_stime.wSecond, g_stime.wMilliseconds);
if (FALSE != SetWaitableTimer(g_hTimer,&liUTC, 10*1000, /*NULL*/(PTIMERAPCROUTINE)&TimerAPCRoutine, "Hello", TRUE) ) {
printf("SetWaitableTimer() return TRUE!\n");
}
ThreadHander(&g_dwThreadID_1);
int n=1;
while(true) {
Sleep(1000);
//printf("main() %d\n", n++);
}
system("pause");
return 0;
}
DWORD ThreadHander(LPVOID lpThreadParameter)
{
int n=1;
SYSTEMTIME st;
while(true) {
switch(WaitForSingleObjectEx(g_hTimer, INFINITE, TRUE))
{
case WAIT_OBJECT_0:
GetLocalTime(&st);
printf(">> 时间:线程%d, %02d:%02d:%02d %03d\n", *((int*)lpThreadParameter), st.wHour, st.wMinute, st.wSecond, st.wMilliseconds);
break;
case WAIT_TIMEOUT:
printf("WaitForSingleObject(): WAIT_TIMEOUT\n");
break;
case WAIT_ABANDONED:
printf("WaitForSingleObject(): WAIT_ABANDONED\n");
break;
case WAIT_FAILED:
printf("WaitForSingleObject(): WAIT_FAILED,错误%d\n", GetLastError());
break;
}
}
printf("线程退出:%d\n", *((int*)lpThreadParameter));
return 0;
}
VOID TimerAPCRoutine(PVOID pvArgToCompletionRoutine, DWORD dwTimerLowValue, DWORD dwTimerHighValue)
{
TCHAR szBuf[512]={0};
SYSTEMTIME Local;
FILETIME ftUTC;
ftUTC.dwLowDateTime = dwTimerLowValue;
ftUTC.dwHighDateTime= dwTimerHighValue;
//转换UTC时间到本地时间
FileTimeToSystemTime(&ftUTC, &Local);
//格式化时间字符串
GetDateFormat(LOCALE_USER_DEFAULT, DATE_LONGDATE, &Local, NULL, szBuf, _countof(szBuf));
_tcscat_s(szBuf, _countof(szBuf), TEXT(" "));
GetTimeFormat(LOCALE_USER_DEFAULT, 0, &Local, NULL, _tcschr(szBuf, TEXT('\0')), (int)(_countof(szBuf) - _tcslen(szBuf)));
printf("TimerAPCRoutine:%02d:%02d:%02d, pvArgToCompletionRoutine=%s\n", Local.wHour, Local.wMinute, Local.wSecond,(char*)pvArgToCompletionRoutine);
}
上面的例子有一个问题,就是线程不应该在等待一个计时器句柄的同时以可提醒的方式等待同一个计时器。仔细看上面的图上箭头所指的一行与下面几行就会发现第一次是内核对象句柄,后面的才是可提醒的;
正确的做法,如下:
比较执行结果,就会发现这种方法比上面的要好。
DWORD ThreadHander(LPVOID lpThreadParameter)
{
int n=1;
SYSTEMTIME st;
while(true) {
SleepEx(INFINITE, TRUE);
GetLocalTime(&st);
printf(">> 时间:线程%d, %02d:%02d:%02d %03d\n", *((int*)lpThreadParameter), st.wHour, st.wMinute, st.wSecond, st.wMilliseconds);
#if 0
switch(WaitForSingleObjectEx(g_hTimer, INFINITE, FALSE))
{
case WAIT_OBJECT_0:
GetLocalTime(&st);
printf(">> 时间:线程%d, %02d:%02d:%02d %03d\n", *((int*)lpThreadParameter), st.wHour, st.wMinute, st.wSecond, st.wMilliseconds);
break;
case WAIT_TIMEOUT:
printf("WaitForSingleObject(): WAIT_TIMEOUT\n");
break;
case WAIT_ABANDONED:
printf("WaitForSingleObject(): WAIT_ABANDONED\n");
break;
case WAIT_FAILED:
printf("WaitForSingleObject(): WAIT_FAILED,错误%d\n", GetLastError());
break;
}
#endif
}
printf("线程退出:%d\n", *((int*)lpThreadParameter));
return 0;
}