本篇文章适合刚入门C语言的同学参考、旨在回顾和应用C语言的知识!
三子棋也就是井字棋:就是在一个井字中“下棋”
这就是我们童年的游戏了!
这里作者是使用封装的方式写的代码!
在这里就以3个代码段向大家展现出来:
game.c
#pragma once
#define ROW 3 //定义行
#define COL 3 //定义列
#include<stdio.h>
#include<time.h>
void Initboard(char board[ROW][COL], int row, int col);
void Displayboard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputeMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
game.c
#pragma once
#include"game.h"
void Initboard(char board[ROW][COL], int row, int col)//初始化为空格
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void Displayboard(char board[ROW][COL], int row, int col)
{
int n = 0;
for ( n = 0; n < row; n++)
{
for (int j = 0; j < col; j++)
{
printf(" %c ",board[n][j]);//打印一行的数据
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (n < row - 1)//打印分割行
{
for (int j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
}
printf("\n");
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("请玩家先走!\n");
while (1)
{
printf("请输入要下的下标 \n");
scanf("%d%d", &x, &y);
printf("x=%d,y=%d\n", x, y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("这个坐标已经被占用,请重新输入!\n");
}
}
else
{
printf("请输入有效的x,y下标!\n请重新输入:\n");
}
}
}
void ComputeMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑操作:\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int IsFull(char board[ROW][COL], int row, int col)//判断棋盘是否满了
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;//没满
}
}
}
return 1;//满了
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)//判断横行是否相等
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][2] != ' ')
{
return board[i][1];
}
}
for (i = 0; i < col; i++)//判断竖列是否相等
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[1][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board != ' ')//判断对角线是否相等
{
return board[1][1];
}
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[2][0] != ' ')//判断对角线是否相等
{
return board[1][1];
}
if (1 == IsFull(board, ROW, COL))//判断是否平局(棋盘上是否还有位置)
{
return 'Q';
}
return 'C';
}
main.c
#include<time.h>
#include"game.h"
#include<Windows.h>
void menu()
{
printf("************************************\n");
printf("*********1、play 0、exit*********\n");
printf("************************************\n");
}
void game()
{
int ret = 0;
char board[ROW][COL] = {0};
Initboard(board, ROW, COL);//初始化棋盘
Displayboard(board, ROW, COL);//打印棋盘
while (1)
{
PlayerMove(board, ROW, COL);//玩家开始下棋
Displayboard(board, ROW, COL);//打印棋盘
ret = IsWin(board,ROW,COL);
if (ret != 'C')
{
break;
}
ComputeMove(board, ROW, COL);//电脑开始下棋
Displayboard(board, ROW, COL);//打印棋盘
ret = IsWin(board, ROW, COL);//判断输赢
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("恭喜您获得胜利!\n");
}
else if (ret == '#')
{
printf("很遗憾,您失败了!\n");
}
else
{
printf("平局\n");
}
}
void test()
{
int input;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>>>");
scanf("%d", &input);
switch (input)
{
case 1:
printf("开始三子棋游戏!\n");
game();
break;
case 0:
printf("退出游戏!\n");
break;
default :
printf("选择错误,请重新选择!\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
欢迎大家尝试运行!