c#实现的俄罗斯方块程序(源码)

以下为"俄罗斯方块"的C#源代码:MainForm.cs,Block.cs,SettingForm.cs

MainForm.cs

----------------------->>

 using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Xml;
using System.IO;
using System.Security.Cryptography;
using System.Text;
using  System.Runtime.Serialization.Formatters.Binary;


namespace Tetris0._9
{
 public class MainForm : System.Windows.Forms.Form
 {
  #region 变量
  private System.Windows.Forms.Panel panel1;
  private System.Windows.Forms.Panel panel2;
  private System.Windows.Forms.Label label1;
  private System.Windows.Forms.Label label2;
  private System.Windows.Forms.Label label3;
  private System.Windows.Forms.Button button1;
  private System.Windows.Forms.Button button3;
  private System.Windows.Forms.Button button4;
  private System.Windows.Forms.Timer timer1;
  private Block block;
  private Block nextBlock;
  private int nextShapeNO;
  private bool paused;
  private DateTime atStart;
  private DateTime atPause;
  private TimeSpan pauseTime;
  private System.Windows.Forms.Panel panel3;
  private System.Windows.Forms.TextBox textBox1;
  private SettingForm sform;
  private Keys[] keys;
  private System.Windows.Forms.Label label4;
  private int level;
  private int startLevel;
  private bool trans;
  private int rowDelNum;
  private bool failed;
  private System.Windows.Forms.Label label5;
  private System.ComponentModel.IContainer components;
  #endregion
  public MainForm()
  {
   InitializeComponent();
  }
  protected override void Dispose( bool disposing )
  {
   if( disposing )
   {
    if(components != null)
    {
     components.Dispose();
    }
   }
   base.Dispose( disposing );
  }

  static void Main()
  {
   Application.Run(new MainForm());
  }

  private void Initiate()
  {
   try
   {
    XmlDocument doc = new XmlDocument();
    doc.Load("c://setting.cob");
    XmlNodeList nodes=doc.DocumentElement.ChildNodes;
    this.startLevel=Convert.ToInt32(nodes[0].InnerText);
    this.level=this.startLevel;
    this.trans=Convert.ToBoolean(nodes[1].InnerText);

    keys=new Keys[5];
    for(int i=0;i<nodes[2].ChildNodes.Count;i++)
    {
     KeysConverter kc=new KeysConverter();
     this.keys[i]=(Keys)(kc.ConvertFromString(nodes[2].ChildNodes[i].InnerText));
    }   
   }
   catch
   {
    this.trans=false;
    keys=new Keys[5];
    keys[0]=Keys.Left;
    keys[1]=Keys.Right;
    keys[2]=Keys.Down;
    keys[3]=Keys.NumPad8;
    keys[4]=Keys.NumPad9;
    this.level=1;
    this.startLevel=1;
   }
   
   this.timer1.Interval=500-50*(level-1); 
   this.label4.Text="级别: "+this.startLevel;
   if(trans)
   {
    this.TransparencyKey=Color.Black;
   } 
  }
  private void Start()
  {
   this.block=null;
   this.nextBlock=null;
   this.label1.Text="手速: 0";
   this.label2.Text="块数: 0";
   this.label3.Text="行数: 0";
   this.label4.Text="级别: "+this.startLevel;
   this.level=this.startLevel;
   this.timer1.Interval=500-50*(level-1);
   this.paused=false;
   this.failed=false;
   this.panel1.Invalidate();
   this.panel2.Invalidate();
   this.nextShapeNO=0;
   this.CreateBlock();
   this.CreateNextBlock();//
   this.timer1.Enabled=true;
   this.atStart=DateTime.Now;
   this.pauseTime=new TimeSpan(0);
  }
  private void Fail()
  {
   this.failed=true;
   this.panel1.Invalidate(new Rectangle(0,0,panel1.Width,100));
   this.timer1.Enabled=false;
   this.paused=true;
  }
  private bool CreateBlock()
  {
   Point firstPos;
   Color color;
   if(this.nextShapeNO==0)
   {
    Random rand=new Random();  
    this.nextShapeNO=rand.Next(1,8);
   }
   switch(this.nextShapeNO)
   {
    case 1://田
     firstPos=new Point(4,0);
     color=Color.Turquoise;
     break;
    case 2://一
     firstPos=new Point(3,0);
     color=Color.Red;
     break;
    case 3://土
     firstPos=new Point(4,0);
     color=Color.Silver;
     break;
    case 4://z
     firstPos=new Point(4,0);
     color=Color.LawnGreen;
     break;
    case 5://倒z
     firstPos=new Point(4,1);
     color=Color.DodgerBlue;
     break;
    case 6://L
     firstPos=new Point(4,0);
     color=Color.Yellow;
     break;
    default://倒L
     firstPos=new Point(4,0);
     color=Color.Salmon;
     break;
   }
   if(this.block==null)
   {
    block=new Block(this.panel1,9,19,25,this.nextShapeNO,firstPos,color);
   }
   else
   {
    if(!block.GeneBlock(this.nextShapeNO,firstPos,color))
    {
     return false;
    }
   }
   block.EraseLast();
   block.Move(2);
   return true;
  }
  private void CreateNextBlock()
  {
   Random rand=new Random();  
   this.nextShapeNO=rand.Next(1,8);
   Point firstPos;
   Color color;
   switch(this.nextShapeNO)
   {
    case 1://田
     firstPos=new Point(1,0);
     color=Color.Turquoise;
     break;
    case 2://一
     firstPos=new Point(0,1);
     color=Color.Red;
     break;
    case 3://土
     firstPos=new Point(0,0);
     color=Color.Silver;
     break;
    case 4://z
     firstPos=new Point(0,0);
     color=Color.LawnGreen;
     break;
    case 5://倒z
     firstPos=new Point(0,1);
     color=Color.DodgerBlue;
     break;
    case 6://L
     firstPos=new Point(0,0);
     color=Color.Yellow;
     break;
    default://倒L
     firstPos=new Point(0,0);
     color=Color.Salmon;
     break;
   }
   if(nextBlock==null)
    nextBlock=new Block(this.panel2,3,1,20,this.nextShapeNO,firstPos,color);
   else
   {
    nextBlock.GeneBlock(this.nextShapeNO,firstPos,color);
    nextBlock.EraseLast();
   }
  }

  private void FixAndCreate()
  {
   block.FixBlock();
   this.label1.Text="手速:"+Math.Round((double)block.BlockNum/((TimeSpan)(DateTime.Now-this.atStart)).Subtract(this.pauseTime).TotalSeconds,3)+"块/秒";
   this.label2.Text="块数: "+block.BlockNum;
   this.label3.Text="行数: "+block.RowDelNum;
   if(this.level<10 && block.RowDelNum-this.rowDelNum>=30)
   {
    this.rowDelNum+=30;
    this.level++;
    this.timer1.Interval=500-50*(level-1);
                this.label4.Text="级别:  "+this.level;
   } 
   bool createOK=this.CreateBlock();
   this.CreateNextBlock();    
   if(!createOK)
    this.Fail();
  }

  private void SaveSetting()
  {
   try
   {
    XmlDocument doc = new XmlDocument();
    XmlDeclaration xmlDec=doc.CreateXmlDeclaration ("1.0","gb2312",null);

    XmlElement setting=doc.CreateElement("SETTING");
    doc.AppendChild(setting);

    XmlElement level=doc.CreateElement("LEVEL");
    level.InnerText=this.startLevel.ToString();
    setting.AppendChild(level);

    XmlElement trans=doc.CreateElement("TRANSPARENT");
    trans.InnerText=this.trans.ToString();
    setting.AppendChild(trans);
 
    XmlElement keys=doc.CreateElement("KEYS");   
    setting.AppendChild(keys);
    foreach(Keys k in this.keys)
    {
     KeysConverter kc=new KeysConverter(); 
     XmlElement x=doc.CreateElement("SUBKEYS");
     x.InnerText=kc.ConvertToString(k);
     keys.AppendChild(x);
    }

    XmlElement root=doc.DocumentElement;
    doc.InsertBefore(xmlDec,root);
    doc.Save("c://setting.cob");
   }
   catch(Exception xe)
   {
    MessageBox.Show(xe.Message);
   }
  }

  #region Windows 窗体设计器生成的代码
  private void InitializeComponent()
  {
   this.components = new System.ComponentModel.Container();
   System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(MainForm));
   this.panel1 = new System.Windows.Forms.Panel();
   this.panel2 = new System.Windows.Forms.Panel();
   this.label1 = new System.Windows.Forms.Label();
   this.label2 = new System.Windows.Forms.Label();
   this.label3 = new System.Windows.Forms.Label();
   this.button1 = new System.Windows.Forms.Button();
   this.button3 = new System.Windows.Forms.Button();
   this.button4 = new System.Windows.Forms.Button();
   this.timer1 = new System.Windows.Forms.Timer(this.components);
   this.panel3 = new System.Windows.Forms.Panel();
   this.textBox1 = new System.Windows.Forms.TextBox();
   this.label4 = new System.Windows.Forms.Label();
   this.label5 = new System.Windows.Forms.Label();
   this.panel3.SuspendLayout();
   this.SuspendLayout();
   //
   // panel1
   //
   this.panel1.BackColor = System.Drawing.Color.Black;
   this.panel1.Location = new System.Drawing.Point(8, 8);
   this.panel1.Name = "panel1";
   this.panel1.Size = new System.Drawing.Size(251, 501);
   this.panel1.TabIndex = 0;
   this.panel1.Paint += new System.Windows.Forms.PaintEventHandler(this.panel1_Paint);
   //
   // panel2
   //
   this.panel2.BackColor = System.Drawing.Color.Black;
   this.panel2.Location = new System.Drawing.Point(16, 8);
   this.panel2.Name = "panel2";
   this.panel2.Size = new System.Drawing.Size(81, 41);
   this.panel2.TabIndex = 1;
   this.panel2.Paint += new System.Windows.Forms.PaintEventHandler(this.panel2_Paint);
   //
   // label1
   //
   this.label1.AutoSize = true;
   this.label1.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
   this.label1.ForeColor = System.Drawing.Color.Magenta;
   this.label1.Location = new System.Drawing.Point(264, 248);
   this.label1.Name = "label1";
   this.label1.Size = new System.Drawing.Size(55, 22);
   this.label1.TabIndex = 2;
   this.label1.Text = "手速:";
   this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
   //
   // label2
   //
   this.label2.AutoSize = true;
   this.label2.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
   this.label2.ForeColor = System.Drawing.Color.DarkGoldenrod;
   this.label2.Location = new System.Drawing.Point(264, 168);
   this.label2.Name = "label2";
   this.label2.Size = new System.Drawing.Size(55, 22);
   this.label2.TabIndex = 3;
   this.label2.Text = "块数:";
   this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
   //
   // label3
   //
   this.label3.AutoSize = true;
   this.label3.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
   this.label3.ForeColor = System.Drawing.Color.Blue;
   this.label3.Location = new System.Drawing.Point(264, 208);
   this.label3.Name = "label3";
   this.label3.Size = new System.Drawing.Size(55, 22);
   this.label3.TabIndex = 4;
   this.label3.Text = "行数:";
   this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
   //
   // button1
   //
   this.button1.Font = new System.Drawing.Font("宋体", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
   this.button1.ForeColor = System.Drawing.Color.FromArgb(((System.Byte)(192)), ((System.Byte)(64)), ((System.Byte)(0)));
   this.button1.Location = new System.Drawing.Point(288, 304);
   this.button1.Name = "button1";
   this.button1.Size = new System.Drawing.Size(72, 40);
   this.button1.TabIndex = 10;
   this.button1.Text = "开始(F2)";
   this.button1.Click += new System.EventHandler(this.button1_Click);
   //
   // button3
   //
   this.button3.Font = new System.Drawing.Font("宋体", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
   this.button3.ForeColor = System.Drawing.Color.FromArgb(((System.Byte)(192)), ((System.Byte)(64)), ((System.Byte)(0)));
   this.button3.Location = new System.Drawing.Point(288, 368);
   this.button3.Name = "button3";
   this.button3.Size = new System.Drawing.Size(72, 40);
   this.button3.TabIndex = 7;
   this.button3.Text = "环境设置";
   this.button3.Click += new System.EventHandler(this.button3_Click);
   //
   // button4
   //
   this.button4.Font = new System.Drawing.Font("宋体", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
   this.button4.ForeColor = System.Drawing.Color.FromArgb(((System.Byte)(192)), ((System.Byte)(64)), ((System.Byte)(0)));
   this.button4.Location = new System.Drawing.Point(288, 432);
   this.button4.Name = "button4";
   this.button4.Size = new System.Drawing.Size(72, 40);
   this.button4.TabIndex = 8;
   this.button4.Text = "暂停(F3)";
   this.button4.Click += new System.EventHandler(this.button4_Click);
   //
   // timer1
   //
   this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
   //
   // panel3
   //
   this.panel3.BackColor = System.Drawing.Color.Black;
   this.panel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
   this.panel3.Controls.Add(this.panel2);
   this.panel3.Location = new System.Drawing.Point(272, 8);
   this.panel3.Name = "panel3";
   this.panel3.Size = new System.Drawing.Size(112, 56);
   this.panel3.TabIndex = 9;
   //
   // textBox1
   //
   this.textBox1.Location = new System.Drawing.Point(288, 240);
   this.textBox1.Name = "textBox1";
   this.textBox1.ReadOnly = true;
   this.textBox1.Size = new System.Drawing.Size(0, 21);
   this.textBox1.TabIndex = 5;
   this.textBox1.Text = "";
   //
   // label4
   //
   this.label4.AutoSize = true;
   this.label4.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
   this.label4.ForeColor = System.Drawing.Color.Red;
   this.label4.Location = new System.Drawing.Point(264, 128);
   this.label4.Name = "label4";
   this.label4.Size = new System.Drawing.Size(55, 22);
   this.label4.TabIndex = 11;
   this.label4.Text = "级别:";
   this.label4.TextAlign = System.Drawing.ContentAlignment.BottomLeft;
   //
   // label5
   //
   this.label5.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
   this.label5.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
   this.label5.ForeColor = System.Drawing.Color.Blue;
   this.label5.Location = new System.Drawing.Point(264, 488);
   this.label5.Name = "label5";
   this.label5.Size = new System.Drawing.Size(128, 16);
   this.label5.TabIndex = 12;
   this.label5.Text = "作者:Hujiiori";
   this.label5.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
   this.label5.MouseEnter += new System.EventHandler(this.label5_MouseEnter);
   this.label5.MouseLeave += new System.EventHandler(this.label5_MouseLeave);
   //
   // MainForm
   //
   this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
   this.ClientSize = new System.Drawing.Size(400, 517);
   this.Controls.Add(this.label5);
   this.Controls.Add(this.label4);
   this.Controls.Add(this.textBox1);
   this.Controls.Add(this.label3);
   this.Controls.Add(this.label2);
   this.Controls.Add(this.label1);
   this.Controls.Add(this.panel3);
   this.Controls.Add(this.button4);
   this.Controls.Add(this.button3);
   this.Controls.Add(this.button1);
   this.Controls.Add(this.panel1);
   this.ForeColor = System.Drawing.SystemColors.ControlText;
   this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
   this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
   this.KeyPreview = true;
   this.MaximizeBox = false;
   this.MinimizeBox = false;
   this.Name = "MainForm";
   this.Text = "Tetris";
   this.TransparencyKey = System.Drawing.Color.Transparent;
   this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.MainForm_KeyDown);
   this.Closing += new System.ComponentModel.CancelEventHandler(this.MainForm_Closing);
   this.Load += new System.EventHandler(this.MainForm_Load);
   this.panel3.ResumeLayout(false);
   this.ResumeLayout(false);

  }
  #endregion
  private void button1_Click(object sender, System.EventArgs e)
  {
   this.Start();
   this.textBox1.Focus();
  }

  private void button2_Click(object sender, System.EventArgs e)
  {
   this.textBox1.Focus();
  }

  private void MainForm_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
  {
   if(block!=null && this.paused==false && !this.failed)
   {
    if(e.KeyCode==this.keys[0])
    {
     if(block.Move(0))
     {
      block.EraseLast();
     }
    }
    else if(e.KeyCode==this.keys[1])
    {
     if(block.Move(1))
     {
      block.EraseLast();
     }
    }
    else if(e.KeyCode==this.keys[2])
    {
     if(!block.Move(2))
     {
      this.FixAndCreate();
     }
     else
     {
      block.EraseLast();
     }
    }
    else if(e.KeyCode==this.keys[3])
    {
     if(block.Rotate())
     {
      block.EraseLast();
     }
    }
    else if(e.KeyCode==this.keys[4])
    {
     block.Drop();
     block.EraseLast();
     this.FixAndCreate();
    }
   }
   if(e.KeyCode==Keys.F2)
   {
    this.Start();
   }
   else if(e.KeyCode==Keys.F3)
   {
    this.button4_Click(null,null);
   }
  } 
  private void panel1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
  {
   if(block!=null)
   {
    block.DrawBlocks(e.ClipRectangle);
   }
   if(this.failed)
   {
    Graphics gra=e.Graphics;
    gra.DrawString("Game Over",new Font("Arial Black",25f),new SolidBrush(Color.Gray),30,30);
   }
  }

  private void timer1_Tick(object sender, System.EventArgs e)
  {
   if(block!=null && !this.failed)
   {
    if(!block.Move(2))
    {
     this.FixAndCreate();
    } 
    else
    {
     block.EraseLast();
    }
   }
  }

  private void panel2_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
  {  
   if(nextBlock!=null)
   {
    nextBlock.DrawBlocks(e.ClipRectangle);
   }
  }

  private void button4_Click(object sender, System.EventArgs e)
  {
   if(!this.failed)
   {
    if(paused)
    {
     this.pauseTime+=DateTime.Now-this.atPause;
     paused=false;
     this.timer1.Start();
    }
    else
    {
     this.atPause=DateTime.Now;
     paused=true;
     this.timer1.Stop();
    }
   }
   this.textBox1.Focus();
  }

  private void button3_Click(object sender, System.EventArgs e)
  {
   if(!paused)
   {
    this.atPause=DateTime.Now;
    this.paused=true;
    this.timer1.Stop();
   }  
   sform=new SettingForm();
   sform.SetOptions(this.keys,this.startLevel,this.trans);
   sform.DialogResult=DialogResult.Cancel;
    
   sform.ShowDialog();
   if(sform.DialogResult==DialogResult.OK)
   {
    sform.GetOptions(ref this.keys,ref this.startLevel,ref this.trans);
    this.level=this.startLevel;
    this.label4.Text="级别: "+this.level;
    this.timer1.Interval=500-50*(level-1);
    if(this.trans)
    {
     this.TransparencyKey=Color.Black;
    }
    else
     this.TransparencyKey=Color.Transparent;
   }
   this.paused=false;
   this.pauseTime+=DateTime.Now-this.atPause;
   this.timer1.Start();

   this.textBox1.Focus(); 
  }

  private void MainForm_Load(object sender, System.EventArgs e)
  {
   this.Initiate();
  }

  private void MainForm_Closing(object sender, System.ComponentModel.CancelEventArgs e)
  {
   this.SaveSetting();
  }

  private void label5_MouseEnter(object sender, System.EventArgs e)
  {
   this.label5.Text="QQ:39297745";
  }

  private void label5_MouseLeave(object sender, System.EventArgs e)
  {
   this.label5.Text="作者:Hujiiori";
  }
 }
}

 

Block.cs

----------------------->>

using System;
using System.Drawing;
using System.Windows.Forms;

namespace Tetris0._9
{
 public class Block
 {
  public Block(Control con,int leftBorder,int bottomBorder,int unitPix,int shapeNO,Point firstPos,Color color)
  {
   this.con=con;
   this.leftBorder=leftBorder;
   this.bottomBorder=bottomBorder;
   this.unitPix=unitPix;
   this.SetPos(shapeNO,firstPos);
   this.color=color;
   this.huji=new bool[leftBorder+1,bottomBorder+1];
   this.iori=new Color[leftBorder+1,bottomBorder+1];
   this.lastPos=new Point[4];
  }
  private int shapeNO;//形状号
  private Control con;//绘图控件
  private Point[] pos;//当前位置
  private Point[] lastPos;//上一次位置
  private int leftBorder;//左边界
  private int bottomBorder;//下边界
  private int unitPix;//每块象素数
  private int blockNum=0;
  private int rowDelNum=0;
  private bool[,] huji;
  private Color[,] iori;
  private Color color;//当前块颜色
  public void EraseLast()
  {
   foreach(Point p in this.lastPos)
   {
    this.con.Invalidate(new Rectangle(p.X*unitPix,p.Y*unitPix,unitPix+1,unitPix+1));
   }
  }
  private void SetLastPos()
  {
   for(int i=0;i<this.pos.Length;i++)
   {
    this.lastPos[i]=this.pos[i];
   }
  }

  private void SetPos(int shapeNO,Point firstPos)
  {
   this.shapeNO=shapeNO;
   this.pos=new Point[4];
   pos[0]=firstPos;
   switch(shapeNO)
   {
    case 1:
     pos[1]=new Point(firstPos.X+1,firstPos.Y);
     pos[2]=new Point(firstPos.X,firstPos.Y+1);
     pos[3]=new Point(firstPos.X+1,firstPos.Y+1);
     break;
    case 2:
     pos[1]=new Point(firstPos.X+1,firstPos.Y);
     pos[2]=new Point(firstPos.X+2,firstPos.Y);
     pos[3]=new Point(firstPos.X+3,firstPos.Y);
     break;
    case 3:
     pos[1]=new Point(firstPos.X+1,firstPos.Y);
     pos[2]=new Point(firstPos.X+1,firstPos.Y+1);
     pos[3]=new Point(firstPos.X+2,firstPos.Y);
     break;
    case 4:
     pos[1]=new Point(firstPos.X+1,firstPos.Y);
     pos[2]=new Point(firstPos.X+1,firstPos.Y+1);
     pos[3]=new Point(firstPos.X+2,firstPos.Y+1);
     break;
    case 5:
     pos[1]=new Point(firstPos.X+1,firstPos.Y);
     pos[2]=new Point(firstPos.X+1,firstPos.Y-1);
     pos[3]=new Point(firstPos.X+2,firstPos.Y-1);
     break;
    case 6:
     pos[1]=new Point(firstPos.X,firstPos.Y+1);
     pos[2]=new Point(firstPos.X+1,firstPos.Y);
     pos[3]=new Point(firstPos.X+2,firstPos.Y);
     break;
    default:
     pos[1]=new Point(firstPos.X+1,firstPos.Y);
     pos[2]=new Point(firstPos.X+2,firstPos.Y);
     pos[3]=new Point(firstPos.X+2,firstPos.Y+1);
     break;
   }
  }

  private bool CanMove(int direction)
  {
   bool canMove=true;
   if(direction==0)
   {
    foreach(Point p in this.pos)
    {
     if(p.X-1<0 || this.huji[p.X-1,p.Y])
     {
      canMove=false;
      break;
     }
    }
   }
   else if(direction==1)
   {
    foreach(Point p in this.pos)
    {
     if(p.X+1>this.leftBorder || this.huji[p.X+1,p.Y])
     {
      canMove=false;
      break;
     }
    }
   }
   else
   {
    foreach(Point p in this.pos)
    {
     if(p.Y+1>this.bottomBorder || this.huji[p.X,p.Y+1])
     {
      canMove=false;
      break;
     }
    }
   }
   return canMove;
  }

  private bool CanRotate(Point[] pos)
  {
   bool canRotate=true;
   foreach(Point p in pos)
   {
    if(p.X<0 || p.X>this.leftBorder || p.Y<0 || p.Y>this.bottomBorder || this.huji[p.X,p.Y])
    {
     canRotate=false;
     break;
    }
   }
   if(canRotate==true)
    this.SetLastPos();
   return canRotate;
  }
  private void DelRows()
  {
   int count=0;
   int highRow=20;
   int lowRow=-1;
   int[] delRow={-1,-1,-1,-1};
   foreach(Point p in this.pos)
   {
    if(p.Y==highRow || p.Y==lowRow)
     continue;
    int i;
    for(i=0;i<this.huji.GetLength(0);i++)
     if(huji[i,p.Y]==false)
      break;
    if(i==this.huji.GetLength(0))
    {
     delRow[count]=p.Y;
     if(p.Y<highRow)
      highRow=p.Y;
     if(p.Y>lowRow)
      lowRow=p.Y;
     count++;
    }
   }
   
   if(count>0)
   {  
    //-----------------------------------------------------------------
    Graphics gra=con.CreateGraphics();
    foreach(Point p in this.lastPos)
    {
     gra.FillRectangle(new SolidBrush(con.BackColor),p.X*this.unitPix,p.Y*unitPix,25,25);
    }
    foreach(Point p in this.pos)
    {
     this.DrawOne(p.X,p.Y,this.color,gra);
    } 
    foreach(int i in delRow)
    {
     if(i>0)
     {
      for(int j=0;j<this.huji.GetLength(0);j++)
      {
       gra.FillRectangle(new SolidBrush(Color.FromArgb(60,Color.Black)),j*this.unitPix,i*unitPix,25,25);
      }
     }
    }
    System.Threading.Thread.CurrentThread.Join(180);
      
    //-----------------------------------------------------------------
    
    if(count==2 && lowRow-highRow>1)
    {
     for(int i=lowRow;i>highRow+1;i--)
     {
      for(int j=0;j<this.huji.GetLength(0);j++)
      {
       this.huji[j,i]=this.huji[j,i-1];
       this.iori[j,i]=this.iori[j,i-1];
      }
     }
     for(int i=highRow;i>=count;i--)
     {
      for(int j=0;j<this.huji.GetLength(0);j++)
      {
       this.huji[j,i+1]=this.huji[j,i-1];
       this.iori[j,i+1]=this.iori[j,i-1];
      }
     }
    }
    else if(count==3 && lowRow-highRow>2)
    {
     int midRow=-1;
     foreach(int row in delRow)
     {
      if(row!=highRow && row!=lowRow)
      {
       midRow=row;
       break;
      }
     }
     for(int j=0;j<this.huji.GetLength(0);j++)
     {
      this.huji[j,lowRow]=this.huji[j,lowRow+highRow-midRow];
     }
     for(int i=highRow;i>=count;i--)
     {
      for(int j=0;j<this.huji.GetLength(0);j++)
      {
       this.huji[j,i+2]=this.huji[j,i-1];
       this.iori[j,i+2]=this.iori[j,i-1];
      }
     }
    }
    else
    {
     for(int i=lowRow;i>=count;i--)
     {
      for(int j=0;j<this.huji.GetLength(0);j++)
      {
       this.huji[j,i]=this.huji[j,i-count];
       this.iori[j,i]=this.iori[j,i-count];
      }
     }
    } 
    for(int i=0;i<count;i++)
    {
     for(int j=0;j<this.huji.GetLength(0);j++)
     {
      this.huji[j,i]=false;
     }
    }
    con.Invalidate(new Rectangle(0,0,con.Width,(lowRow+1)*this.unitPix));
    this.rowDelNum+=count;
   }
  }
  public void FixBlock()
  {
   this.blockNum++;
   foreach(Point p in this.pos)
   {
    this.huji[p.X,p.Y]=true;
    this.iori[p.X,p.Y]=this.color;
   }
   this.DelRows();
  }
  
  public bool GeneBlock(int shapeNO,Point firstPos,Color color)
  {
   this.SetLastPos();
   this.EraseLast();
   this.SetPos(shapeNO,firstPos);   
   if(!this.CanRotate(this.pos))
   {
    this.pos=null;
    return false;
   }
   else
   {
    this.color=color;
    return true;
   }
  }
  public bool Rotate()
  {
   bool rotated=true;
   Point[] temp={pos[0],pos[1],pos[2],pos[3]};
   switch(this.shapeNO)
   {
    case 1:
     rotated=false;
     break;
    case 2:
     temp[0].Offset(2,2);
     temp[1].Offset(1,1);
     temp[3].Offset(-1,-1);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(2,2);
      this.pos[1].Offset(1,1);
      this.pos[3].Offset(-1,-1);
      this.shapeNO=8;
     }
     else
      rotated=false;
     break;
    case 3:
     temp[0].Offset(1,-1);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(1,-1);
      this.shapeNO=9;
     }
     else
      rotated=false;
     break;
    case 4:
     temp[0].Offset(2,0);
     temp[1].Offset(0,2);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(2,0);
      this.pos[1].Offset(0,2);
      this.shapeNO=12;
     }
     else
     {
      rotated=false;
     }
     break;
    case 5:
     temp[2].Offset(-1,0);
     temp[3].Offset(-1,2);
     if(this.CanRotate(temp))
     {
      this.pos[2].Offset(-1,0);
      this.pos[3].Offset(-1,2);
      this.shapeNO=13;
     }
     else
     {
      rotated=false;
     }
     break;
    case 6:
     temp[0].Offset(1,1);
     temp[1].Offset(2,0);
     temp[3].Offset(-1,-1);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(1,1);
      this.pos[1].Offset(2,0);
      this.pos[3].Offset(-1,-1);
      this.shapeNO=14;
     }
     else
     {
      rotated=false;
     }
     break;
    case 7:
     temp[0].Offset(1,1);
     temp[2].Offset(-1,-1);
     temp[3].Offset(0,-2);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(1,1);
      this.pos[2].Offset(-1,-1);
      this.pos[3].Offset(0,-2);
      this.shapeNO=17;
     }
     else
     {
      rotated=false;
     }
     break;

    case 8:
     temp[0].Offset(-2,-2);
     temp[1].Offset(-1,-1);
     temp[3].Offset(1,1);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(-2,-2);
      this.pos[1].Offset(-1,-1);
      this.pos[3].Offset(1,1);
      this.shapeNO=2;
     }
     else
      rotated=false;
     break;
    case 9:
     temp[2].Offset(-1,-1);
     if(this.CanRotate(temp))
     {
      this.pos[2].Offset(-1,-1);
      this.shapeNO=10;
     }
     else
      rotated=false;
     break;
    case 10:
     temp[3].Offset(-1,1);
     if(this.CanRotate(temp))
     {
      this.pos[3].Offset(-1,1);
      this.shapeNO=11;
     }
     else
      rotated=false;
     break;
    case 11:
     temp[0].Offset(-1,1);
     temp[2].Offset(1,1);
     temp[3].Offset(1,-1);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(-1,1);
      this.pos[2].Offset(1,1);
      this.pos[3].Offset(1,-1);
      this.shapeNO=3;
     }
     else
      rotated=false;
     break;
    case 12:
     temp[0].Offset(-2,0);
     temp[0].Offset(0,-2);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(-2,0);
      this.pos[1].Offset(0,-2);
      this.shapeNO=4;
     }
     else
     {
      rotated=false;
     }
     break;
    case 13:
     temp[2].Offset(1,0);
     temp[3].Offset(1,-2);
     if(this.CanRotate(temp))
     {
      this.pos[2].Offset(1,0);
      this.pos[3].Offset(1,-2);
      this.shapeNO=5;
     }
     else
     {
      rotated=false;
     }
     break;
    case 14:
     temp[2].Offset(1,0);
     temp[3].Offset(-1,2);
     if(this.CanRotate(temp))
     {
      this.pos[2].Offset(1,0);
      this.pos[3].Offset(-1,2);
      this.shapeNO=15;
     }
     else
     {
      rotated=false;
     }
     break;
    case 15:   
     temp[1].Offset(-1,-1);
     temp[2].Offset(-1,-1);
     temp[3].Offset(0,-2);
     if(this.CanRotate(temp))
     {   
      this.pos[1].Offset(-1,-1);
      this.pos[2].Offset(-1,-1);
      this.pos[3].Offset(0,-2);
      this.shapeNO=16;
     }
     else
     {
      rotated=false;
     }
     break;
    case 16:
     temp[0].Offset(-1,-1);
     temp[1].Offset(-1,1);
     temp[2].Offset(0,1);
     temp[3].Offset(2,1);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(-1,-1);
      this.pos[1].Offset(-1,1);
      this.pos[2].Offset(0,1);
      this.pos[3].Offset(2,1);
      this.shapeNO=6;
     }
     else
     {
      rotated=false;
     }
     break;
    case 17:
     temp[0].Offset(1,-1);
     temp[2].Offset(-1,1);
     temp[3].Offset(-2,0);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(1,-1);
      this.pos[2].Offset(-1,1);
      this.pos[3].Offset(-2,0);
      this.shapeNO=18;
     }
     else
     {
      rotated=false;
     }
     break;
    case 18:
     temp[0].Offset(-1,-1);
     temp[2].Offset(1,1);
     temp[3].Offset(0,2);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(-1,-1);
      this.pos[2].Offset(1,1);
      this.pos[3].Offset(0,2);
      this.shapeNO=19;
     }
     else
     {
      rotated=false;
     }
     break;
    case 19:
     temp[0].Offset(-1,1);
     temp[2].Offset(1,-1);
     temp[3].Offset(2,0);
     if(this.CanRotate(temp))
     {
      this.pos[0].Offset(-1,1);
      this.pos[2].Offset(1,-1);
      this.pos[3].Offset(2,0);
      this.shapeNO=7;
     }
     else
     {
      rotated=false;
     }
     break;
   }
   return rotated;
  }
  public bool Move(int direction)
  {
   int offx=0,offy=0;
   if(direction==0 && this.CanMove(0))//左
   {
    offx=-1;
    offy=0;
   }
   else if(direction==1 && this.CanMove(1))//右
   {
    offx=1;
    offy=0;
   }
   else if(direction==2 && this.CanMove(2))//下
   {
    offx=0;
    offy=1;
   }
   else
   {
    return false;
   }
   this.SetLastPos();
   for(int i=0;i<this.pos.Length;i++)
   {
    pos[i].Offset(offx,offy);
   }
   return true;
  }

  public void Drop()
  {
   if(this.CanMove(2))
    this.SetLastPos();
   while(this.CanMove(2))
   {
    for(int i=0;i<this.pos.Length;i++)
    {
     pos[i].Offset(0,1);
    }
   }
  }

  private void DrawOne(int x,int y,Color color,Graphics gra)
  {
   gra.FillRectangle(new SolidBrush(color),x*unitPix+1,y*unitPix+1,this.unitPix-1,this.unitPix-1);
   gra.DrawRectangle(new Pen(Color.Black,1),x*unitPix,y*unitPix,unitPix,unitPix);
  }

  public void DrawBlocks(Rectangle rec)
  {
   Graphics gra=this.con.CreateGraphics();
   if(this.pos!=null)
   {
    foreach(Point p in this.pos)
    {
     this.DrawOne(p.X,p.Y,this.color,gra);
    }
   }
   int x=rec.Height-1;//special for eraselast()'s size+1
   int y=rec.Width-1;
   if((x==this.unitPix && y==4*this.unitPix) || (x==2*unitPix && y==2*unitPix) || (x==2*unitPix && y==3*unitPix) || (x==3*unitPix && y==2*unitPix) || (x==4*unitPix && y==unitPix) )
    return;
   else
   {
    for(int i=this.huji.GetLength(0)-1;i>=0;i--)
    {
     for(int j=this.huji.GetLength(1)-1;j>=0;j--)
     {
      if(huji[i,j]==true && i*unitPix-rec.Left>-unitPix && i*unitPix<rec.Right && j*unitPix-rec.Top>-unitPix && j*unitPix<rec.Bottom)
      {
       this.DrawOne(i,j,this.iori[i,j],gra);
      }
     }
    }
   } 
  }

  public int BlockNum
  {
   get
   {
    return this.blockNum;
   }
  }
  public int RowDelNum
  {
   get
   {
    return this.rowDelNum;
   }
  }

 }
}

 

SettingForm.cs

----------------------->>

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace Tetris0._9
{
 public class SettingForm : System.Windows.Forms.Form
 {
  private System.Windows.Forms.GroupBox groupBox1;
  private System.Windows.Forms.Label label1;
  private System.Windows.Forms.Label label2;
  private System.Windows.Forms.Label label3;
  private System.Windows.Forms.Label label4;
  private System.Windows.Forms.Label label5;
  private System.Windows.Forms.Button button1;
  private System.Windows.Forms.Button button2;
  private System.Windows.Forms.TextBox textBox1;
  private System.Windows.Forms.TextBox textBox2;
  private System.Windows.Forms.TextBox textBox3;
  private System.Windows.Forms.TextBox textBox4;
  private System.Windows.Forms.TextBox textBox5;
  private Keys[] keys;
  private int level;
  private bool trans;
  private System.Windows.Forms.GroupBox groupBox2;
  private System.Windows.Forms.Label label6;
  private System.Windows.Forms.ComboBox comboBox1;
  private System.Windows.Forms.CheckBox checkBox1;
  private System.Windows.Forms.CheckBox checkBox2;
  private System.ComponentModel.Container components = null;

  public SettingForm()
  {
   InitializeComponent();
   this.keys=new Keys[5];
  }

  protected override void Dispose( bool disposing )
  {
   if( disposing )
   {
    if(components != null)
    {
     components.Dispose();
    }
   }
   base.Dispose( disposing );
  }

  #region Windows 窗体设计器生成的代码
  /// <summary>
  /// 设计器支持所需的方法 - 不要使用代码编辑器修改
  /// 此方法的内容。
  /// </summary>
  private void InitializeComponent()
  {
   System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(SettingForm));
   this.groupBox1 = new System.Windows.Forms.GroupBox();
   this.textBox5 = new System.Windows.Forms.TextBox();
   this.textBox4 = new System.Windows.Forms.TextBox();
   this.textBox3 = new System.Windows.Forms.TextBox();
   this.textBox2 = new System.Windows.Forms.TextBox();
   this.textBox1 = new System.Windows.Forms.TextBox();
   this.label5 = new System.Windows.Forms.Label();
   this.label4 = new System.Windows.Forms.Label();
   this.label3 = new System.Windows.Forms.Label();
   this.label2 = new System.Windows.Forms.Label();
   this.label1 = new System.Windows.Forms.Label();
   this.button1 = new System.Windows.Forms.Button();
   this.button2 = new System.Windows.Forms.Button();
   this.groupBox2 = new System.Windows.Forms.GroupBox();
   this.comboBox1 = new System.Windows.Forms.ComboBox();
   this.label6 = new System.Windows.Forms.Label();
   this.checkBox1 = new System.Windows.Forms.CheckBox();
   this.checkBox2 = new System.Windows.Forms.CheckBox();
   this.groupBox1.SuspendLayout();
   this.groupBox2.SuspendLayout();
   this.SuspendLayout();
   //
   // groupBox1
   //
   this.groupBox1.Controls.Add(this.textBox5);
   this.groupBox1.Controls.Add(this.textBox4);
   this.groupBox1.Controls.Add(this.textBox3);
   this.groupBox1.Controls.Add(this.textBox2);
   this.groupBox1.Controls.Add(this.textBox1);
   this.groupBox1.Controls.Add(this.label5);
   this.groupBox1.Controls.Add(this.label4);
   this.groupBox1.Controls.Add(this.label3);
   this.groupBox1.Controls.Add(this.label2);
   this.groupBox1.Controls.Add(this.label1);
   this.groupBox1.Location = new System.Drawing.Point(16, 8);
   this.groupBox1.Name = "groupBox1";
   this.groupBox1.Size = new System.Drawing.Size(168, 168);
   this.groupBox1.TabIndex = 0;
   this.groupBox1.TabStop = false;
   this.groupBox1.Text = "键盘设置";
   //
   // textBox5
   //
   this.textBox5.Location = new System.Drawing.Point(64, 124);
   this.textBox5.Name = "textBox5";
   this.textBox5.ReadOnly = true;
   this.textBox5.Size = new System.Drawing.Size(72, 21);
   this.textBox5.TabIndex = 9;
   this.textBox5.Text = "";
   this.textBox5.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
   this.textBox5.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBox5_KeyDown);
   //
   // textBox4
   //
   this.textBox4.Location = new System.Drawing.Point(64, 100);
   this.textBox4.Name = "textBox4";
   this.textBox4.ReadOnly = true;
   this.textBox4.Size = new System.Drawing.Size(72, 21);
   this.textBox4.TabIndex = 8;
   this.textBox4.Text = "";
   this.textBox4.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
   this.textBox4.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBox4_KeyDown);
   //
   // textBox3
   //
   this.textBox3.Location = new System.Drawing.Point(64, 76);
   this.textBox3.Name = "textBox3";
   this.textBox3.ReadOnly = true;
   this.textBox3.Size = new System.Drawing.Size(72, 21);
   this.textBox3.TabIndex = 7;
   this.textBox3.Text = "";
   this.textBox3.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
   this.textBox3.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBox3_KeyDown);
   //
   // textBox2
   //
   this.textBox2.Location = new System.Drawing.Point(64, 52);
   this.textBox2.Name = "textBox2";
   this.textBox2.ReadOnly = true;
   this.textBox2.Size = new System.Drawing.Size(72, 21);
   this.textBox2.TabIndex = 6;
   this.textBox2.Text = "";
   this.textBox2.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
   this.textBox2.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBox2_KeyDown);
   //
   // textBox1
   //
   this.textBox1.Location = new System.Drawing.Point(64, 28);
   this.textBox1.Name = "textBox1";
   this.textBox1.ReadOnly = true;
   this.textBox1.Size = new System.Drawing.Size(72, 21);
   this.textBox1.TabIndex = 5;
   this.textBox1.Text = "";
   this.textBox1.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
   this.textBox1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBox1_KeyDown);
   //
   // label5
   //
   this.label5.Location = new System.Drawing.Point(24, 80);
   this.label5.Name = "label5";
   this.label5.Size = new System.Drawing.Size(40, 16);
   this.label5.TabIndex = 4;
   this.label5.Text = "下移:";
   this.label5.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
   //
   // label4
   //
   this.label4.Location = new System.Drawing.Point(24, 128);
   this.label4.Name = "label4";
   this.label4.Size = new System.Drawing.Size(40, 16);
   this.label4.TabIndex = 3;
   this.label4.Text = "丢下:";
   this.label4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
   //
   // label3
   //
   this.label3.Location = new System.Drawing.Point(24, 104);
   this.label3.Name = "label3";
   this.label3.Size = new System.Drawing.Size(40, 16);
   this.label3.TabIndex = 2;
   this.label3.Text = "旋转:";
   this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
   //
   // label2
   //
   this.label2.Location = new System.Drawing.Point(24, 56);
   this.label2.Name = "label2";
   this.label2.Size = new System.Drawing.Size(40, 16);
   this.label2.TabIndex = 1;
   this.label2.Text = "右移:";
   this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
   //
   // label1
   //
   this.label1.Location = new System.Drawing.Point(24, 32);
   this.label1.Name = "label1";
   this.label1.Size = new System.Drawing.Size(40, 16);
   this.label1.TabIndex = 0;
   this.label1.Text = "左移:";
   this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
   //
   // button1
   //
   this.button1.Location = new System.Drawing.Point(16, 272);
   this.button1.Name = "button1";
   this.button1.Size = new System.Drawing.Size(64, 23);
   this.button1.TabIndex = 1;
   this.button1.Text = "确定";
   this.button1.Click += new System.EventHandler(this.button1_Click);
   //
   // button2
   //
   this.button2.Location = new System.Drawing.Point(120, 272);
   this.button2.Name = "button2";
   this.button2.Size = new System.Drawing.Size(64, 23);
   this.button2.TabIndex = 2;
   this.button2.Text = "取消";
   this.button2.Click += new System.EventHandler(this.button2_Click);
   //
   // groupBox2
   //
   this.groupBox2.Controls.Add(this.checkBox2);
   this.groupBox2.Controls.Add(this.checkBox1);
   this.groupBox2.Controls.Add(this.comboBox1);
   this.groupBox2.Controls.Add(this.label6);
   this.groupBox2.Location = new System.Drawing.Point(16, 184);
   this.groupBox2.Name = "groupBox2";
   this.groupBox2.Size = new System.Drawing.Size(168, 80);
   this.groupBox2.TabIndex = 3;
   this.groupBox2.TabStop = false;
   this.groupBox2.Text = "环境设置";
   //
   // comboBox1
   //
   this.comboBox1.Items.AddRange(new object[] {
                 "1",
                 "2",
                 "3",
                 "4",
                 "5",
                 "6",
                 "7",
                 "8",
                 "9",
                 "10"});
   this.comboBox1.Location = new System.Drawing.Point(64, 20);
   this.comboBox1.Name = "comboBox1";
   this.comboBox1.Size = new System.Drawing.Size(72, 20);
   this.comboBox1.TabIndex = 1;
   this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged);
   //
   // label6
   //
   this.label6.Location = new System.Drawing.Point(8, 24);
   this.label6.Name = "label6";
   this.label6.Size = new System.Drawing.Size(64, 16);
   this.label6.TabIndex = 0;
   this.label6.Text = "开始级别:";
   this.label6.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
   //
   // checkBox1
   //
   this.checkBox1.Enabled = false;
   this.checkBox1.Location = new System.Drawing.Point(8, 48);
   this.checkBox1.Name = "checkBox1";
   this.checkBox1.Size = new System.Drawing.Size(56, 24);
   this.checkBox1.TabIndex = 2;
   this.checkBox1.Text = "音效";
   //
   // checkBox2
   //
   this.checkBox2.Location = new System.Drawing.Point(72, 48);
   this.checkBox2.Name = "checkBox2";
   this.checkBox2.Size = new System.Drawing.Size(80, 24);
   this.checkBox2.TabIndex = 3;
   this.checkBox2.Text = "透明模式";
   this.checkBox2.CheckedChanged += new System.EventHandler(this.checkBox2_CheckedChanged);
   //
   // SettingForm
   //
   this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
   this.ClientSize = new System.Drawing.Size(200, 301);
   this.Controls.Add(this.groupBox2);
   this.Controls.Add(this.button2);
   this.Controls.Add(this.button1);
   this.Controls.Add(this.groupBox1);
   this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
   this.MaximizeBox = false;
   this.MinimizeBox = false;
   this.Name = "SettingForm";
   this.ShowInTaskbar = false;
   this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
   this.Text = "设置";
   this.TopMost = true;
   this.groupBox1.ResumeLayout(false);
   this.groupBox2.ResumeLayout(false);
   this.ResumeLayout(false);

  }
  #endregion

  private void button1_Click(object sender, System.EventArgs e)
  {
   this.DialogResult=DialogResult.OK;
   this.Close();
  }

  private void button2_Click(object sender, System.EventArgs e)
  {
   this.Close();
  }

  public void SetOptions(Keys[] keys,int level,bool trans)
  {
   for(int i=0;i<this.keys.Length;i++)
   {
    this.keys[i]=keys[i];
   }
   textBox1.Text=keys[0].ToString();
   textBox2.Text=keys[1].ToString();
   textBox3.Text=keys[2].ToString();
   textBox4.Text=keys[3].ToString();
   textBox5.Text=keys[4].ToString();

   this.level=level;
   this.comboBox1.SelectedIndex=level-1;
   this.trans=trans;
   if(trans)
   {
    this.checkBox2.Checked=true;
   }
  }
  public void GetOptions(ref Keys[] keys,ref int level,ref bool trans)
  {
   keys=this.keys;
   level=this.level;
            trans=this.trans;
  }
  private void ChangeKey(TextBox textBox,System.Windows.Forms.KeyEventArgs e,int i)
  {
   if((e.KeyValue>=32 && e.KeyValue<=40) || (e.KeyValue>=45 && e.KeyValue<=46) || (e.KeyValue>=48 && e.KeyValue<=57) || (e.KeyValue>=65 && e.KeyValue<=90) ||
    (e.KeyValue>=96 && e.KeyValue<=107) || (e.KeyValue>=109 && e.KeyValue<=111) || (e.KeyValue>=186 && e.KeyValue<=192) ||
    (e.KeyValue>=219 && e.KeyValue<=222))
   {
    textBox.Text=e.KeyCode.ToString();
    this.keys[i]=e.KeyCode;
   }
  }

  private void textBox1_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
  {
   this.ChangeKey(textBox1,e,0);   
  }

  private void textBox2_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
  {
   this.ChangeKey(textBox2,e,1); 
  }

  private void textBox3_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
  {
   this.ChangeKey(textBox3,e,2);
  }

  private void textBox4_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
  {
   this.ChangeKey(textBox4,e,3);
  }

  private void textBox5_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e)
  {
   this.ChangeKey(textBox5,e,4);
  }

  private void comboBox1_SelectedIndexChanged(object sender, System.EventArgs e)
  {
   this.level=comboBox1.SelectedIndex+1;
  }

  private void checkBox2_CheckedChanged(object sender, System.EventArgs e)
  {
   if(this.checkBox2.Checked==true)
   {
    this.trans=true;
   }
   else
    this.trans=false;
  
  }
 }
}


     

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