创建只有上下或者左右手势的UIPanGestureRecognizer
#import <UIKit/UIKit.h>
NS_ASSUME_NONNULL_BEGIN
typedef NS_ENUM(NSInteger, PanDirection) {
PanDirectionVertical,
PanDirectionHorizontal,
};
@interface PanGesture : UIPanGestureRecognizer
@property (nonatomic, assign) PanDirection direction;
@end
NS_ASSUME_NONNULL_END
#import "PanGesture.h"
NSInteger const static kDirectionPanThreshold = 5;
@interface PanGesture() {
BOOL _drag;
int _moveX;
int _moveY;
}
@end
@implementation PanGesture
- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
[super touchesMoved:touches withEvent:event];
if (self.state == UIGestureRecognizerStateFailed) {
return;
}
CGPoint nowPoint = [[touches anyObject] locationInView:self.view];
CGPoint prevPoint = [[touches anyObject] previousLocationInView:self.view];
_moveX += prevPoint.x - nowPoint.x;
_moveY += prevPoint.y - nowPoint.y;
if (!_drag) {
if (abs(_moveX) > kDirectionPanThreshold) {
if (self.direction == PanDirectionVertical) {
self.state = UIGestureRecognizerStateFailed;
} else {
_drag = YES;
}
} else if (abs(_moveY) > kDirectionPanThreshold) {
if (self.direction == PanDirectionHorizontal) {
self.state = UIGestureRecognizerStateFailed;
} else {
_drag = YES;
}
}
}
}
- (void)reset {
[super reset];
_drag = NO;
_moveX = 0;
_moveY = 0;
}
@end