unity
Stephen-Jie
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unity 鼠标拖拽物品
IEnumerator OnMouseDown() { Debug.Log("1111"); //IEnumerable // 把目标物体的世界空间坐标转换到它自身的屏幕空间坐标 _vec3TargetScreenSpace = Camera.main.WorldToScreenPoint(_tra原创 2016-06-15 10:21:54 · 796 阅读 · 0 评论 -
unity中ScrollRect拖拽子物体无法拖拽
在拖拽物体上绑定的本脚本中,重写一下UGUI的drag相关事件,调ScrollRect的drag等方法public class DragScrollView : EventTriggerListener{ /// /// Reference to the scroll view that will be dragged by the script. ///原创 2016-05-11 16:40:53 · 6604 阅读 · 1 评论 -
unity BuildAssetBundles
if (GUILayout.Button("Build AssetBundles")) { StartBuildAssetBundles(); } public static void StartBuildAssetBundles() { string sourcePath = Application.dataPath + "/" + assetBundleSour...原创 2019-04-03 13:25:38 · 1308 阅读 · 0 评论 -
excel 2 C# ,excel 2 sqlite
demo:BDFramework.Core-master原创 2019-04-16 21:01:26 · 283 阅读 · 0 评论