我有一个思想:所有的外设驱动,都搞成一个结构体!
下面这个是蜂鸣器的。相当好用,但是得用到一个定时器。稍后整理完定时器也会发布出来。
这个驱动,我还是挺喜欢的,是写蜂鸣器唱歌时突发奇想。因为蜂鸣器需要打开和关闭,这样就得在两个地方执行。就很烦。so,便诞生了这个。弄个定时器让他自己关不就好了吗?
使用也变得超级方便了。
1、将 Buzzer.control.Ring () 这个函数放在 while 循环中
2、在任何地方 Buzzer.control.SetRing (2,4), 这里两个参数、次数、速度
在使用的过程中又发现连续添加响声的问题,于是弄了个数组,逐个响,调用2添加响声。可以同时添加n多组。感觉用起来更加方便了呢。
Buzzer.c
#include "stdio.h"
#include "stdlib.h"
#include "systick.h"
#include "../User/BSP/BUZZER/buzzer.h"
#include "../User/BSP/TIMER1/timer.h"
//***********************************************************//
// buzzer 蜂鸣器
// 通过 Buzzer 这个结构体便可以快捷的控制蜂鸣器
//1、将 Buzzer.control.Ring () 这个函数放在 while 循环中
//2、在任何地方 Buzzer.control.SetRing (), 这里两个参数、次数、速度
// 本蜂鸣器驱动支持 BuzzerRingGroup 组次数和速度、采用插入的方式,可同时
// 配置多组不同的次数和速度
// flechazo.mba
//***********************************************************//
Buzzer_Struct Buzzer;
uint32_t BuzzerInsertRing[2][BuzzerRingGroup] = {0};
/***********************************************************
*@fuction :vbuzzerSetRing
*@brief : 可以设置蜂鸣器响的次数和速度、采用插入的方式、最多
可以插入 BuzzerRingGroup 组响声音
*@param :count speed
*@return :void
*@author :flechazo 更多例程请访问 (flechazo.mba)
*@date :2023-05-21
***********************************************************/
void vbuzzerSetRing(uint32_t count, uint32_t speed)
{
vbuzzerCopyArray_32(Buzzer.config.Info.buzzerTime, &BuzzerInsertRing[0][1], BuzzerRingGroup - 1);
vbuzzerCopyArray_32(Buzzer.config.Info.buzzerSpeed, &BuzzerInsertRing[1][1], BuzzerRingGroup - 1);
BuzzerInsertRing[0][0] = (count + 1) * 2;
BuzzerInsertRing[1][0] = speed;
vbuzzerCopyArray_32(BuzzerInsertRing[0], Buzzer.config.Info.buzzerTime, BuzzerRingGroup);
vbuzzerCopyArray_32(BuzzerInsertRing[1], Buzzer.config.Info.buzzerSpeed, BuzzerRingGroup);
Buzzer.config.Info.group++;
}
bool buzzerRingFlag = true;
/***********************************************************
*@fuction :vbuzzerRing
*@brief : 蜂鸣器响的主体、需要放在 while 循环中
*@param :--
*@return :void
*@author :flechazo 更多例程请访问 (flechazo.mba)
*@date :2023-05-21
***********************************************************/
void vbuzzerRing(void)
{
if((Buzzer.control.enable) && (Buzzer.config.Info.group > 0))
{
if(Buzzer.config.Info.buzzerTime[Buzzer.config.Info.group - 1] > 1)
{
if(vtimerIsTimeOut_ms(&Buzzer.config.Info.buzzerRingTime, Buzzer.config.Info.buzzerSpeed[Buzzer.config.Info.group - 1]))
{
//Toggle
buzzerRingFlag ? gpio_bit_set(BUZZER_GPIOx, BUZZER_GPIO_PINx) : gpio_bit_reset(BUZZER_GPIOx, BUZZER_GPIO_PINx);
buzzerRingFlag = !buzzerRingFlag;
//Time
Buzzer.config.Info.buzzerTime[Buzzer.config.Info.group - 1]--;
Buzzer.config.Info.buzzerRingTime = vtimerGetCurrentTime_ms();
}
else
{
}
}
else if(Buzzer.config.Info.buzzerTime[Buzzer.config.Info.group - 1] == 1)
{
gpio_bit_reset(BUZZER_GPIOx, BUZZER_GPIO_PINx);
Buzzer.config.Info.buzzerTime[Buzzer.config.Info.group - 1]--;
}
else
{
Buzzer.config.Info.group--;
}
}
}
/***********************************************************
*@fuction :vbuzzerInit
*@brief :
*@param :--
*@return :void
*@author :flechazo 更多例程请访问 (flechazo.mba)
*@date :2023-05-21
***********************************************************/
void vbuzzerInit(void)
{
rcu_periph_clock_enable(RCU_GPIOB);
gpio_init(BUZZER_GPIOx, GPIO_MODE_OUT_PP, GPIO_OSPEED_50MHZ, BUZZER_GPIO_PINx);
gpio_bit_reset(BUZZER_GPIOx, BUZZER_GPIO_PINx);
Buzzer.control.enable = true;
Buzzer.control.Ring = vbuzzerRing;
Buzzer.control.SetRing = vbuzzerSetRing;
// rcu_periph_clock_enable(RCU_GPIOB);
// gpio_init(BUZZER_GPIOx, GPIO_MODE_AF_PP, GPIO_OSPEED_50MHZ, BUZZER_GPIO_PINx);
//
// timer_oc_parameter_struct timer_ocintpara;
// timer_parameter_struct timer_initpara;
// rcu_periph_clock_enable(RCU_TIMER9);
// timer_deinit(TIMER9);
// /* LED_TIMERx configuration */
// timer_initpara.prescaler = 0;
// timer_initpara.alignedmode = TIMER_COUNTER_EDGE;
// timer_initpara.counterdirection = TIMER_COUNTER_UP;
// timer_initpara.period = 0x7FF;
// timer_initpara.clockdivision = TIMER_CKDIV_DIV1;
// timer_initpara.repetitioncounter = 0;
// timer_init(TIMER9, &timer_initpara);
// timer_ocintpara.outputstate = TIMER_CCX_ENABLE;
// timer_ocintpara.outputnstate = TIMER_CCXN_ENABLE;
// timer_ocintpara.ocpolarity = TIMER_OC_POLARITY_HIGH;
// timer_ocintpara.ocnpolarity = TIMER_OCN_POLARITY_HIGH;
// timer_ocintpara.ocidlestate = TIMER_OC_IDLE_STATE_LOW;
// timer_ocintpara.ocnidlestate = TIMER_OCN_IDLE_STATE_LOW;
// timer_channel_output_config(TIMER9, TIMER_CH_0, &timer_ocintpara);
// timer_channel_output_pulse_value_config(TIMER9, TIMER_CH_0, 0);//pwmdata
// timer_channel_output_mode_config(TIMER9, TIMER_CH_0, TIMER_OC_MODE_PWM0);
// timer_channel_output_shadow_config(TIMER9, TIMER_CH_0, TIMER_OC_SHADOW_DISABLE);
// timer_primary_output_config(TIMER9, ENABLE);
// nvic_irq_enable(TIMER2_IRQn, 1, 0);
// timer_interrupt_enable(TIMER9,TIMER_INT_UP);
// timer_auto_reload_shadow_enable(TIMER9);
// timer_enable(TIMER9);
//
}
void vbuzzerCopyArray_32(uint32_t *sourcearray, uint32_t *targetarray, uint32_t length)
{
for(uint32_t i = 0; i < length; i++)
{
targetarray[i] = sourcearray[i];
}
}
Buzzer.h
#ifndef __BUZZER_H
#define __BUZZER_H
#include "gd32f30x.h"
#include <stdbool.h>
#define BUZZER_RCU_GPIOx RCU_GPIOB
#define BUZZER_GPIOx GPIOB
#define BUZZER_GPIO_PINx GPIO_PIN_8
#define BuzzerRingGroup 10
typedef union
{
struct
{
uint32_t pwmdata;
uint32_t group;
uint32_t buzzerTime[BuzzerRingGroup];
uint32_t buzzerSpeed[BuzzerRingGroup];
uint32_t buzzerMode;
uint32_t buzzerRingTime;
} Info;
uint32_t Byte[(BuzzerRingGroup*2)+4];
} Buzzer_union;
typedef struct
{
bool enable;
void (*Ring)(void);
void (*SetRing)(uint32_t time,uint32_t speed);
}Buzzer_Control;
typedef struct
{
Buzzer_union config;
Buzzer_Control control;
}Buzzer_Struct;
void vbuzzerInit(void);
void vbuzzerSetRing(uint32_t count,uint32_t speed);
void vbuzzerRing(void);
void vbuzzerCopyArray_32(uint32_t *sourcearray,uint32_t *targetarray,uint32_t length);
#endif