MaskFilter

public class MaskFilterView extends View {
    public MaskFilterView(Context context) {
        super(context);
    }

    public MaskFilterView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public MaskFilterView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
    public MaskFilterView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
        super(context, attrs, defStyleAttr, defStyleRes);
    }

    Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        Bitmap mBitmap = BitmapFactory.decodeResource(getResources(), R.mipmap.img);


        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
            //View从API Level 11才加入setLayerType方法
            //设置软件渲染模式绘图
            setLayerType(View.LAYER_TYPE_SOFTWARE, null);
        }
        mPaint.setMaskFilter(new BlurMaskFilter(30f, BlurMaskFilter.Blur.NORMAL));
        canvas.drawBitmap(mBitmap, 0, 0, mPaint);

        mPaint.setColor(Color.RED);
        mPaint.setMaskFilter(new BlurMaskFilter(20, BlurMaskFilter.Blur.NORMAL));
        
        int w=getWidth();
        int h=getHeight();
        canvas.drawRect(mBitmap.getWidth()+20,20,w*0.8f,mBitmap.getHeight(), mPaint);


        mPaint.setColor(Color.BLACK);
        mPaint.setTextSize(50);

        mPaint.setMaskFilter(new BlurMaskFilter(30f, BlurMaskFilter.Blur.OUTER));
        canvas.drawText("OUTER abcd哈哈万剑123qwqeretyyuoip", 0, h * 1.0f / 2, mPaint);

        mPaint.setMaskFilter(new BlurMaskFilter(30f, BlurMaskFilter.Blur.NORMAL));
        canvas.drawText("NORMAL abcd哈哈万剑123qwqeretyyuoip", 0, h * 1.0f / 2 + 90, mPaint);

        mPaint.setMaskFilter(new BlurMaskFilter(30f, BlurMaskFilter.Blur.SOLID));
        canvas.drawText("SOLID abcd哈哈万剑123qwqeretyyuoip", 0, h * 1.0f / 2 + 180, mPaint);

        mPaint.setMaskFilter(new BlurMaskFilter(30f, BlurMaskFilter.Blur.INNER));
        canvas.drawText("INNER abcd哈哈万剑123qwqeretyyuoip", 0, h * 1.0f / 2 + 270, mPaint);

    }
}


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可以使用ITK的RegionOfInterestImageFilter类来实现从三维数据中框选矩形范围,并使用ITK的MaskImageFilter类来将矩形区域内的像素值赋值为255,区域外的像素值赋值为0。 下面是一个示例代码: ```cpp #include "itkImage.h" #include "itkImageRegionIterator.h" #include "itkRegionOfInterestImageFilter.h" #include "itkMaskImageFilter.h" typedef itk::Image<unsigned char, 3> ImageType; int main() { // 创建一个三维数据 ImageType::Pointer image = ImageType::New(); ImageType::SizeType size = {{100, 100, 100}}; ImageType::IndexType start = {{0, 0, 0}}; ImageType::RegionType region(start, size); image->SetRegions(region); image->Allocate(); // 设置矩形区域 ImageType::IndexType roiStart = {{20, 20, 20}}; ImageType::SizeType roiSize = {{30, 30, 30}}; ImageType::RegionType roiRegion(roiStart, roiSize); // 使用RegionOfInterestImageFilter类提取矩形区域 typedef itk::RegionOfInterestImageFilter<ImageType, ImageType> ROIFilterType; ROIFilterType::Pointer roiFilter = ROIFilterType::New(); roiFilter->SetInput(image); roiFilter->SetRegionOfInterest(roiRegion); roiFilter->Update(); // 使用MaskImageFilter类将矩形区域内的像素值赋值为255,区域外的像素值赋值为0 typedef itk::MaskImageFilter<ImageType, ImageType> MaskFilterType; MaskFilterType::Pointer maskFilter = MaskFilterType::New(); maskFilter->SetInput(roiFilter->GetOutput()); maskFilter->SetMaskImage(image); maskFilter->SetMaskValue(255); maskFilter->Update(); // 输出结果 itk::ImageRegionIterator<ImageType> it(maskFilter->GetOutput(), maskFilter->GetOutput()->GetLargestPossibleRegion()); for (it.GoToBegin(); !it.IsAtEnd(); ++it) { std::cout << (int)it.Get() << " "; } std::cout << std::endl; return 0; } ``` 在这个示例代码中,我们首先创建了一个三维数据,然后设置了一个矩形区域。接着使用RegionOfInterestImageFilter类提取矩形区域,再使用MaskImageFilter类将矩形区域内的像素值赋值为255,区域外的像素值赋值为0。最后输出结果,可以看到矩形区域内的像素值都变成了255,区域外的像素值都变成了0。
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