#include<stdio.h>
#include<stdlib.h>
char matrix[3][3];
void creat_matrix()//初始化棋盘
{
int i = 0;
int j = 0;
for (i = 0; i < 3; i++)
{
for (j = 0; j < 3; j++)
{
matrix[i][j] = ' ';
}
}
}
void print_matrix()//打印棋盘
{
for (int i = 0; i < 3; i++)
{
printf(" %c | %c | %c ", matrix[i][0], matrix[i][1], matrix[i][2]);
if (i != 2)
printf("\n---|---|---\n");
}
printf("\n");
}
void get_player_move()//玩家下
{
int x, y;
printf("please enter x,y coordinates for your move:");
scanf("%d %d", &x, &y);
y--;//使输入的和原本下表一致,从0开始
x--;
if (matrix[x][y] != ' ')
{
printf("invalid move,please try again!\n");
get_player_move();
}
else
matrix[x][y] = 'X';
}
char check()//检查是否赢
{
int i;
for (i = 0; i < 3; i++)//检查横行
{
if (matrix[i][0] == matrix[i][1] &&
matrix[i][1] == matrix[i][2])
return matrix[i][1];
}
for (i = 0; i < 3; i++)//检查竖行
{
if (matrix[0][i] == matrix[1][i] &&
matrix[1][i] == matrix[2][i])
return matrix[1][i];
}
if (matrix[0][0] == matrix[1][1] &&
matrix[1][1] == matrix[2][2])//检查斜角
return matrix[1][1];
if (matrix[0][2] == matrix[1][1] &&
matrix[1][1] == matrix[2][0])//检查斜角
return matrix[1][1];
return ' ';
}
void get_computer_move()//电脑下
{
int i, j;
for (i = 0; i < 3; i++)
{
for (j = 0; j < 3; j++)
{
if (matrix[i][j] == ' ')
break;
}
if (matrix[i][j] == ' ')
break;
}
if (i*j == 9)
{
printf("no one won!\n");
exit(0);
}
else
matrix[i][j] = 'O';
}
int main()
{
char done = ' ';
printf("This is a game of qingdou!\n");
creat_matrix();
do
{
print_matrix();
get_player_move();
done=check();
if (done != ' ')
break;
get_computer_move();
done = check();
}
while (done == ' ')
;
print_matrix();
if (done == 'X')
printf("player won!\n");
else
printf("computer won!\n");
system("pause");
return 0;
}