package com.testng;
import java.io.BufferedReader;
import java.io.InputStreamReader;
public class Gobang
{
//定义一个二维数组来充当棋盘
private String[][] board;
//定义棋盘的大小
private static int BOARD_SIZE = 15;
public void initBoard()
{
//初始化棋盘数组
board = new String[BOARD_SIZE][BOARD_SIZE];
//把每个元素赋为"╋",用于在控制台画出棋盘
for (int i = 0 ; i < BOARD_SIZE ; i++)
{
for ( int j = 0 ; j < BOARD_SIZE ; j++)
{
board[i][j] = "╋";
}
}
}
//在控制台输出棋盘的方法
public void printBoard()
{
//打印每个数组元素
for (int i = 0 ; i < BOARD_SIZE ; i++)
{
for ( int j = 0 ; j < BOARD_SIZE ; j++)
{
//打印数组元素后不换行
System.out.print(board[i][j]);
}
//每打印完一行数组元素后输出一个换行符
System.out.print("\n");
}
}
public static void main(String[] args)throws Exception
{
Gobang gb = new Gobang();
gb.initBoard();
gb.printBoard();
//这是用于获取键盘输入的方法
BufferedReader br = new BufferedReader(new
InputStreamReader
(System.in));
String inputStr = null;
//br.readLine():每当在键盘上输入一行内容按回车键,刚输入的内容将被br读取到
while ((inputStr = br.readLine()) != null)
{
//将用户输入的字符串以逗号(,)作为分隔符,分隔成两个字符串
String[] posStrArr = inputStr.split(",");
//将两个字符串转换成用户下棋的坐标
int xPos = Integer.parseInt(posStrArr[0]);
int yPos = Integer.parseInt(posStrArr[1]);
//把对应的数组元素赋为"●"。
gb.board[xPos - 1][yPos - 1] = "●";
gb.printBoard();
System.out.println("请输入您下棋的坐标,应以x,y的格式:");
}
}
}
//Result
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//10,10
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋●╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋
//请输入您下棋的坐标,应以x,y的格式: