设计模式(二):策略模式

策略模式(Strategy):它定义了一个算法家族,分别封装起来,让它们之间可以互相替换,此模式让算法的变化,不会影响到使用算法的客户。
    /// <summary>
    /// 现金收费抽象类
    /// </summary>
    abstract class CashSuper
    {
        public abstract double AcceptCash(double money);
    }
    /// <summary>
    /// 正常收费子类
    /// </summary>
    class CashNormal : CashSuper
    {
        public override double AcceptCash(double money)
        {
            return money;
        }
    }
    /// <summary>
    /// 打折收费子类
    /// </summary>
    class CashRebate : CashSuper
    {
        private  double _moneyRebate = 1d;

        public CashRebate(string moneyRebate)
        {
            this._moneyRebate = double.Parse(moneyRebate);
        }

        public override double AcceptCash(double money)
        {
            return money*_moneyRebate;
        }
    }
    /// <summary>
    /// 返利收费子类
    /// </summary>
    class CashReturn : CashSuper
    {
        private double moneyCondition = 0.0d;
        private double moneyReturn = 0.0d;

        public CashReturn(string moneyCondition,string moneyReturn)
        {
            this.moneyCondition = double.Parse(moneyCondition);
            this.moneyReturn = double.Parse(moneyReturn);
        }

        public override double AcceptCash(double money)
        {
            double result = money;
            if (money >= moneyCondition)
                result = money - Math.Floor(money/moneyCondition)*moneyReturn;
            return result;
        }
    }
    /// <summary>
    /// 判断
    /// </summary>
    class CashContext
    {
        private CashSuper cs = null;

        public CashContext(string type)
        {
            switch (type)
            {
                case "正常收费":
                    cs = new CashNormal();
                    break;
                case "满300返100":
                    cs = new CashReturn("300","100");
                    break;
                case "打8折":
                    cs = new CashRebate("0.8");
                    break;
            }
        }

        public double GetResult(double money)
        {
            return cs.AcceptCash(money);
        }
    }
    /// <summary>
    /// 程序主体
    /// </summary>
    class Program
    {
        static void Main(string[] args)
        {

            Console.Write("请输入类型:");
            var type = Console.ReadLine();
            Console.Write("请输入金额:");
            var money = Console.ReadLine();
            var cs = new CashContext(type);
            Console.WriteLine("需付金额:"+cs.GetResult(double.Parse(money)));
            Console.ReadLine();
        }
    }

运行结果:






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