LVGL8实现两个窗口的切换方式:
方法一:切换到窗口2时,删除窗口1的容器,这样可以删除窗口1下的所有子对象,这种方式适用于运存较小的设备
方法二:显示窗口1之前给窗口2的容器设置LV_OBJ_FLAG_HIDDEN隐藏属性,显示窗口2之前给窗口1的容器设置LV_OBJ_FLAG_HIDDEN隐藏属性
还是通过codeblock来模拟代码的运行,代码如下:
#define HIDDEN_WIN (0)
static lv_obj_t *win1_contanier = NULL;
static lv_obj_t *win2_contanier = NULL;
static void win_btn_event_callback1(lv_event_t* event);
static void win_btn_event_callback2(lv_event_t* event);
static void show_button_win1()
{
static lv_style_t obj_style;
lv_style_reset(&obj_style);
lv_style_init(&obj_style); // 初始化按钮样式
lv_style_set_radius(&obj_style, 0); // 设置样式圆角弧度
lv_obj_t * btn =NULL;
win1_contanier = lv_obj_create(lv_scr_act()); // 基于屏幕创建一个和屏幕大小一样的容器win1_contanier
if (win1_contanier != NULL)
{
lv_obj_set_style_bg_color(win1_contanier, lv_palette_main(LV_PALETTE_RED), 0);
lv_obj_set_size(win1_contanier, 800, 480);
lv_obj_add_style(win1_contanier, &obj_style, 0);
btn = lv_btn_create(win1_contanier);
if (btn != NULL)
{
lv_obj_set_size(btn, 100, 50);
lv_obj_add_event_cb(btn, win_btn_event_callback1, LV_EVENT_ALL, NULL); // 给对象添加CLICK事件和事件处理回调函数
lv_obj_center(btn);
lv_obj_t *label = lv_label_create(btn); // 给按钮添加标签
if (label != NULL)
{
lv_label_set_text(label, "Button1"); // 设置标签文本
lv_obj_center(label); // 标签居中显示
}
}
}
}
static void show_button_win2()
{
static lv_style_t obj_style;
lv_style_reset(&obj_style);
lv_style_init(&obj_style); // 初始化按钮样式
lv_style_set_radius(&obj_style, 0); // 设置样式圆角弧度
lv_obj_t * btn =NULL;
win2_contanier = lv_obj_create(lv_scr_act()); // 基于屏幕创建一个和屏幕大小一样的容器win2_contanier
if (win2_contanier != NULL)
{
lv_obj_set_style_bg_color(win2_contanier, lv_palette_main(LV_PALETTE_BLUE), 0);
lv_obj_set_size(win2_contanier, 800, 480);
lv_obj_add_style(win2_contanier, &obj_style, 0);
btn = lv_btn_create(win2_contanier);
if (btn != NULL)
{
lv_obj_set_size(btn, 100, 50);
lv_obj_add_event_cb(btn, win_btn_event_callback2, LV_EVENT_ALL, NULL); // 给对象添加CLICK事件和事件处理回调函数
lv_obj_center(btn);
lv_obj_set_style_bg_color(btn, lv_palette_main(LV_PALETTE_RED), 0);
lv_obj_t *label = lv_label_create(btn); // 给按钮添加标签
if (label != NULL)
{
lv_label_set_text(label, "Button2"); // 设置标签文本
lv_obj_center(label); // 标签居中显示
}
}
}
}
static void win_btn_event_callback1(lv_event_t* event)
{
lv_event_code_t code = lv_event_get_code(event);
if (code == LV_EVENT_CLICKED)
{
#if HIDDEN_WIN
// 给窗口1的容器添加隐藏属性,清除窗口2的隐藏属性
lv_obj_add_flag(win1_contanier, LV_OBJ_FLAG_HIDDEN);
lv_obj_clear_flag(win2_contanier, LV_OBJ_FLAG_HIDDEN);
#else
// 删除窗口1的win1_contanier容器,这样就可以把win1_contanier上的子对象全部删除,然后显示窗口2
lv_obj_del(win1_contanier);
show_button_win2();
#endif
}
}
static void win_btn_event_callback2(lv_event_t* event)
{
lv_event_code_t code = lv_event_get_code(event);
if (code == LV_EVENT_CLICKED)
{
#if HIDDEN_WIN
// 给窗口2的容器添加隐藏属性,清除窗口1的隐藏属性
lv_obj_add_flag(win2_contanier, LV_OBJ_FLAG_HIDDEN);
lv_obj_clear_flag(win1_contanier, LV_OBJ_FLAG_HIDDEN);
#else
// 删除窗口2的win2_contanier容器,这样就可以把win2_contanier上的子对象全部删除,然后显示窗口1
lv_obj_del(win2_contanier);
show_button_win1();
#endif
}
}
void lv_win_switch_main()
{
show_button_win1();
#if HIDDEN_WIN
show_button_win2();
// 给窗口2的容器添加隐藏属性
lv_obj_add_flag(win2_contanier, LV_OBJ_FLAG_HIDDEN);
#endif
}
运行效果: