https://blog.csdn.net/qq_15255121/article/details/115244956 这篇文章我们新建的文件默认使用的是C++.
我们要想使用C语言。有如下修改
新建NDK工程后,修改CMakeLists.txt文件
在文件中添加C语言要使用的库
include_directories(/Users/yuanxuzhen/Library/Android/sdk/ndk/21.1.6352462/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.10.2)
# Declares and names the project.
project("ffmpeg")
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
native-lib.c )
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
include_directories(/Users/yuanxuzhen/Library/Android/sdk/ndk/21.1.6352462/toolchains/llvm/prebuilt/darwin-x86_64/sysroot/usr/include
)
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
native-lib
# Links the target library to the log library
# included in the NDK.
${log-lib} )
c文件如何使用env
#include <jni.h>
#include <stdio.h>
#include <stdlib.h>
//extern "C"
JNIEXPORT jstring JNICALL
Java_com_yuanxuzhen_ffmpeg_MainActivity_stringFromJNI(
JNIEnv* env,
jobject thiz) {
char *hello = "Hello from C program";
return (*env)->NewStringUTF(env, hello);
}