JS Base64 3Des加密解密(荐)

首先,下载Des.js文件

/*
    Paul Tero, July 2001
    http://www.tero.co.uk/des/

    Optimised for performance with large blocks by Michael Hayworth, November 2001
    http://www.netdealing.com

    THIS SOFTWARE IS PROVIDED "AS IS" AND
    ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
    FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
    DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
    OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
    LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
    OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
    SUCH DAMAGE.
*/
//des
//this takes the key, the message, and whether to encrypt or decrypt
function des (key, message, encrypt, mode, iv, padding) {
  //declaring this locally speeds things up a bit
  var spfunction1 = new Array (0x1010400,0,0x10000,0x1010404,0x1010004,0x10404,0x4,0x10000,0x400,0x1010400,0x1010404,0x400,0x1000404,0x1010004,0x1000000,0x4,0x404,0x1000400,0x1000400,0x10400,0x10400,0x1010000,0x1010000,0x1000404,0x10004,0x1000004,0x1000004,0x10004,0,0x404,0x10404,0x1000000,0x10000,0x1010404,0x4,0x1010000,0x1010400,0x1000000,0x1000000,0x400,0x1010004,0x10000,0x10400,0x1000004,0x400,0x4,0x1000404,0x10404,0x1010404,0x10004,0x1010000,0x1000404,0x1000004,0x404,0x10404,0x1010400,0x404,0x1000400,0x1000400,0,0x10004,0x10400,0,0x1010004);
  var spfunction2 = new Array (-0x7fef7fe0,-0x7fff8000,0x8000,0x108020,0x100000,0x20,-0x7fefffe0,-0x7fff7fe0,-0x7fffffe0,-0x7fef7fe0,-0x7fef8000,-0x80000000,-0x7fff8000,0x100000,0x20,-0x7fefffe0,0x108000,0x100020,-0x7fff7fe0,0,-0x80000000,0x8000,0x108020,-0x7ff00000,0x100020,-0x7fffffe0,0,0x108000,0x8020,-0x7fef8000,-0x7ff00000,0x8020,0,0x108020,-0x7fefffe0,0x100000,-0x7fff7fe0,-0x7ff00000,-0x7fef8000,0x8000,-0x7ff00000,-0x7fff8000,0x20,-0x7fef7fe0,0x108020,0x20,0x8000,-0x80000000,0x8020,-0x7fef8000,0x100000,-0x7fffffe0,0x100020,-0x7fff7fe0,-0x7fffffe0,0x100020,0x108000,0,-0x7fff8000,0x8020,-0x80000000,-0x7fefffe0,-0x7fef7fe0,0x108000);
  var spfunction3 = new Array (0x208,0x8020200,0,0x8020008,0x8000200,0,0x20208,0x8000200,0x20008,0x8000008,0x8000008,0x20000,0x8020208,0x20008,0x8020000,0x208,0x8000000,0x8,0x8020200,0x200,0x20200,0x8020000,0x8020008,0x20208,0x8000208,0x20200,0x20000,0x8000208,0x8,0x8020208,0x200,0x8000000,0x8020200,0x8000000,0x20008,0x208,0x20000,0x8020200,0x8000200,0,0x200,0x20008,0x8020208,0x8000200,0x8000008,0x200,0,0x8020008,0x8000208,0x20000,0x8000000,0x8020208,0x8,0x20208,0x20200,0x8000008,0x8020000,0x8000208,0x208,0x8020000,0x20208,0x8,0x8020008,0x20200);
  var spfunction4 = new Array (0x802001,0x2081,0x2081,0x80,0x802080,0x800081,0x800001,0x2001,0,0x802000,0x802000,0x802081,0x81,0,0x800080,0x800001,0x1,0x2000,0x800000,0x802001,0x80,0x800000,0x2001,0x2080,0x800081,0x1,0x2080,0x800080,0x2000,0x802080,0x802081,0x81,0x800080,0x800001,0x802000,0x802081,0x81,0,0,0x802000,0x2080,0x800080,0x800081,0x1,0x802001,0x2081,0x2081,0x80,0x802081,0x81,0x1,0x2000,0x800001,0x2001,0x802080,0x800081,0x2001,0x2080,0x800000,0x802001,0x80,0x800000,0x2000,0x802080);
  var spfunction5 = new Array (0x100,0x2080100,0x2080000,0x42000100,0x80000,0x100,0x40000000,0x2080000,0x40080100,0x80000,0x2000100,0x40080100,0x42000100,0x42080000,0x80100,0x40000000,0x2000000,0x40080000,0x40080000,0,0x40000100,0x42080100,0x42080100,0x2000100,0x42080000,0x40000100,0,0x42000000,0x2080100,0x2000000,0x42000000,0x80100,0x80000,0x42000100,0x100,0x2000000,0x40000000,0x2080000,0x42000100,0x40080100,0x2000100,0x40000000,0x42080000,0x2080100,0x40080100,0x100,0x2000000,0x42080000,0x42080100,0x80100,0x42000000,0x42080100,0x2080000,0,0x40080000,0x42000000,0x80100,0x2000100,0x40000100,0x80000,0,0x40080000,0x2080100,0x40000100);
  var spfunction6 = new Array (0x20000010,0x20400000,0x4000,0x20404010,0x20400000,0x10,0x20404010,0x400000,0x20004000,0x404010,0x400000,0x20000010,0x400010,0x20004000,0x20000000,0x4010,0,0x400010,0x20004010,0x4000,0x404000,0x20004010,0x10,0x20400010,0x20400010,0,0x404010,0x20404000,0x4010,0x404000,0x20404000,0x20000000,0x20004000,0x10,0x20400010,0x404000,0x20404010,0x400000,0x4010,0x20000010,0x400000,0x20004000,0x20000000,0x4010,0x20000010,0x20404010,0x404000,0x20400000,0x404010,0x20404000,0,0x20400010,0x10,0x4000,0x20400000,0x404010,0x4000,0x400010,0x20004010,0,0x20404000,0x20000000,0x400010,0x20004010);
  var spfunction7 = new Array (0x200000,0x4200002,0x4000802,0,0x800,0x4000802,0x200802,0x4200800,0x4200802,0x200000,0,0x4000002,0x2,0x4000000,0x4200002,0x802,0x4000800,0x200802,0x200002,0x4000800,0x4000002,0x4200000,0x4200800,0x200002,0x4200000,0x800,0x802,0x4200802,0x200800,0x2,0x4000000,0x200800,0x4000000,0x200800,0x200000,0x4000802,0x4000802,0x4200002,0x4200002,0x2,0x200002,0x4000000,0x4000800,0x200000,0x4200800,0x802,0x200802,0x4200800,0x802,0x4000002,0x4200802,0x4200000,0x200800,0,0x2,0x4200802,0,0x200802,0x4200000,0x800,0x4000002,0x4000800,0x800,0x200002);
  var spfunction8 = new Array (0x10001040,0x1000,0x40000,0x10041040,0x10000000,0x10001040,0x40,0x10000000,0x40040,0x10040000,0x10041040,0x41000,0x10041000,0x41040,0x1000,0x40,0x10040000,0x10000040,0x10001000,0x1040,0x41000,0x40040,0x10040040,0x10041000,0x1040,0,0,0x10040040,0x10000040,0x10001000,0x41040,0x40000,0x41040,0x40000,0x10041000,0x1000,0x40,0x10040040,0x1000,0x41040,0x10001000,0x40,0x10000040,0x10040000,0x10040040,0x10000000,0x40000,0x10001040,0,0x10041040,0x40040,0x10000040,0x10040000,0x10001000,0x10001040,0,0x10041040,0x41000,0x41000,0x1040,0x1040,0x40040,0x10000000,0x10041000);

  //create the 16 or 48 subkeys we will need
  var keys = des_createKeys (key);
  var m=0, i, j, temp, temp2, right1, right2, left, right, looping;
  var cbcleft, cbcleft2, cbcright, cbcright2
  var endloop, loopinc;
  var len = message.length;
  var chunk = 0;
  //set up the loops for single and triple des
  var iterations = keys.length == 32 ? 3 : 9; //single or triple des
  if (iterations == 3) {looping = encrypt ? new Array (0, 32, 2) : new Array (30, -2, -2);}
  else {looping = encrypt ? new Array (0, 32, 2, 62, 30, -2, 64, 96, 2) : new Array (94, 62, -2, 32, 64, 2, 30, -2, -2);}

  //pad the message depending on the padding parameter
  if (padding == 2) message += "        "; //pad the message with spaces
  else if (padding == 1) {temp = 8-(len%8); message += String.fromCharCode (temp,temp,temp,temp,temp,temp,temp,temp); if (temp==8) len+=8;} //PKCS7 padding
  else if (!padding) message += "\0\0\0\0\0\0\0\0"; //pad the message out with null bytes

  //store the result here
  result = "";
  tempresult = "";

  if (mode == 1) { //CBC mode
    cbcleft = (iv.charCodeAt(m++) << 24) | (iv.charCodeAt(m++) << 16) | (iv.charCodeAt(m++) << 8) | iv.charCodeAt(m++);
    cbcright = (iv.charCodeAt(m++) << 24) | (iv.charCodeAt(m++) << 16) | (iv.charCodeAt(m++) << 8) | iv.charCodeAt(m++);
    m=0;
  }

  //loop through each 64 bit chunk of the message
  while (m < len) {
    left = (message.charCodeAt(m++) << 24) | (message.charCodeAt(m++) << 16) | (message.charCodeAt(m++) << 8) | message.charCodeAt(m++);
    right = (message.charCodeAt(m++) << 24) | (message.charCodeAt(m++) << 16) | (message.charCodeAt(m++) << 8) | message.charCodeAt(m++);

    //for Cipher Block Chaining mode, xor the message with the previous result
    if (mode == 1) {if (encrypt) {left ^= cbcleft; right ^= cbcright;} else {cbcleft2 = cbcleft; cbcright2 = cbcright; cbcleft = left; cbcright = right;}}

    //first each 64 but chunk of the message must be permuted according to IP
    temp = ((left >>> 4) ^ right) & 0x0f0f0f0f; right ^= temp; left ^= (temp << 4);
    temp = ((left >>> 16) ^ right) & 0x0000ffff; right ^= temp; left ^= (temp << 16);
    temp = ((right >>> 2) ^ left) & 0x33333333; left ^= temp; right ^= (temp << 2);
    temp = ((right >>> 8) ^ left) & 0x00ff00ff; left ^= temp; right ^= (temp << 8);
    temp = ((left >>> 1) ^ right) & 0x55555555; right ^= temp; left ^= (temp << 1);

    left = ((left << 1) | (left >>> 31)); 
    right = ((right << 1) | (right >>> 31)); 

    //do this either 1 or 3 times for each chunk of the message
    for (j=0; j<iterations; j+=3) {
      endloop = looping[j+1];
      loopinc = looping[j+2];
      //now go through and perform the encryption or decryption  
      for (i=looping[j]; i!=endloop; i+=loopinc) { //for efficiency
        right1 = right ^ keys[i]; 
        right2 = ((right >>> 4) | (right << 28)) ^ keys[i+1];
        //the result is attained by passing these bytes through the S selection functions
        temp = left;
        left = right;
        right = temp ^ (spfunction2[(right1 >>> 24) & 0x3f] | spfunction4[(right1 >>> 16) & 0x3f]
              | spfunction6[(right1 >>>  8) & 0x3f] | spfunction8[right1 & 0x3f]
              | spfunction1[(right2 >>> 24) & 0x3f] | spfunction3[(right2 >>> 16) & 0x3f]
              | spfunction5[(right2 >>>  8) & 0x3f] | spfunction7[right2 & 0x3f]);
      }
      temp = left; left = right; right = temp; //unreverse left and right
    } //for either 1 or 3 iterations

    //move then each one bit to the right
    left = ((left >>> 1) | (left << 31)); 
    right = ((right >>> 1) | (right << 31)); 

    //now perform IP-1, which is IP in the opposite direction
    temp = ((left >>> 1) ^ right) & 0x55555555; right ^= temp; left ^= (temp << 1);
    temp = ((right >>> 8) ^ left) & 0x00ff00ff; left ^= temp; right ^= (temp << 8);
    temp = ((right >>> 2) ^ left) & 0x33333333; left ^= temp; right ^= (temp << 2);
    temp = ((left >>> 16) ^ right) & 0x0000ffff; right ^= temp; left ^= (temp << 16);
    temp = ((left >>> 4) ^ right) & 0x0f0f0f0f; right ^= temp; left ^= (temp << 4);

    //for Cipher Block Chaining mode, xor the message with the previous result
    if (mode == 1) {if (encrypt) {cbcleft = left; cbcright = right;} else {left ^= cbcleft2; right ^= cbcright2;}}
    tempresult += String.fromCharCode ((left>>>24), ((left>>>16) & 0xff), ((left>>>8) & 0xff), (left & 0xff), (right>>>24), ((right>>>16) & 0xff), ((right>>>8) & 0xff), (right & 0xff));

    chunk += 8;
    if (chunk == 512) {result += tempresult; tempresult = ""; chunk = 0;}
  } //for every 8 characters, or 64 bits in the message

  //return the result as an array
  return result + tempresult;
} //end of des



//des_createKeys
//this takes as input a 64 bit key (even though only 56 bits are used)
//as an array of 2 integers, and returns 16 48 bit keys
function des_createKeys (key) {
  //declaring this locally speeds things up a bit
  pc2bytes0  = new Array (0,0x4,0x20000000,0x20000004,0x10000,0x10004,0x20010000,0x20010004,0x200,0x204,0x20000200,0x20000204,0x10200,0x10204,0x20010200,0x20010204);
  pc2bytes1  = new Array (0,0x1,0x100000,0x100001,0x4000000,0x4000001,0x4100000,0x4100001,0x100,0x101,0x100100,0x100101,0x4000100,0x4000101,0x4100100,0x4100101);
  pc2bytes2  = new Array (0,0x8,0x800,0x808,0x1000000,0x1000008,0x1000800,0x1000808,0,0x8,0x800,0x808,0x1000000,0x1000008,0x1000800,0x1000808);
  pc2bytes3  = new Array (0,0x200000,0x8000000,0x8200000,0x2000,0x202000,0x8002000,0x8202000,0x20000,0x220000,0x8020000,0x8220000,0x22000,0x222000,0x8022000,0x8222000);
  pc2bytes4  = new Array (0,0x40000,0x10,0x40010,0,0x40000,0x10,0x40010,0x1000,0x41000,0x1010,0x41010,0x1000,0x41000,0x1010,0x41010);
  pc2bytes5  = new Array (0,0x400,0x20,0x420,0,0x400,0x20,0x420,0x2000000,0x2000400,0x2000020,0x2000420,0x2000000,0x2000400,0x2000020,0x2000420);
  pc2bytes6  = new Array (0,0x10000000,0x80000,0x10080000,0x2,0x10000002,0x80002,0x10080002,0,0x10000000,0x80000,0x10080000,0x2,0x10000002,0x80002,0x10080002);
  pc2bytes7  = new Array (0,0x10000,0x800,0x10800,0x20000000,0x20010000,0x20000800,0x20010800,0x20000,0x30000,0x20800,0x30800,0x20020000,0x20030000,0x20020800,0x20030800);
  pc2bytes8  = new Array (0,0x40000,0,0x40000,0x2,0x40002,0x2,0x40002,0x2000000,0x2040000,0x2000000,0x2040000,0x2000002,0x2040002,0x2000002,0x2040002);
  pc2bytes9  = new Array (0,0x10000000,0x8,0x10000008,0,0x10000000,0x8,0x10000008,0x400,0x10000400,0x408,0x10000408,0x400,0x10000400,0x408,0x10000408);
  pc2bytes10 = new Array (0,0x20,0,0x20,0x100000,0x100020,0x100000,0x100020,0x2000,0x2020,0x2000,0x2020,0x102000,0x102020,0x102000,0x102020);
  pc2bytes11 = new Array (0,0x1000000,0x200,0x1000200,0x200000,0x1200000,0x200200,0x1200200,0x4000000,0x5000000,0x4000200,0x5000200,0x4200000,0x5200000,0x4200200,0x5200200);
  pc2bytes12 = new Array (0,0x1000,0x8000000,0x8001000,0x80000,0x81000,0x8080000,0x8081000,0x10,0x1010,0x8000010,0x8001010,0x80010,0x81010,0x8080010,0x8081010);
  pc2bytes13 = new Array (0,0x4,0x100,0x104,0,0x4,0x100,0x104,0x1,0x5,0x101,0x105,0x1,0x5,0x101,0x105);

  //how many iterations (1 for des, 3 for triple des)
  var iterations = key.length > 8 ? 3 : 1; //changed by Paul 16/6/2007 to use Triple DES for 9+ byte keys
  //stores the return keys
  var keys = new Array (32 * iterations);
  //now define the left shifts which need to be done
  var shifts = new Array (0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0);
  //other variables
  var lefttemp, righttemp, m=0, n=0, temp;

  for (var j=0; j<iterations; j++) { //either 1 or 3 iterations
    left = (key.charCodeAt(m++) << 24) | (key.charCodeAt(m++) << 16) | (key.charCodeAt(m++) << 8) | key.charCodeAt(m++);
    right = (key.charCodeAt(m++) << 24) | (key.charCodeAt(m++) << 16) | (key.charCodeAt(m++) << 8) | key.charCodeAt(m++);

    temp = ((left >>> 4) ^ right) & 0x0f0f0f0f; right ^= temp; left ^= (temp << 4);
    temp = ((right >>> -16) ^ left) & 0x0000ffff; left ^= temp; right ^= (temp << -16);
    temp = ((left >>> 2) ^ right) & 0x33333333; right ^= temp; left ^= (temp << 2);
    temp = ((right >>> -16) ^ left) & 0x0000ffff; left ^= temp; right ^= (temp << -16);
    temp = ((left >>> 1) ^ right) & 0x55555555; right ^= temp; left ^= (temp << 1);
    temp = ((right >>> 8) ^ left) & 0x00ff00ff; left ^= temp; right ^= (temp << 8);
    temp = ((left >>> 1) ^ right) & 0x55555555; right ^= temp; left ^= (temp << 1);

    //the right side needs to be shifted and to get the last four bits of the left side
    temp = (left << 8) | ((right >>> 20) & 0x000000f0);
    //left needs to be put upside down
    left = (right << 24) | ((right << 8) & 0xff0000) | ((right >>> 8) & 0xff00) | ((right >>> 24) & 0xf0);
    right = temp;

    //now go through and perform these shifts on the left and right keys
    for (var i=0; i < shifts.length; i++) {
      //shift the keys either one or two bits to the left
      if (shifts[i]) {left = (left << 2) | (left >>> 26); right = (right << 2) | (right >>> 26);}
      else {left = (left << 1) | (left >>> 27); right = (right << 1) | (right >>> 27);}
      left &= -0xf; right &= -0xf;

      //now apply PC-2, in such a way that E is easier when encrypting or decrypting
      //this conversion will look like PC-2 except only the last 6 bits of each byte are used
      //rather than 48 consecutive bits and the order of lines will be according to 
      //how the S selection functions will be applied: S2, S4, S6, S8, S1, S3, S5, S7
      lefttemp = pc2bytes0[left >>> 28] | pc2bytes1[(left >>> 24) & 0xf]
              | pc2bytes2[(left >>> 20) & 0xf] | pc2bytes3[(left >>> 16) & 0xf]
              | pc2bytes4[(left >>> 12) & 0xf] | pc2bytes5[(left >>> 8) & 0xf]
              | pc2bytes6[(left >>> 4) & 0xf];
      righttemp = pc2bytes7[right >>> 28] | pc2bytes8[(right >>> 24) & 0xf]
                | pc2bytes9[(right >>> 20) & 0xf] | pc2bytes10[(right >>> 16) & 0xf]
                | pc2bytes11[(right >>> 12) & 0xf] | pc2bytes12[(right >>> 8) & 0xf]
                | pc2bytes13[(right >>> 4) & 0xf];
      temp = ((righttemp >>> 16) ^ lefttemp) & 0x0000ffff; 
      keys[n++] = lefttemp ^ temp; keys[n++] = righttemp ^ (temp << 16);
    }
  } //for each iterations
  //return the keys we've created
  return keys;
} //end of des_createKeys



// TEST //
function stringToHex (s) {
  var r = "0x";
  var hexes = new Array ("0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f");
  for (var i=0; i<s.length; i++) {r += hexes [s.charCodeAt(i) >> 4] + hexes [s.charCodeAt(i) & 0xf];}
  return r;
}

function hexToString (h) {
  var r = "";
  for (var i= (h.substr(0, 2)=="0x")?2:0; i<h.length; i+=2) {r += String.fromCharCode (parseInt (h.substr (i, 2), 16));}
  return r;
}

var base64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var base64DecodeChars = new Array(-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1, -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1);
/**
 * base64编码
 * @param {Object} str
 */
function base64encode(str){
    var out, i, len;
    var c1, c2, c3;
    len = str.length;
    i = 0;
    out = "";
    while (i < len) {
        c1 = str.charCodeAt(i++) & 0xff;
        if (i == len) {
            out += base64EncodeChars.charAt(c1 >> 2);
            out += base64EncodeChars.charAt((c1 & 0x3) << 4);
            out += "==";
            break;
        }
        c2 = str.charCodeAt(i++);
        if (i == len) {
            out += base64EncodeChars.charAt(c1 >> 2);
            out += base64EncodeChars.charAt(((c1 & 0x3) << 4) | ((c2 & 0xF0) >> 4));
            out += base64EncodeChars.charAt((c2 & 0xF) << 2);
            out += "=";
            break;
        }
        c3 = str.charCodeAt(i++);
        out += base64EncodeChars.charAt(c1 >> 2);
        out += base64EncodeChars.charAt(((c1 & 0x3) << 4) | ((c2 & 0xF0) >> 4));
        out += base64EncodeChars.charAt(((c2 & 0xF) << 2) | ((c3 & 0xC0) >> 6));
        out += base64EncodeChars.charAt(c3 & 0x3F);
    }
    return out;
}
/**
 * base64解码
 * @param {Object} str
 */
function base64decode(str){
    var c1, c2, c3, c4;
    var i, len, out;
    len = str.length;
    i = 0;
    out = "";
    while (i < len) {
        /* c1 */
        do {
            c1 = base64DecodeChars[str.charCodeAt(i++) & 0xff];
        }
        while (i < len && c1 == -1);
        if (c1 == -1)
            break;
        /* c2 */
        do {
            c2 = base64DecodeChars[str.charCodeAt(i++) & 0xff];
        }
        while (i < len && c2 == -1);
        if (c2 == -1)
            break;
        out += String.fromCharCode((c1 << 2) | ((c2 & 0x30) >> 4));
        /* c3 */
        do {
            c3 = str.charCodeAt(i++) & 0xff;
            if (c3 == 61)
                return out;
            c3 = base64DecodeChars[c3];
        }
        while (i < len && c3 == -1);
        if (c3 == -1)
            break;
        out += String.fromCharCode(((c2 & 0XF) << 4) | ((c3 & 0x3C) >> 2));
        /* c4 */
        do {
            c4 = str.charCodeAt(i++) & 0xff;
            if (c4 == 61)
                return out;
            c4 = base64DecodeChars[c4];
        }
        while (i < len && c4 == -1);
        if (c4 == -1)
            break;
        out += String.fromCharCode(((c3 & 0x03) << 6) | c4);
    }
    return out;
}
/**
 * utf16转utf8
 * @param {Object} str
 */
function utf16to8(str){
    var out, i, len, c;
    out = "";
    len = str.length;
    for (i = 0; i < len; i++) {
        c = str.charCodeAt(i);
        if ((c >= 0x0001) && (c <= 0x007F)) {
            out += str.charAt(i);
        }
        else
            if (c > 0x07FF) {
                out += String.fromCharCode(0xE0 | ((c >> 12) & 0x0F));
                out += String.fromCharCode(0x80 | ((c >> 6) & 0x3F));
                out += String.fromCharCode(0x80 | ((c >> 0) & 0x3F));
            }
            else {
                out += String.fromCharCode(0xC0 | ((c >> 6) & 0x1F));
                out += String.fromCharCode(0x80 | ((c >> 0) & 0x3F));
            }
    }
    return out;
}
/**
 * utf8转utf16
 * @param {Object} str
 */
function utf8to16(str){
    var out, i, len, c;
    var char2, char3;
    out = "";
    len = str.length;
    i = 0;
    while (i < len) {
        c = str.charCodeAt(i++);
        switch (c >> 4) {
            case 0:
            case 1:
            case 2:
            case 3:
            case 4:
            case 5:
            case 6:
            case 7:
                // 0xxxxxxx
                out += str.charAt(i - 1);
                break;
            case 12:
            case 13:
                // 110x xxxx 10xx xxxx
                char2 = str.charCodeAt(i++);
                out += String.fromCharCode(((c & 0x1F) << 6) | (char2 & 0x3F));
                break;
            case 14:
                // 1110 xxxx10xx xxxx10xx xxxx
                char2 = str.charCodeAt(i++);
                char3 = str.charCodeAt(i++);
                out += String.fromCharCode(((c & 0x0F) << 12) | ((char2 & 0x3F) << 6) | ((char3 & 0x3F) << 0));
                break;
        }
    }
    return out;
}
//demo
//function doit(){
//    var f = document.f;
//    f.output.value = base64encode(utf16to8(f.source.value));
//    f.decode.value = utf8to16(base64decode(f.output.value));
//}


//var key = "this is a 24 byte key !!";
//var message = "This is a test message";
//var ciphertext = des (key, message, 1, 0);
//document.writeln ("DES Test: " + stringToHex (ciphertext));




Des参数介绍

/** 
 * DES 加密算法 
 * 
 * 该函数接受一个 8 字节字符串作为普通 DES 算法的密钥(也就是 64 位,但是算法只使用 56 位),或者接受一个 24 字节字符串作为 3DES 
 * 算法的密钥;第二个参数是要加密或解密的信息字符串;第三个布尔值参数用来说明信息是加密还是解密;接下来的可选参数 mode 如果是 0 表示 ECB 
 * 模式,1 表示 CBC 模式,默认是 ECB 模式;最后一个可选项是一个 8 字节的输入向量字符串(在 ECB 模式下不使用)。返回的密文是字符串。 
 * 
 * 参数: <br> 
 * key: 8字节字符串作为普通 DES 算法的密钥,或 24 字节字符串作为 3DES <br> 
 * message: 加密或解密的信息字符串<br> 
 * encrypt: 布尔值参数用来说明信息是加密还是解密<br> 
 * mode: 1:CBC模式,0:ECB模式(默认)<br> 
 * iv:<br> 
 * padding: 可选项, 8字节的输入向量字符串(在 ECB 模式下不使用) 
 */


使用方法:

(加密方式1)

base64encode(des (key, String(param), 1, 0));//加密1

base64decode(des(key,hexToString(param),0,0))//解密1

(加密方式2)

base64encode(des(key,message,1,1, hexToString(value), 1));//加密2

des(key,base64decode(String(param)),0,1,hexToString(value),0)//解密2

以上方法介绍,

    (加密2)首先是经过des加密,然后在经过base64encode进行编码。
    相反,(解密2) 先经过base64decode编码之后,在进行des解密。
    从而达到你想要的效果。而我却忽略了这一点。(其实我想说的是,顺序、格式很重要)。


PS:如果要跟服务器对接,那么对des加密解密来说,格式根据协议来定的,只需要配置参数即可使用。


更多资料,请查阅:3des算法-js实现


gitHub简单demo地址:

https://github.com/yubai8/Rkatsiteli/tree/master/Js%203des%20base64%E4%BD%8D%E5%8A%A0%E5%AF%86

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