代码如下
class GameManager: NSObject {
var score = 0
static let defaultManager = GameManager()
private override init() {
}
func addScore() {
score += 10
}
}
代码如下
class GameManager: NSObject {
var score = 0
static let defaultManager = GameManager()
private override init() {
}
func addScore() {
score += 10
}
}